Last updated on Apr 22, 2024 at 08:58by Petko1 comment
The Azure Vault is a new Dragonflight Dungeon, available on alldifficulties from Normal, Heroic, Mythic, and Mythic+.
In this dungeon you will face 4 bosses with unique mechanics inspired by TheBlue Dragonflight, and challenging trash mobs.
In this guide we will go into detail on every encounter, mob, and ability inthis dungeon, and how to best execute them for success.
1.
Getting into The Azure Vault
The Azure Vault is a Level 70 dungeon located in thenewly introduced zone of The Azure Span in the Dragon Isles.The nearest flight point for both Alliance and Horde players is the AzureArchives. Upon arriving, move a few steps down until you see the dungeon'sentrance.
This guide will focus on an extensive overview of the dungeon, providing vital informationto complete it across all difficulties (Normal, Heroic,and Mythic). We will cover all 3 boss fights supported by the mostnotable trash enemies in thedungeon and their important abilities. If you would like to learn about the otherSeason 4 dungeons in the upcoming Mythic+ season instead, please see ouroverviews linked below. Otherwise without further ado, let us begin!
Overview of Dragonflight DungeonsDragonflight Mythic+ Season 4
2.
The Azure Vault Layout
2.1.
Teleports in the Dungeon
As soon as you defeat the first boss of the dungeon, an NPCwill spawn right from where you have entered the dungeon namedSindragosa. She will give you access to teleports throughoutthe instance, with the first one being after defeating Leymor, thesecond one to the left after defeatingAzureblade, and the last onebeing just before heading down to the last boss, Umbrelskul.Below you can find their exact locations:
2.2.
Profession Bonuses in The Azure Vault
There will be one profession bonus in The Azure Vaultfrom Inscription, located in the later stagesof the dungeon (see the map below). In order to activate it,one of your team-members must have at least 25 skillsin Dragon Isles Inscription. There is an alternative to havingan Inscription and that is to have a Dracthyr at your party.Where to find them? What do they do? How to trigger them?And what is the best use for them? Find out below:
- There will be 2 Tome of Transmogrificationthroughout the whole dungeon (see the minimaps below to find out the exact locations).
- Using your Extra Action Button will trigger its effect.
- Once you acquire the power, you will gain a Reverse Trap buff,lasting for 2 minutes. Keep in mind there is only one chargeof the buff and only one member of your team can get it.
- It works similar to the Polymorph Circles located aroundthe area leading towards Azureblade. Cast it onuntriggered "trap" on the ground, let the mobs inside and upon triggeringit will crowd-control them.
- It is yet uncertain how much damage exactly you need to do the mobsfor the effect to break, but from the initial testing, it seems likeit is quite a lot. Uncertain about the target cap on it too.
2.3.
Dungeon Bonus Auras and How to Obtain Them
As soon as you defeat the first boss of the dungeon, Leymor, youwill be heading down the stairs towards The Upper Chamber, upon which youwill getone of the floor-buffs: Scornful Haste, Viscous Toads, Sluggish Adoration, Shrinking Form, or Hardening Scalesto random members of your party after using the firstBook of Translocation that you come across. Each of thebuffs providedifferent effects,lasting 1 minute. It is also important to note that there is apossibilityof not getting any buff, as it is not guaranteed, and they are exclusivelyactivein the Upper Chamber area (the area before Azureblade).Here is some more information about them:
- Scornful Haste is quite tricky as any member of your party thatstays within the 10-yard radius circle will gain 15% Haste, butif enemies stay within, they will gain 30% Haste. Make sure you do not letany nearby enemies get inside!
- Viscous Toads is the less valuable aura, it is good for crowdcontrol as it incapacitates enemies every10 seconds.
- Sluggish Adoration slows any enemies within 10 yardsby 25%.
- Shrinking Form increases your movement speed by 25%, butincreases all damage taken by 5%.
- Hardening Scales reduces your movement speed by 25%, butalso reduces all damage taken by 5%.
3.
The Arcane Conservatory and Leymor
3.1.
Notable Trash Before Leymor
- If you do not stop Shrieking Whelp's Shriek cast, it willactivate 2 incredibly powerful mobs: Crystal Fury andCrystal Thrasher. The mobs only trigger if you enter their "aura"and let it finish the Shriek cast, hence why it is important to eitherstop it or completely walk around it and not engage the mob.
- In case you trigger Crystal Fury, the most important abilityyou should pay attention to is its Piercing Shards frontal. It all goesin the direction your tank is facing, and if hit, it also leaves a stackableDoT on you; try to stop as many casts as you can with your crowd-control spells.
