Totems (2024)

Contents

See Also
Hellhounds
  • 1 Mighty
  • 2 Speedy
  • 3 Sluggy
  • 4 Strategy

Mighty[]

Mighty is a totem unit that doesn't attack. Its ability buffs the attack damage of adjacent units. Its max level is 400.

Speedy[]

Speedy is a totem unit that doesn't attack. Its ability buffs the attack speed of adjacent units. Its max level is 10.

Sluggy[]

Sluggy is a totem unit that doesn't attack. Its ability slows down enemy units.

Strategy[]

Despite the fact they don't attack, Mighty and Speedy are among the most important summons in the game, because of the massive buffs they provide other monsters. One of the most common strategies is to place your most powerful DPS between Mighty and Speedy, called "toteming". Some of the most commonly "totemed" monsters include Kevin and Stacky in the front row, Slime King and Jiraiya in the middle row, and Felina and Amaterasu in the back row.

Hellhound, and its evolved form Ifrit, while not technically totems, are often used in place of Mighty. If Hellhound has at least 3 bronze stars, it can actually provide a higher damage boost to adjacent monsters than Mighty. At high star levels, Zeus, Hades, and Poseidon also provide better damage bonuses, but only for specific elements, and their rarity makes this almost impossible to use without cheating. Horus also provides an identical speed boost as a level 10, 3 gold star Speedy, and deals decent damage.

Community content is available under CC-BY-SA unless otherwise noted.

I am a seasoned enthusiast with a profound understanding of the intricacies within the gaming realm, particularly in the domain of monster summoning games. My expertise is not merely theoretical; it is grounded in hands-on experience and an in-depth exploration of various gaming strategies and mechanics. Now, let's delve into the concepts presented in the article about totem units in the game:

Mighty: Mighty is a totem unit characterized by its unique ability to buff the attack damage of adjacent units. Noteworthy is the fact that Mighty itself does not engage in attacks. Its significance lies in the strategic placement, contributing to the overall damage output of the team. The article mentions that Mighty's max level is 400, highlighting the potential for substantial impact as it progresses.

Speedy: Similar to Mighty, Speedy is a totem unit that refrains from direct attacks. Instead, it focuses on buffing the attack speed of adjacent units. The article specifies that Speedy's max level is 10, underlining its limited but impactful role in enhancing the team's offensive capabilities.

Sluggy: Sluggy, another totem unit, differentiates itself by its ability to slow down enemy units. Despite its lack of direct offensive actions, Sluggy plays a crucial role in impeding the progress of opposing forces. The article doesn't mention a specific max level for Sluggy, but its utility in controlling the pace of battles is apparent.

Strategy: The article emphasizes the strategic importance of Mighty and Speedy despite their non-attacking nature. Referred to as "toteming," the strategy involves placing powerful DPS (Damage Per Second) units between Mighty and Speedy to maximize the buffs they provide. Notable examples include monsters like Kevin, Stacky, Slime King, Jiraiya, Felina, and Amaterasu, strategically arranged in different rows based on their roles.

Furthermore, the article introduces an interesting twist by noting that Hellhound and its evolved form Ifrit, though not technically totems, can be used as substitutes for Mighty. The condition here is that Hellhound should have at least 3 bronze stars to outperform Mighty in terms of damage boost to adjacent monsters. It adds a layer of depth to the strategy, showcasing the versatility and creativity that players can employ in their monster compositions.

The mention of high-star level monsters like Zeus, Hades, and Poseidon as potential alternatives with specific elemental damage bonuses highlights the complexity of optimal team building. However, their rarity poses a challenge for players to access and utilize them effectively.

In conclusion, the article provides a comprehensive overview of the totem units Mighty, Speedy, and Sluggy, along with valuable insights into strategic considerations and alternative options for maximizing damage output in the game.

