Sanguinesti staff (2024)

UnchargedCharged

Sanguinesti staff (uncharged)
Sanguinesti staff (1)
Released7 June 2018 (Update)
Also calledSang, Sang staff
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableNo
StackableNo
NoteableYes
OptionsWield, Charge, Drop
Worn optionsCheck
ExamineA sacred staff imbued with the power of blood. It is currently uncharged.
Values
Value5,000,000 coins
High alch3,000,000 coins
Low alch2,000,000 coins
Weight1.5 kg
Grand Exchange
Exchange73,195,324 coins (info)
Buy limit8
Daily volume1,439

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Advanced data
Item ID22481

Sanguinesti staff (uncharged)Sanguinesti staff? (edit)UnchargedChargedSang, Sang staff? (edit)Sanguinesti staff (2)Sanguinesti staff (3)? (edit)File:Sanguinesti staff (uncharged).pngFile:Sanguinesti staff.png7 June 2018 (Update)? (edit)YesNo? (edit)YesNo? (edit)? (edit)? (edit)NoYesNo? (edit)YesNo? (edit)? (edit)Wield, Charge, DropWield, Check, Charge, UnchargeCheck? (edit)? (edit)A sacred staff imbued with the power of blood. It is currently uncharged.A sacred staff imbued with the power of blood.50000005,000,000 coinstrue3,000,000 coins2,000,000 coins30000001.5001.5 kg? (edit)noyesSanguinesti staff (uncharged)Sanguinesti staff073195324Not sold73,195,324 coins (info)infobox-cell-hiddeninfobox-cell-shown-8? (edit)8-1,439-

Not soldNo data to display

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Item? (edit)2248122323? (edit)2248122323Versions: 2Default version: Uncharged

The Sanguinesti staff is a powered staff requiring 82 Magic to wield, available as a rare drop from the Theatre of Blood. Named after the Sanguinesti region, the staff was crafted by Lord Lowerniel Drakan himself, and was given to Lady Verzik Vitur as a gift for her assistance in the Misthalin - Morytania War.

The staff possesses a healing passive effect, in which successful hits have a 1/6 chance of healing the user half the amount of hitpoints dealt to a target. This healing effect can be seen via the 'upwards spiral' on the enemy; all other animations are the same.

The Sanguinesti staff can be combined with a holy ornament kit to make a Saradomin-themed holy Sanguinesti staff. Though its stats do not change, it makes it usable as a Saradomin item in the God Wars Dungeon.

The staff's charge cannot be used against another player in dangerous PvP, only safe minigames.

Sanguinesti staff (6)

Contents

  • 1 Combat stats
  • 2 Uses
  • 3 Charging
  • 4 Maximum hit
    • 4.1 Calculator
  • 5 Products
  • 6 Item sources
  • 7 Used in recommended equipment
  • 8 Comparison between other magic weapons
  • 9 Concept art
  • 10 Changes

Combat stats[edit | edit source]

UnchargedCharged

Sanguinesti staff (7)Attack bonusesSanguinesti staff (8)Sanguinesti staff (9)
Sanguinesti staff (10)Sanguinesti staff (11)Sanguinesti staff (12)Sanguinesti staff (13)Sanguinesti staff (14)
+0+0+0+25-4
Sanguinesti staff (15)Defence bonuses
Sanguinesti staff (16)Sanguinesti staff (17)Sanguinesti staff (18)Sanguinesti staff (19)Sanguinesti staff (20)
+2+3+1+15+0
Sanguinesti staff (21)Other bonusesSlot
Sanguinesti staff (22)Sanguinesti staff (23)Sanguinesti staff (24)Sanguinesti staff (25)Sanguinesti staff (26)
+0+0+0%+0List

+0+0+0+0+0+0+25+25-4-4+2+2+3+3+1+1+15+15+0+0+0+0+0+0+0+0+0%0weaponSanguinesti staff (27)List47Powered StaffSanguinesti staff (28)131? (edit)Sanguinesti staff (29)Sanguinesti staff (30)? (edit)111111Versions: 2

Combat styleAttack typeWeapon styleAttack speedRangeExperienceLevel boost
Sanguinesti staff (31)AccurateMagicAccurate4 ticks (2.4s)7 tilesSanguinesti staff (32) Sanguinesti staff (33)+3 Magic
Sanguinesti staff (34)AccurateMagicAccurate7 tilesSanguinesti staff (35) Sanguinesti staff (36)+3 Magic
Sanguinesti staff (37)LongrangeMagicLongrange9 tilesSanguinesti staff (38) Sanguinesti staff (39) Sanguinesti staff (40)+1 Magic, +3 Defence

Uses[edit | edit source]

Sanguinesti staff (41)

Compared to the trident of the swamp, the built-in spell hits one damage higher with a maximum base damage of 34 compared to the trident of the swamp's 33. The trident possesses the ability to envenom, while the staff possesses the healing passive effect.

