Ultimate Ironman mode is challenging gamemode due to the restrictions it imposes. So it is recommended to think carefully about it before you create an Ultimate Ironman account!
One of the key features of a Ultimate Ironman account is the inability to access a bank and inventory management due to that restriction.
Ultimate Ironman can be rewarding due to the player having to rethink their approach to completing quests, skilling goals, and PvM; calling on their game knowledge and discovering new paths.
Ultimate Ironmen, also known as UIM, are accounts with even more restrictions than an Ironman. The restrictions in totality are as follow;
- No trading
- Finite running energy anywhere on the map
- No teleport other
- No participation in drop parties
- No staking (Duel Arena minigame is still available)
- Cannot enter other players POHs
- Cannot use the banks of VidyaScape
- Cannot receive resources from Managing Miscellania
- Will not keep any items on death
- Cannot use the Protect Item prayer
- Cannot receive daily buckets of sand from Bert
- Cannot use Pest Control points for experience in combat skills
- Unable to reroll slayer tasks
Before you leave Tutorial Island, speak to the wizard and ask about becoming an Ultimate Ironman. Set your status to Ultimate Ironman and then leave for the mainland and you will be an Ultimate Ironman account.
You can unnote items at your POH by using your notes on your butler or by using a notes on a bank booth.
Before deciding what skills you are going sink time into for your new UIM account, completing as many quests as possible will help you skip the slow grinds at the start and give access to better methods.
As a UIM doing quests will help with transport, items, and skilling. There are a few quests every UIM should complete as soon as possible, such as;, Recruitment Drive, Fremennik Trials and Lost City. These quests have item restrictions in certain steps of the quest. Recruitment Drive and Fremennik Trials REQUIRE ALL ITEMS TO BE DROPPED to complete the quest. It is important to complete these quests before acquiring difficult to obtain item(s) or a large cash stack. Lost city only requires all combat equipment to be dropped but still is annoying.
- The quest series Lost City, Fairy Tale I, and Fairy Tale II
will give access to starting dragon weapons and fairy rings. If you've lost your dramen staff and still want to enter the Lost City without having to chop the tree on Entrana again, traveling through the abyss and exiting through the cosmic altar will work to gain access to the city again.
- Lunar Diplomacy
besides unlocking lunar magic, you can store your new lunar staff with the Oneiromancer for the buy back cost of 30k.
- Ghosts Ahoy
will give UIM the best method to training prayer and a great teleport to eastern Moryatania for quick access to the farming patch. The Ectophial can be used while killing dragons, using the teleport, depositing the bones in the grinder and then returning to killing dragons. After collecting the amount you want you can setup for ectofuntus prayer training or store the bones for later training.
- Enlightened Journey
is a surprisingly useful method of transport for a UIM in the area of training Construction. Planting the willow you get at the start of the quest at the Taverley tree patch is the prime location to plant the tree for training your Construction skill.
- The Grand Tree and Tree Gnome Village
allows you to travel using the glider and spirit tree networks.
You can complete all quests, including Shield of Arrav and the Heroes' Quest.
The trade restriction does not apply to the quest items you need to trade in these two quests; you simply need to right-click and "use" the item on another player to transfer it for the quests.
- The gods books from Horror from the Deep can have a page added then dropped without losing the pages added. You can get the books back for free after the initial purchase.
-Tears of Guthix is a great source of runecrafting or herblore exp, which ever you hate more.
-Bones to Peaches will help you with certain slayer tasks and will REQUIRE you to drop your cash to enter the Alchemy Room.
- Agility
- Construction
- Cooking
- Crafting
- Farming
- Firemaking
- Fishing
- Fletching
- Herblore
- Hunter
- Magic
- Melee
- Mining
- Prayer
- Ranged
- Runecrafting
- Smithing
- Slayer
- Thieving
- Woodcutting
As an UIM, your run energy is finite, meaning it will deplete as you run about. Skilling Agility will increase your energy regeneration rate, and grants access to some very useful shortcuts such as the Taverley Dungeon pipe shortcut.
You'll want to pick up the Boots of Lightness, so go to Catherby to purchase a candle, and to Ardougne to speak to Lucien in the pub near to the castle in East Ardougne to start Temple of Ikov.
With a knife and a lit candle, head towards the Ranging Guild and enter the temple to the south of it via a ladder. Head directly past the iron gates and down the staircase to find a room with the Boots of Lightness behind a cobweb. Slash the web and pick them up.
Getting high Agility is critical to skilling on a UIM account, since you'll always be carrying something and many methods you'll always be moving.