- Walk out of melee to avoid Crystal Thrasher's Crystalline Rupture,as it will not only do massive damage to you, but also root you. The mob willperiodically cast Splintering Shards on a random member of your party.Since this is unavoidable damage, itis an excellent opportunity to use yourdefensives. Just make sure to have enough distance so that you do not overlapthe circles and take even more damage.
- Conjured Lasher is one of the mandatory mobs you will meetalong the way to the first boss. They have only oneimportant ability to stop, Mystic Vapors. If youcannot interrupt it, you can use Stun effects (it will not recast!).Multiple Mystic Vapors casts going through are going to turn lethal asthe damage-over-time effect stacks, though the good thing is that it is dispellable.
- The last important trash mob is Arcane Tender. You mustdefeat all 3 them in order to activate Leymor (the first boss).They have 2 abilities, the first being the Wild Eruptionprojectile, which also leaves Infused Ground ichor on theground that you must not step in. The second one is Erratic Growth,which must be interrupted. You can also dispel the effect so that you do nothave to stay stunned for the full duration!
3.2.
Leymor Boss Guide
Upon defeating the 3 Arcane Tenders, the boss, will activateand be ready to be engaged. Here is what you should do:
3.2.1.
All Roles
- Everyone is responsible to clear Ley-Line Sprouts with Explosive Brand. Make sure you communicate about who goes whereas the initial slam of the boss will push you back and reposition you.
- Use defensives when the boss casts Consuming Stomp. Remember thatthe more active sprouts there are, the more damage the boss will do, due to Arcane Power.
- Upon clearing the Ley-Line Sprouts, Volatile Saplings will spawn.They do not do much melee damage, but beware once they explode, as Stinging Sapwill deal massive damage to you. Avoid this at all costs.
3.2.2.
Tank
- Beware of Infused Strike, and use active mitigation to reducethe incoming damage.
- The Erupting Fissure is a frontal spell that will help you clearthe Ley-Line Sprouts. Do your best to pre-position the boss so thatthat it does not cleave any of your party members and also clears as manySprouts as possible.
3.2.3.
Healer
- Watch out when Explosive Brand is happening, and make sure peopleget topped up quickly once it goes through.
- Depending on how many Ley-Line Sprouts are left, you mighttake more damage from Consuming Stomp. Account for this and use anyhealing cooldowns if needed.
4.
Mausoleum of Legends and Azureblade
4.1.
Notable Trash Before Azureblade
On the way to the second boss of the dungeon, Azureblade, you willmeet more Shrieking Whelps. Do your best to not pull itas it will activate the Crystal Fury and Crystal Thrasher, whichare both extremelydifficult mobs to deal with.
As soon as you use the first Book of Translocationyou will be granted 2 buffs (described earlier in this guide).This can potentially speed up the rest of the trash if done correctly. You shouldalso beware of the circles on the ground, as they will activate onceyou walk on top of them and polymorph you for 20 sec. You have a smallgrace period to get out of the circlebefore you get Polymorphed. The effect is also dispellable!Here are the most notable trash mobs prior to engaging Azureblade.
- Interrupt the Arcane Bolt coming from the Arcane Elemental,but make sure to save an interrupt for Waking Bane as it sleeps you— it is dispellable.
- Sidestep the Forbidden Knowledge cast from Unstable Curator.Failing to do so will disorient you and can quickly lead to death by othermechanics.
- Rune Seal keeper is a dangerous caster that has two importantabilities to stop: Condensed Frost and Icy Bindings. Keep inmindthat if Icy Bindings goes through, you can always use immunities orroot-clearing effects toeffect to clear it (Paladin's Blessing of Freedom, Monk's Tiger's Lust, Hunter's Posthaste, etc.), but youshould most definitely first look to interrupt it.
- Beware when fighting Arcane Construct, as it will periodically cast Arcane Bash which can knock you off the platform if you are too closeto the edge. Move to the middle! They also cast Conjured Barrier,butthat should not trouble you as much; you can burn through it!
- Astral Attendant is another important mob to pay attention to. Eventhoughthere is nothing to interrupt here, beware of the Unstable Power cast.This, combined with any other effect (Rune Seal keeper's Icy Bindings,for example) will turn lethal.
- Vault Guard is a dangerous "tank-buster" trash mob. Useactive mitigation when it casts Ice Cutter. The mob will periodicallycast Brilliant Scales, which will make it a lot more resistantto magic damage. Use a Purge effect to remove it.
