Tower Defense 2 (2024)

Tower Defense 2 (1)

Contents

  • 1 Overview
  • 2 Difficulties
    • 2.1 Easy
    • 2.2 Normal
    • 2.3 Hard
    • 2.4 Nightmare
  • 3 Maps:
  • 4 Enemies/Evil Blooks
  • 5 Towers
  • 6 Tower Statistics
  • 7 Strategies
  • 8 Trivia

Overview[]

Tower Defense 2 is a remake of Tower Defense. It was released in beta mode on February 12th, 2023. It has 5 maps to play on, unlike the original Tower Defense, with remade versions of Sunny Meadow, Lost Desert, Abandoned Mine (easy difficulty), and 2 new maps called "Fractured Factory" (hard difficulty) and "Crossroads" (medium difficulty). Similar to Monster Brawl, there are different difficulties, ranging from easy to nightmare, nightmare being the hardest. Each difficulty has its own twists and turns, notably nightmare. This game mode also re-designed the upgrade system from Tower Defense. "Fractured Factory", the new map, features two paths for the player to defend rather than one. The coins earned per wave, as well as the cost to buy towers, have also been drastically increased. Some towers have also been reworked. A notable example is the King, who is now turned into a support tower, buffing nearby towers by decreasing reload time (The cooldown for each attack is lowered). Rather than changing appearance on the final upgrade tier, towers first change appearance after being upgraded 2 times, and they change again at 4 upgrades. Every upgrade is accompanied with an appearance change for the tower's pedestal.

Tower Defense 2 (2)

Difficulties[]

Below are each of the difficulties in Tower Defense 2 and what they do respectively:

Tower Defense 2 (3)

Easy[]

This is the easiest difficulty. You have access to all the towers from the start, and enemies are slow and weak. The final round is normally wave 30, but you can continue past wave 30 by selecting the option to do so. There are no Ghost Blooks in this difficulty.

Tower Defense 2 (4)

Normal[]

This difficulty is not too easy, but not too hard. The enemies (In order of appearance) are different, some being stronger. Ghost Blooks begin to appear in Round 12. Otherwise, it's very similar to the Easy difficulty.

Tower Defense 2 (5)

Hard[]

Here, the game starts to get a bit intense. You still have access to all the Towers like the previous modes, but the enemies are now stronger, and they spawn more often. On wave 5-8, where the Teal would spawn in the Easy and Normal difficulties, a Pink would spawn instead. Arguably, the hardest rounds are 21-24, as you are swarmed with dozens of Rainbows. A good mix of splash damage and single-target towers are highly recommended.

Tower Defense 2 (6)

Nightmare[]

Nightmare is the hardest difficulty the game has to offer, requiring a great amount of luck and knowledge to beat. At the beginning, you only have access to the Toucan, Queen, and the King, all of which are support Towers. Every 5-10 waves, you can select from a variety of 3 random towers to put in your side bar, so that it can be placed. The selection is random; as a result, you may end up getting a strong tower or a weak tower. The ghost enemies in this mode are also extremely hard to deal with, requiring a tower that must have both sufficient DPS and ghost detection. The Alien and Goldfish are the top picks for this mode, but only if there is multiple of them for you to use.

Maps:[]

Tower Defense 2 (7)

The Sunny Meadow Map. Difficulty: Easy

Tower Defense 2 (8)

The Lost Desert Map. Difficulty: Easy

Tower Defense 2 (9)

The Abandoned Mine Map. Difficulty: Easy

Tower Defense 2 (10)

The Crossroads Map. Difficuity: Medium

Tower Defense 2 (11)

The Fractured Factory Map. Difficulty: Hard

Enemies/Evil Blooks[]

Small Blue Square - 1 HP

Small Pink Square - 2-3 HP

Small Purple Square - 7 HP

Small Green Square - 7-10 HP

Small Orange Square - 13 HP

Medium-Sized Rainbow Square - 20 HP

Large-Black Square - 500 HP

Towers[]

Towers are Blooks that can be bought and placed in spaces with no track or object already occupying that space. Each tower has a price and 4 upgrades. All upgrades give a boost in one or more of the four stats: Damage (or Slow/Gold Discount/Coins Per Wave for the Penguin, Queen, and Toucan respectively), Reload (or Reload Buff for the King), Range (or Range Buff for the Queen), and Max Targets. The first tier of upgrades gives the tower a wooden base. The next tier of upgrades gives the tower a stone base, as well as granting a small appearance change to the tower itself. The third tier of upgrades gives the tower a golden base. The final upgrade gives the tower a blue diamond base as well as another appearance change.

