ARTICLE | GALLERY | HISTORY |
Current
Version 2
Original
- "A long-range cliff tower that deals heavy damage."
- ―Store Description
- "A long-range cliff tower that deals heavy damage with a railgun."
- ―Former Store Description
- "A long-range tower that can be placed on cliffs and deals heavy damage with a railgun."
- ―Former Store Description
- "A long-range tower that can be placed on cliffs and deals heavy damage."
- ―Former Store Description
Contents
- 1 Description
- 2 Upgrades
- 3 Stats Table
- 4 Skins
- 5 Strategy
- 6 Trivia
- 7 Update History
- 8 Notes
Description
The Ranger, formerly known as the Outlaw, is an advanced cliff tower with long range that can be purchased in the store for 12,000.
The Ranger deals high damage with very long range but has a slow firerate. As a cliff tower, it can detect flying enemies, but cannot detect hidden enemies at any level. The Ranger can also damage lead enemies at any level. Additionally, it is immune to all stuns by default. At Level 2, it gains the ability to give towers a range buff within its inner radius at the start of every wave for 20 seconds. At Level 4, it also deals splash damage.
The Ranger deals extremely high damage at higher levels, but is expensive to upgrade to these levels. Due to these reasons, it is considered a mid-to-late game tower and is most effective for harder gamemodes.
The Ranger has a placement limit of seven per player.
Upgrades
Level 4 - Experimental Weapon of Destruction - $27,500 |
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+Explosive Impact
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Stats Table
To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.
Level | Total Price | Damage | Splash Damage | Firerate | Range | Buff Range | Explosion Range | Range Buff | DPS |
---|---|---|---|---|---|---|---|---|---|
0 | $4,500 | 80 | N/A | 4.508 | 50 | N/A | N/A | N/A | 17.75 |
1 | $6,000 | 80 | N/A | 3.508 | 50 | N/A | N/A | N/A | 22.81 |
2 | $10,500 | 140 | N/A | 3.508 | 50 | 12 | N/A | 15% | 39.91 |
3 | $24,000 | 300 | N/A | 3.258 | 50 | 12 | N/A | 15% | 92.08 |
4 | $51,500 | 1,125 | 200 | 7.008 | 50 | 12 | 3 | 15% | 189.07[2] |
Skins
To see all the upgrades of a skin, see the gallery page.
Skin | Railgunner | Wraith | Green | Blue |
---|---|---|---|---|
Rarity | Legendary | Rare | Common | Common |
Cost | N/A | 120 | 1,250 | 1,250 |
Obtained From | Mission Quests | Premium Skincrate | Basic Skincrate | Basic Skincrate |
Skin | Black Ops | Partisan | Valentines | Bunny |
Rarity | Common | Uncommon | Event | Event |
Cost | 85 | 105 | N/A | N/A |
Obtained From | Premium Skincrate | Premium Skincrate | Valentine Skincrate | Bunny Skincrate |
Skin | Gun Gale | Dark Matter | Frost | Eclipse |
Rarity | Legendary | Rare | Event | Event |
Cost | 560 | 120 | N/A | N/A |
Obtained From | Deluxe Skincrate | Premium Skincrate | Frost Skincrate | Solar Eclipse Season |
Skin | Classic | Pumpkin | Phantom | Beast Slayer |
Rarity | Rare | Exclusive | Rare | Event |
Cost | 120 | 5,000 | N/A | N/A |
Obtained From | Premium Skincrate | Halloween Skincrate | Phantom Skincrate | Krampus' Revenge Season |
Skin | Propellars | Badlands | Steampunk | 5ouls |
Rarity | Legendary | Rare | Uncommon | Rare |
Daily Store Cost | 4,500 | N/A | 105 | 3,000 |
Obtained From | Daily Skin Store | Mission Quests | Premium Skincrate | Daily Skin Store |
Strategy
- The Ranger is a cliff tower. Its viability changes depending on the map's available cliffs and their locations.
- It is important to know a map's layout before using the Ranger. Some maps, like Abandoned City, have many cliff spots in good locations, while others, like Dead Ahead have very few of them.
- Being a cliff tower, the Ranger is immune to almost all stuns. It is recommended to deal with enemies like the Vindicator.
- The Ranger is only not immune to some stuns from event enemies, like the Jack-o-Bot.
- However, it is not immune to debuffs.
- The Ranger is a very expensive tower to use. As such, the Ranger should not be used as an early game option, due to its high cost and weaknesses. It should be reserved for mid-to-late game.
- Economy towers like the Farm or Golden Cowboy are highly recommended to utilize the Ranger's maximum potential.
- The DJ Booth provides upgrade discounts, effectively making it cheaper to upgrade the Ranger.
- The Ranger grants a range boost to nearby towers at higher levels, so it is recommended to place towers near the Ranger.