Thus, the staff is most optimal in situations where venom or poison has no benefit and where healing is required. However, if the player's target is not immune to venom, players could initially use the trident of the swamp against the target until the target has been envenomed, then switch to the Sanguinesti staff. Notable encounters where the staff's healing capability proves very useful include the Kraken, the Chambers of Xeric, Dagannoth Rex, Zulrah, Nightmare, The Whisperer, and the Tombs of Amascut.

Charging[edit | edit source]

In order to use the staff's magic spell, it must be charged with blood runes, holding up to 20,000 charges when fully charged. Each cast requires 3 blood runes, costing 933 coins per cast. The total cost to fully charge the staff with 60,000 blood runes is 18,660,000 coins. Assuming non-stop use, with one cast every 2.4 seconds equalling 1,500 casts per hour, the staff costs 1,399,500 coins per hour to use.

ResourceCost per charge
3 x Sanguinesti staff (42)Blood rune933
Total cost per charge933

Players can uncharge the staff whenever and wherever they choose, getting all of the blood runes back.

Maximum hit[edit | edit source]

Max Hit=Magic31

The base maximum hit dealt by the staff is dependent on the player's current Magic level, starting at 26 with level 82 Magic and increasing by one every three Magic levels, up to a maximum of 40 at level 123 (obtainable only through smelling salts in Tombs of Amascut). Both magic damage bonuses and stat boosts will modify the max hit of the spell; likewise, stat-reductions will lower the damage. The staff always has a max hit of at least 5, even when reduced to 0 magic. Compared to the other three powered staves, the trident of the seas has a lower base maximum hit by 4 (max of 20 at level 75), the trident of the swamp has a lower base maximum hit by 1 (max of 24 at level 78), and Tumeken's shadow has a higher base maximum hit by 3 (max of 29 at level 85).

Calculator[edit | edit source]

module = Magic damage calculatorform=MagicDamageCalcresult=MagicDamageResultsname =param = spell|Spell|Sanguinesti staff|hidden|Sanguinesti staffparam = magicStrength|Visible% Magic strength|0|number|0-100param = specialModifier|Special modifiers|None|select|None,Slayer helmet (i),Salve amulet (i),Salve amulet (ei),Amulet of avarice (Revenants)|Amulet of avarice (Revenants)=haveForinthrySurgeparam = haveForinthrySurge|Have Forinthry Surge|false|check|||Forinthry Surge is a buff acquired by defeating the Revenant maledictus while wearing an Amulet of avariceautosubmit = disabled

Please input the data and submit the form.

Maximum hit
Sanguinesti staff (43) LevelBefore
boosts
Sanguinesti staff (44) Prayer used
NoneSanguinesti staff (45)Sanguinesti staff (46)Sanguinesti staff (47)
82-832626262627
84-862727272728
87-892828282829
90-922929292930
93-953030303031
96-983131313132
99-1013232323233
102-1043333333334
105-1073434343435
108-1103535353536
111-1133636363637
114-1163737373738
117-1193838383839
120-1223939393940
123-1254040404041

Products[edit | edit source]

ItemMembersSkillsXPMaterials
Sanguinesti staff (48)Holy sanguinesti staff
Sanguinesti staff (49)
  • None
  • None

Item sources[edit | edit source]

SourceLevelQuantityRarity
Monumental chest Hard ModeN/A Sanguinesti staff (50)12/138.6
Monumental chest Normal ModeN/A Sanguinesti staff (51)12/172.9

Used in recommended equipment[edit | edit source]