There are thirty-six towers that you can buy, with prices ranging from thirty to one hundred tokens; with the Chick, Squirrel, and Gorilla Blooks at 30, the Dragon, Pig, Penguin, Owl, Peaco*ck, Dinosaur Eggs, Goldfish, and Moose Blooks at 50, the Wizard and Unicorn Blooks at 70, and lastly the Mega Bot and Alien Blooks at 100. Statistically, the Owl Tower is the Best Tower for Damage and Range. A major addition to Tower Defense 2 is that all Towers have a label telling you whether the Blook can attack ghost Blooks. These ghost-detecting Blooks will be useful for later levels ridden with ghost Blooks. If a unit does not already have ghost detection, the only way to grant them detection is to place them in range of a fully-upgraded Queen.

One might notice that there are three support towers instead of the singular Jester in the original Tower Defense. The King grants decreased attack cooldown to nearby towers, the Queen grants increased range, lowered gold cost, and ghost detection to nearby towers, and the Toucan grants more gold after each round. Note that support towers have different stats/functions than regular towers, and thus often do not stack well (While a Queen can increase another Queen's range, a King cannot make a Toucan grant gold more frequently, etc.)

Tower Statistics[]

Table of stats
TowerBlookDescriptionLevel 1 (Base Stats)Level 2Level 3Level 4Level 5
Chick
Tower Defense 2 (12)
Throws Eggs.Damage: 1

Reload: 0.8s

Range: 2.5

Max Targets: 3

Damages Ghosts

Cost:30

Sell:15

Damage: 2

Reload: 0.8s

Range: 2.5

Max Targets: 3

Damages Ghosts

Cost:20

Sell:25

Damage: 3

Reload: 0.6s

Range: 2.5

Max Targets: 3

Damages Ghosts

Cost:30

Sell:40

Damage: 4

Reload: 0.5s

Range: 2.5

Max Targets: 4

Damages Ghosts

Cost:50

Sell:65

Damage: 6

Reload: 0.4s

Range: 2.5

Max Targets: 5

Damages Ghosts

Cost:100

Sell:115

Squirrel
Tower Defense 2 (13)
Fires rounds of

acorns at enemies.

Damage: 1

Reload: 1s

Range: 2.5

Max Targets: 1

Cost:30

Sell:15

projectiles:3

Damage: 2

Reload: 1s

Range: 2.5

Max Targets: 1

Cost:20

Sell:25

projectiles:3

Damage: 2

Reload: 1s

Range: 2.5

Max Targets: 2

Cost:30

Sell:40

projectiles:3

Damage: 3

Reload: 1s

Range: 2.5

Max Targets: 2

Cost:50

Sell:65

projectiles:4

Damage: 3

Reload: 0.9s

Range: 2.5

Max Targets: 3

Cost:100

Sell:115

projectiles:5

Gorilla
Tower Defense 2 (14)
Throws Bananas

in all directions.

Damage: 2

Reload: 2s

Range: 1.5

Max Targets: 2

Cost:30

Sell:15

Projectiles:4

Damage: 4

Reload: 2s

Range: 1.5

Max Targets: 2

Cost:20

Sell:25

Projectiles:4

Damage: 4

Reload: 2s

Range: 1.5

Max Targets: 2

Cost:30

Sell:40

Projectiles:8

Damage: 4

Reload: 1s

Range: 1.5

Max Targets: 2

Cost:50

Sell:65

Projectiles:8

Damage: 4

Reload: 1s

Range: 1.5

Max Targets: 3

Cost:100

Sell:115

Projectiles:12

Dragon
Tower Defense 2 (15)
Breathes fire

at enemies.