- The range buff stacks with the DJ Booth's.
- Other expensive towers like the Turret may not be as viable as you may not have enough cash to use both towers in tandem, though this depends on the gamemode and how you use your Farms and/or Cowboys.
- When a support tower, like the DJ Booth and Commander, is affected by this range buff, the towers in the buffed range will keep their buff even when the range buff ends, making it quite close to a permanent buff, which is especially useful for the DJ Booth.
- If a support tower is upgraded after the range buff ends, towers in the buffed range will not receive the stronger buff until the range buff is applied to the support tower again.
- Selling a support tower will remove the buffs from towers in the buffed range, even if the range buff is not active.
- For the Commander, the Call to Arms ability only affects towers in the buffed range while the range buff is active. If it not active, the firerate buff will not be applied to them, only making the passive firerate buff active.
- The Ranger's slow firerate makes it struggle against some fast enemies.
- Towers with a fast firerate or towers that can damage multiple enemies at once should be used. The Commander should also be used to help boost the Ranger's firerate.
- The Ranger has splash damage at Level 4, making it useful against hordes of enemies.
- Additionally, it deals full damage to defense enemies, making the Ranger slightly more useful against them.
- When using the Ranger, it should be upgraded to Level 2 as soon as possible, as it is the most cost-efficient upgrade.
- The Ranger should be set to Strongest in most scenarios to ensure it does its maximum damage.
- Other towers should be used to kill lower health enemies in case they leak.
- The Ranger has flying detection and lead detection, making it useful against enemies such as the Lead Balloon.
- The Ranger does not have hidden detection, meaning it is ineffective against enemies like the Shadow Boss and Soul Boss. While the splash damage from Level 4 can indirectly damage them, it is usually too weak to have a major effect on them, requiring multiple Rangers.
Trivia
- Prior to the MEGA Update, the Level 4+ Ranger (then called the Outlaw) used to deal splash damage, dealing splash damage to all enemies within the impact radius. This meant that the targeted enemy was dealt 150% of the quoted damage.
- This was removed in the MEGA Update. It was later brought back in the Lunar Overture Update.
- The Outlaw's purple laser used to make a unique zapping sound when fired.
- The Ranger currently has the highest total damage per shot in the game.
- The Ranger currently has the longest range of any publicly available tower in the game.
- If exclusive towers are included, the Mecha Base has larger range of 100 at Level 4 and 5.
- The Ranger currently has the highest firerate of any tower in the game.
- The Ranger is the second most expensive store item that can be purchased with Coins in the game, only being beaten by the Golden Skincrate.
- During Hardcore Testing BETA, the Bloxy Cola emote was more expensive than the Ranger, but it was removed.
- When the Ranger was added, the game thumbnail called it the Space Outlaw even though it was only called Outlaw in the game.
- Originally, the Ranger was meant to give hidden detection at the beginning of the wave. However, this was changed to a range buff when the Lunar Overture Update rework released.
- It is unknown if the hidden detection was only given to the Ranger itself or given to towers in its range like the Ace Pilot.
Update History
For previous cosmetic variations, see the gallery page.
- 29 June 2019
- Outlaw added.
- 10 July 2019
- Statistical changes:
- Base
- Cost increased from $1,250 to $2,000.
- Damage increased from 4 to 10.
- Bug: These changes are not shown in the store.
- Level 1
- Damage increased from +1 to +5.
- Level 3
- Firerate changed from 2.05 > 6.05 to 2.05 > 4.05.
- Level 4
- Damage increased from +25 to +35.
- Splash damage increased from +37 to +47.
- Level 5
- Firerate changed from 6.05 > 3.55 to 4.05 > 3.05.
- Damage increased from -10 to +25.
- Splash damage increased from -5 to +13.
- Base
- Statistical changes:
- 2 August 2019
- Statistical changes:
- Level 2
- Damage increased from +5 to +15.
- Level 4
- Splash damage increased from +47 to +52.
- Bugfix: Store description is now correct.
- Splash damage increased from +47 to +52.
- Level 2
- Statistical changes:
- 13 October 2019
- Upgrade names added.
- Statistical changes:
- Level 2
- Cost increased from $1,500 to $2,500.
- Damage increased from +15 to +30.
- Level 3
- Cost increased from $7,500 to $8,500.
- Damage increased from +40 to +80.
- Level 4
- Cost increased from $10,000 to $10,500.
- Damage increased from +35 to +100.
- Impact removed (explosion range decreased from 4 to 0).
- Level 5
- Damage increased from +25 to +65.
- Level 2
- New skin: Railgunner
- 8 December 2019
- New skin: Wraith
- 24 December 2019
- Placement limit of ten added.