RankMethod
2Abyssal Sire/Strategies (Phase 1 Magic)
2Adamant dragon/Strategies (Magic)
1Ancient Wyvern/Strategies (Magic)
3Artio/Strategies (Magic)
2Barrows/Strategies (Magic)
3Callisto/Strategies (Magic)
2Chambers of Xeric/Challenge Mode (Magic)
2Chambers of Xeric/Challenge Mode/Strategies (Magic)
3Chambers of Xeric/Challenge Mode/Strategies (Vespula)
2Chambers of Xeric/Strategies (Magic)
5Chambers of Xeric/Strategies (Vespula)
2Chambers of Xeric/Strategies (Melee Vanguard)
4Chambers of Xeric/Strategies (Baby Muttadile)
2Chambers of Xeric/Strategies (Great Olm)
1Commander Zilyana/Strategies (Magic)
2Crazy archaeologist/Strategies (Magic)
1Dagannoth Kings/Strategies (Magic (Rex only))
2Dagannoth Kings/Strategies (Tribrid (All Kings))
3Deranged archaeologist/Strategies (Magic)
3Drake/Strategies (Magic)
2Fortis Colosseum/Strategies (Ranged)
2Fortis Colosseum/Strategies (Melee)
2General Graardor/Strategies (Solo (Magic))
4Giant Mole/Strategies (Magic)
2Kraken/Strategies (Magic)
2Lava dragon/Strategies (Magic)
2Metal dragons/Strategies (Magic)
2The Mimic/Strategies (Magic)
3Mithril dragon/Strategies (Magic)
4Phantom Muspah/Strategies (Magic & Ranged)
3Phosani's Nightmare/Strategies (Totems)
2Revenants/Strategies (Magic)
3Rune dragon/Strategies (Magic)
2Scorpia/Strategies (Magic)
1Theatre of Blood/Hard Mode (Magic)
1Theatre of Blood/Strategies (Freezer)
1Theatre of Blood/Strategies (Mage Nylocas Vasilias)
3Thermonuclear smoke devil/Strategies (Magic)
2Tombs of Amascut/Strategies (Magic switch)
2Tombs of Amascut/Strategies (Akkha)
5Tormented Demon/Strategies (Magic switch)
2TzHaar Fight Cave/Strategies (Magic)
1Ultimate Ironman Guide/Equipment
3The Whisperer/Strategies (Magic)
3Zulrah/Strategies (Magic & Ranged)
3Zulrah/Strategies (Magic)

Comparison between other magic weapons[edit | edit source]

Magic weapons comparison table ()
NameLevel(s) requiredMagic attackMagic damagePriceNotes
Sanguinesti staff (52)Tumeken's shadow