Damage: 3

Reload: 2.7s

Range: 2

Max Targets: 1000

Cost:50

Sell:25

Damage: 5

Reload: 2.3s

Range: 2

Max Targets: 1000

Cost:30

Sell:40

Damage: 10

Reload: 2.3s

Range: 2

Max Targets: 1000

Cost:50

Sell:65

Damage: 13

Reload: 1.6s

Range: 2

Max Targets: 1000

Cost:70

Sell:100

Damage: 22

Reload: 1.3s

Range: 2

Max Targets: 1000

Cost:120

Sell:160

Pig
Tower Defense 2 (16)
Fires large exploding projectiles.Damage: 5

Reload: 3.6s

Range: 2.5

Max Targets: 1000

Cost:50

Sell:25

Damage: 10

Reload: 3.6s

Range: 2.5

Max Targets: 1000

Cost:30

Sell:40

Damage: 12

Reload: 2.1s

Range: 2.5

Max Targets: 1000

Cost:50

Sell:65

Damage: 20

Reload: 1.8s

Range: 2.5

Max Targets: 1000

Cost:70

Sell:100

Damage: 40

Reload: 1.8s

Range: 2.5

Max Targets: 1000

Cost:120

Sell:160

Penguin
Tower Defense 2 (17)
Slows nearby

enemies.

Slow: 20%

Reload: None

Range: 1.5

Max Targets: None

Damages Ghosts

Cost:50

Sell:25

Slow: 25%

Reload: None

Range: 1.5

Max Targets: None

Damages Ghosts

Cost:30

Sell:40

Slow: 30%

Reload: None

Range: 1.5

Max Targets: None

Damages Ghosts

Cost:50

Sell:65

Slow: 35%

Reload: None

Range: 1.5

Max Targets: None

Damages Ghosts

Cost:70

Sell:100

Slow: 40%

Reload: None

Range: 1.5

Max Targets: None

Damages Ghosts

Cost:120

Sell:160

Owl
Tower Defense 2 (18)
Shoots enemies

from far away.

Damage: 10

Reload: 2.7s

Range: 6

Max Targets: 1

Damages Ghosts

Cost:50

Sell:25

Damage: 20

Reload: 2.7s

Range: 6

Max Targets: 1

Damages Ghosts

Cost:30

Sell:40

Damage: 35

Reload: 2.5s

Range: 6

Max Targets: 1

Damages Ghosts

Cost:50

Sell:65

Damage: 65

Reload: 2.3s

Range: 6

Max Targets: 1

Damages Ghosts

Cost:70

Sell:100

Damage: 120

Reload: 2s

Range: 6

Max Targets: 1

Damages Ghosts

Cost:120

Sell:160

Peaco*ck
Tower Defense 2 (19)
Throws feathers and

pulls them back.

Damage: 1

Reload: 1s

Range: 3

Max Targets: 5

Damages Ghosts

Cost:50

Sell:25

Damage: 2

Reload: 1s

Range: 3

Max Targets: 5

Damages Ghosts

Cost:30

Sell:40

Damage: 3

Reload: 1s

Range: 3

Max Targets: 7

Damages Ghosts

Cost:50

Sell:65

Damage: 5

Reload: 0.9s

Range: 3

Max Targets: 7

Damages Ghosts

Cost:70

Sell:100

Damage: 6

Reload: 0.8s

Range: 3

Max Targets: 10

Damages Ghosts

Cost:120

Sell:160

Bird Nest (Dino Egg)
Tower Defense 2 (20)
Creates birds that fly around and throw feathers.Damage: 4

Reload: 0.7s

Range: 2.5

Max Targets: 2

Damages Ghosts

Birds:1

Cost:50

Sell:25

Damage: 6

Reload: 0.7s

Range: 2.5

Max Targets: 2

Damages Ghosts

Birds:1

Cost:30

Sell:40

Damage: 6

Reload: 0.7s

Range: 2.5

Max Targets: 2

Damages Ghosts

Birds:2

Cost:50

Sell:65

Damage: 6

Reload: 0.7s

Range: 2.5

Max Targets: 4

Damages Ghosts

Birds:2

Cost:70

Sell:100

Damage: 6

Reload: 0.7s

Range: 2.5

Max Targets: 4

Damages Ghosts

Birds:3

Cost:120

Sell:160

Goldfish
Tower Defense 2 (21)
Spawns fish that travel the course backwards.Damage:7