- 1 January 2020
- Statistical changes:
- Base
- Range increased from 15 to 20.
- Level 1
- Range increased from +3 to +5.
- Level 3
- Range increased from +2 to +5.
- Level 5
- Range increased from +5 to +6.
- Bug: This was not shown in the upgrade description.
- Range increased from +5 to +6.
- Base
- Statistical changes:
- 12 January 2020
- New skins: Blue, Green, Black Ops
- 26 January 2020
- New skin: Partisan
- 14 February 2020
- New skin: Valentines
- 4 March 2020
- New SFX.
- 18 March 2020
- Statistical changes:
- Level 2
- Cost increased from $2,500 to $3,500.
- Level 3
- Cost decreased from $8,500 to $7,500.
- Level 2
- Statistical changes:
- 6 April 2020
- New skin: Bunny
- 29 October 2020
- Renamed from Outlaw to Ranger.
- Unlock cost increased from 4,250 to 8,500.
- Level 15 requirement added.
- Firerate decreased due to the Firerate Bug being made less severe.
- Skin rarity added to Basic Skincrate and Premium Skincrate skins.
- Statistical changes:
- Base
- Damage increased from 10 to 40.
- Firerate increased from 2.05 to 5.03.
- Cost increased from $2,000 to $3,500.
- Hidden detection removed.
- Flying detection added.
- Level 1
- Damage decreased from +5 to +0.
- Renamed from Gloves to Improved Handling.
- Level 2
- Cost decreased from $3,500 to $1,500.
- Damage decreased from +30 to +25.
- Renamed from Upgraded Eye Tech to Steady Aiming.
- Level 3
- Cost decreased from $7,500 to $3,500.
- Firerate changed from 2.05 > 4.05 to 5.03.
- Damage decreased from +80 to +60.
- Renamed from Bigger Gun to Railgunner.
- Lead detection added.
- Level 4
- Damage decreased from +100 to +80.
- Firerate changed from 4.05 to 5.03 > 4.03.
- Renamed from Star Lord to Trained Assassin.
- Level 5
- Range decreased from +6 to +5.
- Damage increased from +65 to +95.
- Firerate changed from 4.05 > 3.05 to 4.03 > 3.53.
- Renamed from Even Bigger Gun to Cyber Assassin.
- Base
- Bug: Level 3 upgrade description does not mention that the Ranger gains lead detection.
- New skins: Gun Gale, Dark Matter
- 8 May 2021
- New Skin: Frost
- 4 December 2021
- New skin: Eclipse
- 12 March 2022
- Ranger is now immune to all stuns.
- Firerate decreased due to the Firerate Bug being made less severe.
- Statistical changes:
- Base
- Firerate decreased from 5.03 to 5.008.
- Level 4
- Firerate changed from 5.03 > 4.03 to 5.008 > 4.008.
- Level 5
- Firerate changed from 4.03 > 3.53 to 4.008 > 3.508.
- Base
- 17 April 2022
- Ranger can no longer be targeted by most enemy abilities.
- 21 December 2022
- Level requirement removed.
- Skin rarity added to all skins.
- Statistical changes:
- Base
- Damage increased from 40 to 60.
- Level 1
- Firerate changed from 5.008 to 5.008 > 4.508.
- Level 2
- Cost increased from $1,500 to $1,800.
- Damage increased from +25 to +40.
- Level 3
- Damage increased from +60 to +65.
- Level 4
- Cost increased from $10,500 to $11,500.
- Damage decreased from +80 to +65.
- Firerate changed from 5.008 > 4.008 to 4.508 > 4.008.
- Level 5
- Cost decreased from $25,000 to $22,500.
- Damage increased from +90 to +220.
- Dark Matter skin rarity changed from Legendary to Rare.
- Base
- Partisan skin rarity changed from Common to Uncommon.
- 21 March 2023
- Bugfix: Level 3 upgrade description now mentions that the Ranger gains lead detection.
- 28 October 2023
- Placement limit decreased from 10 to 6.
- Statistical changes:
- Base
- Damage increased from 60 to 80.
- Firerate decreased from 5.008 to 4.508.
- Range increased from 20 to 50.
- Lead detection added (moved from Level 3).
- Cost increased from $3,500 to $5,000.
- Level 1
- Firerate changed from 5.008 > 4.508 to 4.508 > 3.508.
- Range decreased from +5 to +0.
- Name changed from Improved Handling to Faster Reloading.
- Cost increased from $550 to $1,500.
- Level 2
- Cost increased from $1,800 to $4,500.
- Damage increased from +40 to +60.
- Range decreased from +5 to +0.
- Now grants a 15% range buff to all towers in its 12 buff range for 20 seconds.
- Name changed from Steady Aiming to Intelligence Radio.
- Level 3
- Cost increased from $3,500 to $17,000.
