Troops are unitscomprised of soldiers and machines. Troops are usedfor attacking and defending, as well as Gathering and for events like Lords Cup. Troopscan be trained in the Barrackby combiningFood, Timber, Stone, Ore and Gold.
Contents
- 1 Troop Types
- 2 Troop Tiers
- 3 Research
- 4 Troop Attributes
- 4.1 Troop tier comparison
- 4.2 Travel time formula
Troop Types[]
There are 4 different types of Troops. Infantry, Ranged and Cavalry Troops are soldiers. Each of these counters one of the other soldier types. Siege Engines are machines which counter Castle Walls and Traps. Army Lineups can be researched to change the troop types on the frontline.
- Infantry units have the best defensive capabilities (HP and DEF), followed by cavalry, ranged, and siege.
- Siege units have the highest attack, followed by ranged, cavalry, and infantry.
- Cavalry units travel the fastest, followed by ranged, infantry, and siege.
- Siege units have the highest capacity when attacking or gathering, followed by infantry, ranged, and cavalry.
Troop Type | Counters |
---|---|
Ranged | |
Cavalry | |
Infantry |
Troop Tiers[]
Troops have 5 different Tiers.
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
Tier 1 | Icon | Name | Upkeep | Capacity | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Grunt | 2 | 1 | 7 | 50 | 0 | 50 | 50 | 15s | ||
Archer | 6 | 50 | 50 | 50 | 0 | |||||
Cataphract | 5 | 50 | 50 | 0 | 50 | |||||
Ballista | 8 | 50 | 50 | 50 | 50 |
Tier 2 | Icon | Name | Upkeep | Capacity | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Gladiator | 8 | 2 | 9 | 100 | 0 | 100 | 100 | 5 | 30s | ||
Sharpshooter | 8 | 100 | 100 | 100 | 0 | ||||||
Reptilian Rider | 7 | 100 | 100 | 0 | 100 | ||||||
Catapult | 10 | 100 | 100 | 100 | 100 |
Tier 3 | Icon | Name | Upkeep | Capacity | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Royal Guard | 24 | 3 | 12 | 150 | 0 | 150 | 150 | 10 | 60s | ||
Stealth Sniper | 10 | 150 | 150 | 150 | 0 | ||||||
Royal Cavalry | 9 | 150 | 150 | 0 | 150 | ||||||
Fire Trebuchet | 15 | 150 | 150 | 150 | 150 |
Tier 4 | Icon | Name | Upkeep | Capacity | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Heroic Fighter | 36 | 4 | 20 | 1000 | 0 | 1000 | 1000 | 500 | 120s | ||
Heroic Cannoneer | 15 | 1000 | 1000 | 1000 | 0 | ||||||
Ancient Drake Rider | 12 | 1000 | 1000 | 0 | 1000 | ||||||
Destroyer | 30 | 1000 | 1000 | 1000 | 1000 |
Tier 5 | Icon | Name | Upkeep | Capacity | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Luminary Guard | 48 | 5 | 27 | 100 | 100 | 100 | 100 | 100 | 50 | 60s | ||
Luminary Marksman | 19 | |||||||||||
Luminary Lion Force | 16 | |||||||||||
Luminary Avenger | 42 |
Luminous Gears are used in the Barrack to upgrade Tier 4 Troops to Tier 5. Luminous Gears are crafted in the Lunar Foundry. Each Luminous Gear adds 12 Might.
Research[]
Research technology in the Academy to train higher Tier Troops.