Totems (2024)

FAQs

Can you miss totems in until dawn? ›

Totems are especially valuable giving players a brief glimpse of the future that could potentially save a character from death. These vital trinkets are easily missed, so make sure to stick to this Until Dawn clue collectible guide in order to help your characters survive the night.

What happens if you cleanse all the totems in Dead by Daylight? ›

Cleansing all Totems in the environment will prevent any new Hexes from being applied to them, as cleansed Totems cannot be (re-)hexed.

What is the highest paragon level without totems? ›

Degree 76 (Old Max without Power Totems)

For most Paragons, excluding Apex Plasma Master (max level being 79), Degree 76 was the highest degree possible in single-player mode as surpassing 110,706 power required a 4th Tier 5 tower, which was only possible in co-op.

Can you get a Tier 100 Paragon with Geraldo? ›

you either need to use coop or Geraldo, other wise you can't meet the prerequisites. Geraldo. You need about 50+ of Gerry's Totems to get a perfect paragon + lots of pops (20M). I had about 100 Totems in this and 20M+ Pops with only a few ships as you can see.

Can Jessica survive if Matt dies? ›

If she was killed in Chapter 4, her decapitated head will roll out and be recognized by Mike in Chapter 10 after Sam opens the metal door. During Chapter 10, if Jessica and Matt are both alive, there is no way for Jessica to survive if Matt dies.

Can totems save you from the void? ›

Any mob that can hold a totem of undying (in a hand or in the mouth) can use it while holding it.‌ [Java Edition only] The totem can be used only once; it disappears after use. It does not save the player from death caused by void damage, the /kill commands or even a tipped arrow with harming effect damage.

Can you save Josh in Until Dawn? ›

Josh's fate is decided when you're controlling Mike in Chapter Ten while he and Sam are wading through the water. Instead of immediately heading toward the water wheel, go left instead and climb onto a small ledge. You'll find Hannah's diary there, and reading it saves Josh from death.

Can killers see totems Dead by Daylight? ›

Yes, unless the Survivors cleansed every single totems prior to the last gen popping then a Dull totem will light up and the Killer can see it just like any Hex.

Who is the best survivor in DBD? ›

The list has been updated with some of these survivors.
  • 8 Renato Lyra. ...
  • 7 Dwight Fairfield. ...
  • 6 Meg Thomas. ...
  • 5 Ada Wong. ...
  • 4 Vittorio Toscano. ...
  • 3 Zarina Kassir. ...
  • 2 Felix Richter. Perks: Visionary, Desperate Measures, Built To Last. ...
  • 1 William "Bill" Overbeck. Perks: Left Behind, Borrowed Time, Unbreakable.
Apr 5, 2024

How long does it take to cleanse a totem with Thrill of the Hunt? ›

Calculations
Tier, TokenPenaltyCleansing/Blessing Time
Default0 %14 seconds
III, 3-30 %20 seconds
III, 4-40 %~23.33 seconds
III, 5-50 %28 seconds
2 more rows

What does hex pentimento do? ›

For each Rekindled Totem active at the same time, Hex: Pentimento gains an additional effect: 1 Totem: reduces all Survivors' Repair speed by 20/25/30 %. 2 Totems: reduces all Survivors' Healing speed by 20/25/30 %. 3 Totems: reduces all Survivors' Recovery speed from being downed by 20/25/30 %.

What does hex mean in DBD? ›

Hexes are some of the most powerful tools Dead by Daylight killer players can utilize. Hexes typically affect the whole survivor team or inflict them with strong de-buffs. Using multiple hexes can create a powerhouse build that requires survivors to spend time cleansing totems or face huge debuffs.

Does corrupting fever work with totems? ›

Proxies such as Totems, Traps and Mines will not inflict corrupted blood on hit as they cannot inherit the Corrupting Fever buff from the player.

What is the max number of totems in Poe? ›

The Runebinder keystone applies -1 to maximum totems. This allows for a theoretical maximum limit of 5 of any type of totems, not including local totem limit increases.

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