- Finally, we have the Scalebane Lieutenant. The mob itselfwill have a tank-buster ability called Ice Cutter (just likeVault Guard),and it will also have a Mage Hunter's Fervor aura, increasing the damagedealt by nearby enemies by 25% if they stay in it, hence why you want tofocus it first. The mob will periodicallyalso cast Brilliant Scales, which will make it a lot more durableagainst magic damage; use Purge effects to remove it.
4.2.
Azureblade Boss Guide
The boss has 2 phases that he rotates between throughout the wholefight, with the first one being the Summon Draconic Image and Ancient Orbcombo, and the second one being the Overwhelming Energy paired withDraconic Illusion. Keep in mind that during the "second phase" youwill not be able to damage the boss until you defeat the 4Draconic Illusion adds, upon which they will stop casting the Seal Empowerment, causing the first phase to repeat. Here is what youshould know:
4.2.1.
All Roles
- Periodically, the boss will cast Summon Draconic Image, focus theDraconic Image immediately, while interrupting(Stun effects work too)its Illusionary Bolt cast. Upon defeating theDraconic Image, it will cause Unstable Magic. Do your best tosidestep it.
- Sidestep the Ancient Orb cast.
- During the Overwhelming Energy, sidestep any Ancient Orb Fragmentscoming your way.
- Fully focus the Draconic Illusion adds during the second phase of theencounter. This is a good place to use your personal defensives. Upon defeating the Draconic Illusion, it will trigger the Unstable Magic ground animation; do your best to sidestep it.
4.2.2.
Tank
- Beware of how you position Azureblade because of its Arcane Cleave.It has a 10-yard frontal effect, so you should never face ittowardsyour party.
- Do your best to position the boss next to the Draconic Images toallow your damage dealers to effectively "cleave" the add, and dealdamage to both targets.
4.2.3.
Healer
- The Overwhelming Energy phase is going to be the mosthealing-intensive partof the whole encounter. This is a good place to use your offensive anddefensive cooldowns.
5.
Lower Chamber and Telash Greywing
5.1.
Notable Trash Before Telash Greywing
Upon defeating Azureblade, head down to the cave where youwill be making your way towards the third boss of the dungeon,Telash Greywing. The circles on the ground (the same as theones in the previous area) will be present on your way towards Telash. Do yourbest to sidestep them! Here are themost notable non-boss-enemies on your way down:
- Drakonid Breaker's Shoulder Slam targets a randomplayer and charges at them, dealing physical damage. In addition, they also have Bestial Roar which deals heavy group AoE damage.
- Avoid the Null Stomp ground animation coming fromNullmagic Hornswog.
- Beware of Tarasek Looter's Tear Flesh cast; it will dealdirect damage and will add a bleed effect to the highest threat target (yourtank).Keep in mind that this effect stacks, and can be cleared with Blessing of Protection, Stoneform, etc.
5.2.
Telash Greywing Boss Guide
The boss has an additional "intermission" phase called Absolute Zero,used when he reaches 100 Energy. During this phase, he will shieldhimself with Glacial Shield and spawn a Vault Rune. You muststay under the Vault Runeby the end of the Absolute Zero cast to survive. Failing to do sowill probably result in death (unless you use your own immunity or defensive tosurvive).
At the beginning of the fight, Telash Greywing will have 60Energy. After each Absolute Zero intermission, he will start at 0. Ittakes roughly 50 seconds for him to enter his intermission if he startsfrom 0. Here is the more detailed breakdown of the boss fight:
5.2.1.
All Roles
- The boss will periodically cast Frost Bomb on everyone in yourgroup, followed by Frozen Ground upon expiration. Make sure you do notoverlap each other and spread accordingly to avoid additional damage. It isimportant to also put the bombs close to each other for better space management,dueto Frozen Ground.
- Throughout the whole fight, Telash Greywing will cast Icy Devastatoron a random member of your party. This is a good place to use your defensivesand immunities. Remember that abilities that reset combat can fully neglect thisboss mechanic, such as the Night Elf Shadowmeld racial,Rogue's Vanish, Hunter's Feign Death,Mage's Invisibility, and the like.
5.2.2.
Tank
- Tank the boss close to the Frozen Ground ground puddles toreduce the downtime of your melee DPS, as they put the next puddles close to theexisting ones for better space management.
5.2.3.
Healer
- Be ready to top up your party once the boss has finished his Absolute Zero cast.
- Spot-heal the person that gets Icy Devastator.
6.
Crystal Chamber and Umbrelskul
6.1.
Umbrelskul Boss Guide
Upon defeating Telash Greywing, click on any nearbyBook of Translocation (or you can manually drop down) toget to the last boss of the dungeon, Umbrelskul.The boss has 3 tiny intermissions at 75%,50%, and 25% health where he will become Brittle. Hereare further details about the boss fight:
6.1.1.