Sanguinesti staff (53) 85

+35N/A1,161,768,843
  • Requires 5Sanguinesti staff (54) 2Sanguinesti staff (55) per charge of the built-in spell.
  • Built-in spell damage scales with the player's Magic level and can hit up to 34 at Sanguinesti staff (56) 99 without any magic damage bonus.
  • Has a passive effect which triples magic attack bonus and magic damage from the player's worn equipment. The magic damage increase is capped at a total of 100%.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
  • Currently offers the second-highest magic attack bonus (before the passive effect), and is tied with the Kodai wand for second-highest magic defence.
Sanguinesti staff (57)Harmonised nightmare staffSanguinesti staff (58) 82
Sanguinesti staff (59) 50
+16+15%426,509,528
Sanguinesti staff (60)Volatile nightmare staffSanguinesti staff (61) 82
Sanguinesti staff (62) 50
+16+15%167,212,199
  • Can autocast both Ancient Magicks and standard spells.
  • Has a special attack which consumes 55% of the player's special attack energy and deals a high amount of damage with 50% increased accuracy. This attack does not consume runes.
  • Otherwise possesses identical bonuses and benefits to the Nightmare staff.
Sanguinesti staff (63)Eldritch nightmare staffSanguinesti staff (64) 82
Sanguinesti staff (65) 50
+16+15%368,584,942
Sanguinesti staff (66)Sanguinesti staffSanguinesti staff (67) 82 +25N/A73,195,324
  • Slightly stronger than the trident of the swamp, with the same stats but able to hit one damage higher.
  • Requires 3Sanguinesti staff (68) per charge of the built-in spell.
  • Built-in spell damage scales with the player's Magic level and can hit up to 32 at Sanguinesti staff (69) 99 .
  • Has a 1 in 6 chance to heal the wielder by half the damage dealt.
  • Tied with the toxic staff of the dead and trident of the swamp for third-highest magic attack bonus.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Sanguinesti staff (70)Holy Sanguinesti staff
Sanguinesti staff (71)Kodai wandSanguinesti staff (72) 80 +28+15%119,866,594
  • Can autocast Ancient Magicks, Arceuus spells, and standard spells.
  • Provides unlimited water runes while equipped.
  • When a combat spell is cast with the wand, there is a 15% chance that the wand will negate the rune cost for that spell.
  • Currently offers the second-highest magic attack bonus, and is tied with Tumeken's Shadow for second-highest magic defence.
Sanguinesti staff (73)Trident of the swampSanguinesti staff (74) 78 +25N/A5,014,038
  • Has the same benefits as the Trident of the seas, but with +10 more magic attack bonus.
  • Requires 5Sanguinesti staff (75) 1Sanguinesti staff (76) 1Sanguinesti staff (77) and 1 Zulrah scale (instead of coins) per charge of the built-in spell, and can hold up to 2,500 charges. The enhanced version can hold up to 20,000 charges, but requires 10 kraken tentacles to create.
  • Built-in spell damage scales with the player's Magic level and can hit up to 31 at Sanguinesti staff (78) 99 .
  • Has 25% chance to inflict venom on the target.
  • Tied with the Sanguinesti staff and Toxic staff of the dead for third-highest magic attack bonus.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Sanguinesti staff (79)Trident of the swamp (e)11,245,653
Sanguinesti staff (80)Purging staffSanguinesti staff (81) 77 Sanguinesti staff (82) 50 +37+10%58,068,844[n 1]
Sanguinesti staff (83)Toxic staff of the deadSanguinesti staff (84) 75 Sanguinesti staff (85)+25+15%15,742,871
Sanguinesti staff (86)Staff of lightSanguinesti staff (87) 75 Sanguinesti staff (88)+17+15%10,914,339
Sanguinesti staff (89)Staff of balanceSanguinesti staff (90) 75 Sanguinesti staff (91)+17+15%24,311,466
Sanguinesti staff (92)Staff of the deadSanguinesti staff (93) 75 Sanguinesti staff (94)+17+15%10,698,084
Sanguinesti staff (95)Trident of the seasSanguinesti staff (96) 75 +15N/A40,015
  • Has its own built-in spell, requiring charges which cost 5Sanguinesti staff (97) 1Sanguinesti staff (98) 1Sanguinesti staff (99) runes and 10 coins per cast. Can hold up to 2,500 charges. The enhanced version can hold up to 20,000 charges, but requires 10 kraken tentacles to create.
  • Built-in spell damage scales with the player's Magic level and can hit up to 28 at Sanguinesti staff (100) 99 .
  • Has a weapon speed of 4 (same as scimitars/whip), while all other forms of combat magic only have 5 (same as longswords).
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Sanguinesti staff (101)Trident of the seas (e)7,397,515
Sanguinesti staff (102)Slayer's staff (e)Sanguinesti staff (103) 75
Sanguinesti staff (104) 55
+12N/A23,731[n 2]
Sanguinesti staff (105)Nightmare staffSanguinesti staff (106) 72
Sanguinesti staff (107) 50
+16+15%61,110,392
Sanguinesti staff (108)Ahrim's staffSanguinesti staff (109) 70 Sanguinesti staff (110)+15+5%238,933
Sanguinesti staff (111)Ancient sceptreSanguinesti staff (112) 70
Sanguinesti staff (113) 60
Sanguinesti staff (114) 50
+20+5%71,840
Sanguinesti staff (115)Warped sceptre