Reload:4.3s

Range:0

Max Targets: 2

Cost:50

Sell:25

Damage:14

Reload:4.3s

Range:0

Max Targets: 2

Cost:30

Sell:40

Damage:14

Reload:3.2s

Range:0

Max Targets: 3

Cost:50

Sell:65

Damage:14

Reload:2.8s

Range:0

Max Targets: 5

Cost:70

Sell:100

Damage:20

Reload:2.8s

Range:0

Max Targets: 7

Cost:120

Sell:160

Moose
Tower Defense 2 (22)
Drops bottles of syrup.Damage:1

Reload:3.6s

Range:4

Max Targets: 1000

Cost:50

Sell:25

Damage:2

Reload:3.6s

Range:4

Max Targets: 1000

Cost:30

Sell:40

Damage:4

Reload:3.6s

Range:4

Max Targets: 1000

Cost:50

Sell:65

Damage:6

Reload:2.8s

Range:4

Max Targets: 1000

Cost:70

Sell:100

Damage:12

Reload:2.5s

Range:4

Max Targets: 1000

Cost:120

Sell:160

Wizard
Tower Defense 2 (23)
Casts a tornado that pushes back enemies.Damage:6

Reload:5.7s

Range:2.5

Max Targets: 5

Cost:70

Sell:35

Damage:8

Reload:5s

Range:2.5

Max Targets: 7

Cost:50

Sell:60

Damage: 16

Reload: 5s

Range: 2.5

Max Targets: 7

Cost: 70

Sell: 95

Damage:16

Reload:4s

Range:2.5

Max Targets: 10

Cost:90

Sell:140

Damage:30

Reload:4s

Range:2.5

Max Targets: 10

Cost:140

Sell:210

Unicorn
Tower Defense 2 (24)
Launch long-range auto-targeting missiles.Damage:7

Reload:5s

Range:5

Max Targets: 1000

Cost:70

Sell:35

Damage:10

Reload:3.5s

Range:5

Max Targets: 1000

Cost:50

Sell:60

Damage:15

Reload:2.5s

Range:5

Max Targets: 1000

Cost:70

Sell:95

Damage:20

Reload:2s

Range:5

Max Targets: 1000

Cost:90

Sell:140

Damage:40

Reload:2s

Range:5

Max Targets: 1000

Cost:140

Sell:210

Mega Bot
Tower Defense 2 (25)
Throws a boomerang projectile.Damage:4

Reload:3.5s

Range:3

Max Targets: 1000

Cost:100

Sell:50

Projectiles:1

Damage:5

Reload:2.1s

Range:3

Max Targets: 1000

Cost:70

Sell:85

Projectiles:1

Damage:5

Reload:2.1s

Range:3

Max Targets: 1000

Cost:90

Sell:130

Projectiles:2

Damage:7

Reload:1.6s

Range:3

Max Targets: 1000

Cost:110

Sell:185

Projectiles:2

Damage:8

Reload:1.6s

Range:3

Max Targets: 1000

Cost:160

Sell:265

Projectiles:3

Alien
Tower Defense 2 (26)
Quickly fires alien lasers.Damage:2

Reload:0.7s

Range:2.5

Max Targets: 5

Damages Ghosts

Cost:100

Sell:50

Projectiles:1

Damage:3

Reload:0.5s

Range:2.5

Max Targets: 5

Damages Ghosts

Cost:70

Sell:85

Projectiles:1

Damage:3

Reload:0.5s

Range:2.5

Max Targets: 5

Damages Ghosts

Cost:90

Sell:130

Projectiles:2

Damage:4

Reload:0.4s

Range:2.5

Max Targets: 5

Damages Ghosts

Cost:110

Sell:185

Projectiles:2

Damage:8

Reload:0.3s

Range:2.5

Max Targets: 7

Damages Ghosts

Cost:160

Sell:265

Projectiles:1 (Laser Canon)