All Roles
- Once the boss enters the Brittle intermission, immediately focus theDetonating Crystals. This is the highest priority of the whole fight, asfailing to do so will apply a group-wide damage-over-time effect called Fracture. Beware that Hardened Crystal has beenreworked recently and now does pulsating group-wide AoE damage the longer the Crystallize shield persists, break it as quick as possible!
- Avoid being hit by the Crystalline Roar at all costs.
- Dodge the ground effect coming from the Arcane Eruptioncast. In addition, it will create a lingering Crackling Vortex effectthat will damage you if you stand in it.
6.1.2.
Tank
- Use active mitigation when Umbrelskul is casting Dragon Strike.
- Move the boss closer to any Detonating Crystals to allow your damagedealers to effectively cleave them.
6.1.3.
Healer
- Dispel the tank's DoT from Dragon Strike.
- If Fracture goes through, use your major healing cooldownsto try to recover the situation.
- The boss will occasionally cast Unleashed Destruction,damaging every member of your party; be ready to top them up!
7.
The Azure Vault Loot Table
7.1.
Leymor
Type | Item | Stats |
---|---|---|
Trinket | Burgeoning Seed | AGI/STR |
Leather Waist | Cinch of Forgotten Duty | Crit/Haste |
Cloth Wrist | Infused Elemental Bands | Crit/Vers |
Polearm | Ley-Line Tracer | Str, Haste/Mastery |
Mail Shoulder | Spaulders of Wild Growth | Crit/Mastery |
Ring | Unstable Arcane Loop | Haste/Crit |
7.2.
Azureblade
Type | Item | Stats |
---|---|---|
Back | Cloak of Lost Devotion | Crit/Haste |
1-H Axe | Horizon Splitter | Agi, Vers/Haste |
Trinket | Tome of Unstable Power | Int |
Plate Feet | Twenty-Two-League Striders | Crit/Vers |
1-H Sword | Tz'onna, Fear-Striker | Int, Haste/Vers |
7.3.
Telash Greywing
Type | Item | Stats |
---|---|---|
Cloth Hands | Azureblade's Work Gloves | Haste/Mastery |
Neck | Custodian's Medallion of Delusion | Vers/Mastery |
Staff | Golden-Winged Rod | Agi, Mastery/Vers |
Plate Waist | Illusion Breaker's Waistguard | Mastery/Crit |
Leather Wrist | Mirage Bindings | Mastery/Haste |
7.4.
Umbrelskul
Type | Item | Stats |
---|---|---|
Shield | Crystalized Bulwark | Haste/Vers |
Plate Chest | Cuirass of Irreparable Madness | Haste/Mastery |
Cloth Head | Headwrap of the Abandoned | Crit/Vers |
Leather Shoulder | Mantle of Yearned Freedom | Crit/Mastery |
1-H Sword | Refraction's Edge | Agi, Vers/Crit |
Mail Legs | Stasis-Freed Leggings | Haste/Crit |
Trinket | Umbrelskul's Fractured Heart | Int |
8.
The Azure Vault Achievements
There are 8 total achievements to obtain in The Azure Vault:
Achievement | Criteria |
---|---|
The Azure Vault | Defeat Umbrelskul in The Azure Vault. |
Heroic: The Azure Vault | Defeat Umbrelskul in The Azure Vaulton Heroic difficulty or higher. |
Mythic: The Azure Vault | Defeat Umbrelskul in The Azure Vaulton Mythic difficulty or Mythic Keystone difficulty. |
Keystone Hero: The Azure Vault | Complete The Azure Vault at Mythic Level 20 or higher,within the time limit. |
Mythic: The Azure Vault Guild Run | Defeat Umbrelskul in The Azure Vault onMythic difficulty while in a guild group. |
Icy What You Did There | Defeat Telash Greywing after using Icy Devastator12 times on an Icy Crystal to create a Very Icy Crystal in The Azure Vaulton Mythic difficulty. |
The Cracked Crystal | Defeat Umbrelskul after smashing Shimmering Geodeswith Dragon Strike and destroying 9 Geode Chunksin the Azure Vault on Mythic difficulty. |
You Must Be Made of Hide | Defeat Umbrelskul without being hit by a Polymorph Trapor triggering a Shriek in The Azure Vaulton Mythic difficulty. |
9.
Changelog
- 23 Apr. 2024: Guide updated for Season 4.
- 25 Nov. 2022: Page added.
Show more
Show less