Tier 2
Tier 3
Tier 4
Tier 5
Tier 2 | Icon | Requirements | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
17,149 | Academy Lv9 | 2d 10:15:00 | 1 | 76,966 | 128,277 | 128,277 | 94,070 | 207,738 | ||
15,590 | Academy Lv9 Ranged Defense I Lv2 | 2d 04:58:00 | 97,180 | 97,180 | 97,180 | 97,180 | 188,853 | |||
17,149 | Academy Lv9 | 2d 10:15:00 | 76,966 | 128,277 | 128,277 | 94,070 | 207,738 | |||
34,298 | Academy Lv9 | 4d 20:30:00 | 153,932 | 256,554 | 256,554 | 188,139 | 415,476 |
Tier 3 | Icon | Requirements | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
77,949 | Academy Lv17 | 11d 00:47:00 | 1 | 349,846 | 583,076 | 583,076 | 427,589 | 944,264 | ||
74,831 | Academy Lv17 Ranged Health I Lv2 | 10d 14:11:00 | 335,852 | 559,753 | 559,753 | 410,485 | 906,493 | |||
77,949 | Academy Lv17 Cavalry Health I Lv2 | 11d 00:47:00 | 485,897 | 583,076 | 485,897 | 388,717 | 944,264 | |||
93,539 | Academy Lv17 | 13d 05:44:00 | 419,815 | 699,691 | 699,691 | 513,107 | 1,133,116 |
Tier 4 | Icon | Requirements | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
1,247,182 | Academy Lv25 Army Offense I Lv10 | 176d 12:21:00 | 6 | 4,198,142 | 6,996,903 | 6,996,903 | 5,131,063 | 11,331,160 | ||
1,091,285 | Academy Lv25 Army Offense I Lv10 | 154d 10:49:00 | 5 | 3,778,328 | 6,297,213 | 6,297,213 | 4,617,956 | 10,198,044 | ||
1,247,182 | Academy Lv25 Army Offense I Lv10 | 176d 12:21:00 | 6 | 4,198,142 | 6,996,903 | 6,996,903 | 5,131,063 | 11,331,160 | ||
1,558,978 | Academy Lv25 Army Offense I Lv10 | 220d 15:26:00 | 7 | 5,579,523 | 9,329,204 | 9,329,204 | 6,841,417 | 15,108,213 |
Tier 5 | Icon | Requirements | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
2,076,405 | Academy Lv25 Crafting Speed II Lv10 | 290d 13:43:00 | 9 | 23,426,805 | 5,856,702 | 5,856,702 | 5,856,702 | 13,731,959 | 593 | ||
Academy Lv25 Crafting Speed II Lv10 | 23,426,805 | 5,856,702 | 5,856,702 | 5,856,702 | 13,731,959 | ||||||
Academy Lv25 Crafting Speed II Lv10 | 23,426,805 | 5,856,702 | 5,856,702 | 5,856,702 | 13,731,959 | ||||||
Academy Lv25 Crafting Speed II Lv10 | 23,426,805 | 5,856,702 | 5,856,702 | 5,856,702 | 13,731,959 |
Troop Attributes[]
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
Tier 1 | ATK | DEF | HP | Speed | Distance |
---|---|---|---|---|---|
Grunt | 100 | 16 | 5,460 | 7 | 35 |
Archer | 120 | 10 | 4,910 | 6 | 35 |
Cataphract | 102 | 12 | 5,110 | 5 | 35 |
Ballista | 138 | 10 | 4,370 | 9 | 50 |
Tier 2 | ATK | DEF | HP | Speed | Distance |
---|---|---|---|---|---|
Gladiator | 200 | 32 | 10,920 | 9 | 35 |
Sharpshooter | 240 | 20 | 9,820 | 8 | 35 |
Reptilian rider | 204 | 24 | 10,220 | 7 | 35 |
Catapult | 276 | 20 | 8,740 | 13 | 50 |
Tier 3 | ATK | DEF | HP | Speed | Distance |
---|---|---|---|---|---|
Royal Guard | 300 | 48 | 16,380 | 13 | 35 |
Stealth Sniper | 360 | 30 | 14,730 | 11 | 35 |
Royal Cavalry | 306 | 36 | 15,330 | 9 | 35 |
Fire Trebuchet | 414 | 30 | 13,110 | 18 | 50 |
Troop tier comparison[]
- Tier 2 troops are 2x stronger than Tier 1 troops.
- Tier 3 troops are 3x stronger than Tier 1 troops.
- Tier 4 Troops are 4.5x stronger than Tier 1 troops.
- Tier 5 troops are 6x stronger than Tier 1 troops.
All battles last 40 seconds. All troop types have an attack cooldown of three seconds, but in each unit's first attack, their cooldown is one second. The heroes who command each Squadron have different attack cooldown depending on the hero's attack type.
Distance in the table above refers to the distance at which enemy units are recognized, not the attack distance of each unit. All type of units except siege have a distance of 35, and siege units have a distance of 50. Siege units' range encompasses the entire battlefield.
During battle, each troop type will be split into four Squadrons, which acts as units encompassing a group of soldiers. When all members of a Squadron are killed, a message will appear at the bottom of the screen: <Unit> Squad Annihilated!
Travel time formula[]
Travel Time | Formula |
---|---|
Troop | |
Scout | 60% of Distance |
Familiar | 20% of Distance |
- For example, if a person with +500% travel speed bonus sends Cataphract at a distance of 400 miles, the travel time is calculated as 333.33 seconds, and the displayed time will be 5:34.
Gameplay | |
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Turf |
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Battle Fury • Buildings • Castle Skin • Familiars • Mystery Box • Pact Case • Research • Shops |