King
Tower Defense 2 (27)
Increases reload time of nearby towers.Damage:0

Reload:5% Buff

Range:2

Max Targets: None

Cost:50

Sell:25

Damage:0

Reload:7.5% Buff

Range:2

Max Targets: None

Cost:30

Sell:40

Damage:0

Reload:10% Buff

Range:2

Max Targets: None

Cost:50

Sell:65

Damage:0

Reload:12.5% Buff

Range:2

Max Targets: None

Cost:70

Sell:100

Damage:0

Reload:15% Buff

Range:2

Max Targets: None

Cost:120

Sell:160

Queen
Tower Defense 2 (28)
Increases range and decreases prices of nearby towers.Discount:0% Buff

Reload:None

Range:5% Buff

Max Targets: None

Cost:30

Sell:15

Discount:10% Buff

Reload:None

Range:7.5% Buff

Max Targets: None

Cost:20

Sell:25

Discount:10% Buff

Reload:None

Range:10% Buff

Max Targets: None

Cost:30

Sell:40

Discount:20% Buff

Reload:None

Range:12.5% Buff

Max Targets: None

Cost:50

Sell:65

Discount:20% Buff

Reload:None

Range:17.5% Buff

Max Targets: None

Cost:100

Sell:115

Provides Ghost Detection

Toucan
Tower Defense 2 (29)
Earn extra tokens after each wave.Coins Per Wave:2

Reload:None

Range:0

Max Targets: None

Cost:30

Sell:15

Coins Per Wave:4

Reload:None

Range:0

Max Targets: None

Cost:20

Sell:25

Coins Per Wave:7

Reload:None

Range:0

Max Targets: None

Cost:30

Sell:40

Coins Per Wave:13

Reload:None

Range:0

Max Targets: None

Cost:50

Sell:65

Coins Per Wave:25

Reload:None

Range:0

Max Targets: None

Cost:100

Sell:115

Strategies[]

  • Make sure to farm hard using Toucans to increase the money gained from playing. This will help you generate lots of money early on to use on more toucans and defences.
  • Don't be afraid to sell your Toucans nearer the end as the board has a limited number of spaces. It's better to lose some of your income gain than to lose the game and have to restart over.
  • Remember to also use a few penguins at places when the enemies are moving a bit too fast for your liking
  • If you are not playing in easy mode make sure that most of your towers have Ghost detection. The easiest way is through getting lots of Aliens as Aliens are high damage with ghost detection.
  • Make sure to put towers with high Max Towers limit on pathways such as straight lines where they can hit more enemies at once.

Trivia[]

  • The actions that most of the towers do reference Monster Brawl.
  • Mega Bot Using Boomerangs may be a reference to Quick Man From Mega Man 2, Considering they have similar appearances.
  • If you played this before Ben made it so you needed to have Blooket Plus, you could play Solo for free before 3/6/23.
  • This is the first sequel to a game mode.
  • This is the only game mode with a number in the name.
  • Dino Egg is in this game too, except it is not Dino Egg it is actually a Bird Egg, where inside the eggs are either Parrot, Macaw, co*ckatoo or Snowy Owl. They shoot feathers just like Monster Brawl.
  • The Crossroads map is based on the iconic Roblox map bearing the same name. It could also be based on the Crossroads map from the Roblox game Tower Defense Simulator.
  • This game has the most “variety”, with 5 maps, with 4 difficulties
  • This game is based off of the Bloons Franchise, more specifically, Bloons TD 6 and Bloons TD 4.
    • Even more specifically, the types of enemy Blooks, such as the Zebra or Rainbow ones are similar.
List of Gamemodes
Live-Only Gamemodes Pirate's VoyageGold QuestCrypto HackFishing FrenzyDeceptive DinosBattle RoyaleRacingBlook RushClassic
Live or Solo Gamemodes Tower DefenseTower Defense 2Monster BrawlCafeFactory
Solo-Only Gamemodes Crazy KingdomTower of Doom
Tower Defense 2 (2024)