Sanguinesti staff (116) 62

+12N/A99,126
  • Requires 5Sanguinesti staff (117) 2Sanguinesti staff (118) per charge of the built-in spell.
  • Built-in spell damage scales with the player's Magic level and can hit up to 24 at Sanguinesti staff (119) 99 without any magic damage bonus.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Sanguinesti staff (120)Accursed sceptreSanguinesti staff (121) 70 +22N/A2,748,247
Sanguinesti staff (122)Accursed sceptre (a)
Sanguinesti staff (123)Master wandSanguinesti staff (124) 60 +20N/A2,094,445
Sanguinesti staff (125)Thammaron's sceptreSanguinesti staff (126) 60 +15N/A2,593,401
Sanguinesti staff (127)Thammaron's sceptre (a)
Sanguinesti staff (128) Sanguinesti staff (129) Sanguinesti staff (130)God stavesSanguinesti staff (131) 60 +6N/A80,000
  • Required to cast god spells, but cannot be used to autocast them.
  • Those who have Sanguinesti staff (132) 80 and the respective God cape can use the Charge spell, which increases the God spell's damage by 50%.
Sanguinesti staff (133)Iban's staffSanguinesti staff (134) 50 Sanguinesti staff (135)+10N/A200,000[n 3]
  • Only staff able to cast Iban Blast.
  • Can autocast Iban Blast and standard spells.
  • Has 120 charges (2,500 if upgraded). One charge is used when casting Iban Blast on an NPC and two are used when casting it on another player.
  • Iban Blast has a max hit of 25.
Sanguinesti staff (136)Iban's staff (u)400,000[n 4]
Sanguinesti staff (137)Ancient staffSanguinesti staff (138) 50 Sanguinesti staff (139)+15N/A71,840
Sanguinesti staff (140)Slayer's staffSanguinesti staff (141) 50
Sanguinesti staff (142) 55
+12N/A22,409
Sanguinesti staff (143)Void knight maceSanguinesti staff (144) Sanguinesti staff (145) Sanguinesti staff (146) Sanguinesti staff (147) Sanguinesti staff (148) Sanguinesti staff (149) 42
Sanguinesti staff (150) 22
+8N/AUntradeable[n 5]
Sanguinesti staff (151)Mystic smoke staffSanguinesti staff (152) 40 Sanguinesti staff (153)+14+10%[n 6]2,259,137
Sanguinesti staff (154)Smoke battlestaffSanguinesti staff (155) 30 Sanguinesti staff (156)+122,118,304
Sanguinesti staff (157) Sanguinesti staff (158)
Sanguinesti staff (159) Sanguinesti staff (160)
Sanguinesti staff (161)
SalamandersSanguinesti staff (162) Sanguinesti staff (163) Sanguinesti staff (164) 30
(Green)
N/AN/A155
  • Unique and versatile two-handed weapons that facilitate the use of all three combat styles.
  • Cannot autocast spells, but instead have their own unique magic attack, similar to how powered staves have built-in spells.
  • Damage done by salamanders is calculated by a unique formula using a hidden "magic damage bonus" unique to each lizard type.
Sanguinesti staff (165) Sanguinesti staff (166) Sanguinesti staff (167) 50
(Orange)
169
Sanguinesti staff (168) Sanguinesti staff (169) Sanguinesti staff (170) 60
(Red)
58
Sanguinesti staff (171) Sanguinesti staff (172) Sanguinesti staff (173) 70
(Black)
366
Sanguinesti staff (174) Sanguinesti staff (175) Sanguinesti staff (176) 80
(Tecu)
331,725
Sanguinesti staff (177) Sanguinesti staff (178)
Sanguinesti staff (179) Sanguinesti staff (180)
Sanguinesti staff (181) Sanguinesti staff (182)
CroziersSanguinesti staff (183) 60 +10N/A9,257
Sanguinesti staff (184)Skull sceptreSanguinesti staff (185) 1 +10N/AUntradeable
Sanguinesti staff (186)Skull sceptre (i)
Sanguinesti staff (187) Sanguinesti staff (188)
Sanguinesti staff (189) Sanguinesti staff (190)
Elemental stavesSanguinesti staff (191) 1
(Basic)
+10N/A1,428
  • Can autocast standard spells.
  • Provide unlimited runes of their respective elements.
  • However, they have a slower attack speed than better staves (3 seconds per cast instead of 2.4) and lack any Magic damage boost.
Sanguinesti staff (192) 30 Sanguinesti staff (193)
(Battlestaff)
+129,005
Sanguinesti staff (194) 40 Sanguinesti staff (195)
(Mystic staff)
+1425,157
  1. ^ Untradeable; price is of the tormented synapse used to create the staff.
  2. ^ Reverts to standard Slayer's staff when it runs out of charges, and needs to have a Slayer's enchantment reapplied.
  3. ^ Cost to repair the broken staff.
  4. ^ Cost to repair the broken staff and upgrade it to Iban's staff (u), which holds 2,500 charges instead of 120.
  5. ^ Costs 250 Void Knight commendation points.
  6. ^ Is not shown on Equipment Stats, and applies only to the standard spellbook.

Concept art[edit | edit source]

  • Sanguinesti staff (196)

    A work-in-progress design of the Sanguinesti staff.

Changes[edit | edit source]

DateChanges
11May2022
(update)

The Sanguinesti staff now requires level 82 Magic to wield instead of level 75 Magic.

ve

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