- Damage increased from +65 to +160.
- Range decreased from +5 to +0.
- Firerate changed from 4.508 to 3.508 > 3.258.
- Name changed from Railgunner to Trained Outlaw.
- Level 4
- Cost increased from $11,500 to $35,000.
- Damage increased from +65 to +825.
- Firerate changed from 4.508 > 4.008 to 3.258 > 7.008.
- Now deals additional 125 splash damage to at max 3 enemies with 3 explosion range. Damage is always 125, regardless of how far away the enemy is.
- Name changed from Trained Assasin to Experimental Weapon of Destruction.
- Level 5 removed
- Statistics:
- Name: Cyber Assasin
- Cost: $22,500
- +5 Range
- +220 Damage
- 4.008 > 3.508 Firerate
- Statistics:
- Base
- New skin: Classic
- Bug: Ranger stops firing at Level 4.
- This was fixed later at the same day.
- Bug: Railgunner is removed from the game.
- 31 October 2023
- New skin: Pumpkin
- Bugfix: Railgunner is now in the game again.
- 21 December 2023
- Unlock cost increased from 8,500 to 12,000.
- New skins: Phantom, Beast Slayer
- 28 January 2024
- New skin: Propellars
- Bug: Beast Slayer is removed from the game.
- This was fixed later the same day.
- 5 April 2024
- Railgunner skin rarity changed from Uncommon to Legendary.
- 10 May 2024
- Bug: Ranger can no longer damage Lead enemies with its main attack.
- 11 May 2024
- Bugfix: Ranger can now damage Lead enemies with its main attack.
- 31 May 2024
- Bug: Ranger does not attack enemies at Level 4.
- Bug: Splash damage no longer bypasses defense.
- Bug: Splash damage is no longer the same for each enemy hit.
- 3 June 2024
- Bugfix: Ranger now attacks enemies at Level 4.
- 7 June 2024
- New skin: Steampunk
- 21 June 2024
- Bug: Regular damage is no longer boosted by damage buffs, but explosion damage still is.
- 19 July 2024
- New skin: 5ouls
- 2 August 2024
- Statistical changes:
- Base
- Cost decreased from $5,000 to $4,500.
- Level 3
- Cost decreased from $17,000 to $13,500.
- Level 4
- Cost decreased from $35,000 to $27,500.
- Splash damage increased from 125 to 200.
- Max hits removed from the explosion, now can hit an infinite amount of enemies.
- Base
- Bugfix: Regular damage is now affected by damage buffs.
- Statistical changes:
Notes
- ↑ Through splash damage from Level 4, hidden enemies may be hit indirectly if another detectable enemy is nearby.
- ↑ 160.53 Normal DPS + 28.54 Splash DPS.
DPS assumes only one enemy is hit.
Towers | |
---|---|
Starter | Scout • Sniper • Paintballer • Demoman • Hunter • Soldier |
Intermediate | Militant • Medic • Freezer • Farm • Shotgunner • Rocketeer • Trapper • Ace Pilot • Pyromancer • Military Base • Crook Boss |
Advanced | Electroshocker • Commander • Warden • Cowboy • DJ Booth • Minigunner • Ranger • Turret • Mortar • Pursuit • Mercenary Base |
Hardcore | Brawler • Accelerator • Engineer |
Golden Perks | Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier |
Exclusive | Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Necromancer • Jester • Cryomancer • War Machine • Mecha Base |
Removed | Sentry |
Tower Gallery Pages | |
---|---|
Starter | Scout • Sniper • Paintballer • Demoman • Hunter • Soldier |
Intermediate | Militant • Medic • Freezer • Farm • Shotgunner • Rocketeer • Trapper • Ace Pilot • Pyromancer • Military Base • Crook Boss |
Advanced | Electroshocker • Commander • Warden • Cowboy • DJ Booth • Minigunner • Ranger • Turret • Mortar • Pursuit • Mercenary Base |
Hardcore | Brawler • Accelerator • Engineer |
Golden Perks | Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier |
Exclusive | Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Necromancer • Jester • Cryomancer • War Machine • Mecha Base |
Removed | Sentry |
History Pages | |
---|---|
Starter | Scout • Sniper • Paintballer • Demoman • Hunter • Soldier |
Intermediate | Militant • Medic • Freezer • Farm • Shotgunner • Rocketeer • Trapper • Ace Pilot • Pyromancer • Military Base • Crook Boss |
Advanced | Electroshocker • Commander • Warden • Cowboy • DJ Booth • Minigunner • Ranger • Turret • Mortar • Pursuit • Mercenary Base |
Hardcore | Brawler • Accelerator • Engineer |
Golden Perks | Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier |
Exclusive | Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Necromancer • Jester • War Machine • Mecha Base |
Removed | Sentry |