FAQs

What is the strongest blook in Tower Defense 2? ›

Towers
Base TowerDamage ÷ Attack Time * Range = Ranking
Owl Sniper11.25 (the best)
The King10
Rocket Unicorn8.333
Nutty Squirrel3
8 more rows

How to defeat Ghost in Blooket Tower Defense 2? ›

Tower Defense 2:

There are enemies for TD2, and the ghost is one of the enemies that requires detection to attack. It's only seen in normal, Hard, and Nightmare mode, therefore some towers can attack it, but others can't. You can get Detection, by getting special towers and upgrading them.

What is the best in Tower Defense 2? ›

Statistically, the Owl Tower is the Best Tower for Damage and Range. A major addition to Tower Defense 2 is that all Towers have a label telling you whether the Blook can attack ghost Blooks. These ghost-detecting Blooks will be useful for later levels ridden with ghost Blooks.

How much health does the black boss have in Blooket Tower Defense 2? ›

The Black Blook's health on spawn is 85. Its speed is 1.5.

What's the hardest Blook to get? ›

Mysticals are the rarest tier of Blooks, with the Uniques being the second. Mysticals are awarded from events such as the Contest of Candy, Pokemon Are Cool Event, and Potions of Pix'ahlia. They can be sold for a total of 1,000 tokens each.

Is Mad Hatter or Mini Jester better? ›

The thing is, should I upgrade to mad hatter, or mini jester? Mad Hatter multiplies your attack & damage buffs by x1. 5, while Mini Jester halves your tower cooldown.

What is the best strategy for tower defense? ›

Choosing short-range towers and placing them close to turning points on the game map can easily light up many enemies at a time. Long ranged towers are usually placed in the middle of the ground to maximize their firing range. You may also have the option of choosing special towers with unique abilities.

How to get jester in TDS? ›

The Jester is an exclusive tower previously obtainable by triumphing the third act of the Lunar Overture Event. It could also have been obtained through a limited-time gamepass for 750. The Jester is a tower mostly based around debuffs. It throws a bomb at enemies, two at Level 4, which can be...

What is the best starter unit in tower defense? ›

What towers should you get? The first two towers you should get is Operator and Barracks. These towers are all you need to beat Elite Mode. You will also be able to smoothly solo Easy Mode and Intermediate Mode.

Is black astronaut blooket rare? ›

The Black Astronaut is a Chroma rarity Blook. It can be obtained from the Space Pack on Wednesdays only. It has a drop rate of 0.05% and it can be sold for 300 tokens. Just like the other Chroma rarity astronauts, it is a recolor of Astronaut Blook.

What does the moose do in Tower Defense 2? ›

Tower Defense 2 Overview:

The Moose throws maple syrups on the ground which makes the enemies slipped, just like monster brawl.

What is the most legendary Blook? ›

The rarest legendary is Megalodon with 0.2%. The most common Legendaries are the King and Santa Claus with 1%.

What is the best unit for Blooket Tower Defense? ›

Trivia. Arguably, the Flame Dragon, Rocket Unicorn, (specifically, the Crazy Unicorn upgrade), the Helpful Jester, the Pig Bomber (Specifically, the Party Pig upgrade) and the Owl Sniper (Specifically, the Agent Owl upgrade) are the best towers to have.

What pack is the rarest Blook in? ›

All the rares in Space Pack is the easiest with 10% drop rate. All the rares in Spooky Pack is the rarest with 5% drop rate which surprisingly ties with Unicorn and French Toast both in epics. Spooky Pack has the most rares with 4 rare blooks.

What is the best Blook in factory? ›

For example, the King of Hearts and the Mega Bot are the best for cash. They both start at 80K every five seconds and the King of Hearts can max out to 8 billion. Another way to get more money is to make sure all of them are in the same class. The class is the emoji at the bottom right of the blooks.

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Introduction: My name is Jeremiah Abshire, I am a outstanding, kind, clever, hilarious, curious, hilarious, outstanding person who loves writing and wants to share my knowledge and understanding with you.