This is a list of the highest-grossing mobile games.
This is a list of mobile games that have generated at least $100 million in gross revenue. According to Data.ai, there are more than 100 mobile games that have crossed the $1 billion milestone.[1] The video game company with the highest number of titles on the list is Tencent, which publishes and/or owns 12 games on the list, including three in the top ten. The highest-grossing mobile game is Honor of Kings (2015), also known as Arena of Valor internationally, a multiplayer online battle arena (MOBA) game published by Tencent that has grossed over $18 billion in lifetime revenue. Five other Tencent titles on the list are also from their subsidiary Supercell.
The highest-grossing mobile app of all time was previously Mixi's Monster Strike (2013), a role-playing physics puzzle/strategy video game that had grossed over $7.2 billion in worldwide revenue by October 2018. The highest-grossing mobile app before that was Puzzle & Dragons (2012), a role-playing puzzle video game from GungHo Online Entertainment that had earned $7 billion up until October 2018, when it was surpassed by Monster Strike.[2] In 2020, Honor of Kings surpassed Monster Strike as the highest-grossing mobile game.
- 1 List
- 1.1 More than $1 billion
- 1.2 $100 million to $1 billion
- 2 See also
- 3 Notes
- 4 References
- 5 External links
List[]
More than $1 billion[]
Rank | Game title | Revenue | Initial release | Publisher(s) | Genre(s) | Ref |
---|
1 | Honor of Kings (ArenaofValor) | $18,664,000,000 | November 26, 2015 | Tencent Games | MOBA | [n 1] |
2 | Candy Crush Saga | $12,000,000,000 | November 14, 2012 | King (Activision Blizzard) | Puzzle | [11] |
3 | PUBG Mobile | $11,041,000,000 | March 19, 2018 | Tencent Games / Krafton / VNG Games | Battle royale | [12] |
4 | Monster Strike | $11,021,921,723 | August 8, 2013 | Mixi | Puzzle / RPG / Strategy | [n 2] |
5 | Clash of Clans | $10,200,000,000 | August 2, 2012 | Supercell (Tencent) | Strategy | [11] |
6 | Pokémon Go | $9,266,000,000 | July 6, 2016 | Niantic / The Pokémon Company | Augmented reality | [n 3] |
7 | Puzzle & Dragons | $8,578,340,000 | February 20, 2012 | GungHo Online Entertainment | RPG / Puzzle | [n 4] |
8 | Fate/Grand Order | $7,000,000,000 | July 30, 2015 | Aniplex (Sony Music Entertainment Japan) | RPG | [29] |
9 | Roblox Mobile | $5,540,000,000 | December 11, 2012 | Roblox Corporation | GCS / MMO | [n 5] |
10 | Fantasy Westward Journey | $5,400,000,000 | March 26, 2015 | NetEase | MMORPG | [30] |
11 | Genshin Impact | $5,300,000,000 | September 28, 2020 | miHoYo | Action RPG | [n 6] |
12 | Lineage M | $5,000,000,000 | June 21, 2017 | NCsoft | MMORPG | [32] |
13 | Coin Master | $5,000,000,000 | March 19, 2018 | Moon Active | Casual / Casino | [32] |
14 | Gardenscapes | $5,000,000,000 | July 5, 2016 | Playrix | Puzzle / Decoration | [32] |
15 | Garena Free Fire | $4,330,000,000 | December 4, 2017 | Garena | Battle royale | [n 7] |
16 | Dragon Ball Z: Dokkan Battle | $4,200,000,000 | January 30, 2015 | Bandai Namco Entertainment | RPG / Puzzle | [34] |
17 | Three Kingdoms Tactics | $3,271,200,000 | September 19, 2019 | Alibaba Group / Koei Tecmo | Strategy (4X) | [n 8] |
22 | Game of War: Fire Age | $3,000,000,000 | July 25, 2013 | Machine Zone | Strategy | [36] |
19 | Clash Royale | $3,000,000,000 | March 2, 2016 | Supercell (Tencent) | Real-time strategy | [37] |
20 | Candy Crush Soda Saga | $3,000,000,000 | October 20, 2014 | King (Activision Blizzard) | Puzzle | [38][36] |
21 | Lords Mobile | $3,000,000,000 | February 26, 2016 | IGG | Strategy / MMO | [n 9][36] |
22 | Slotomania | $3,000,000,000 | November 7, 2011 | Playtika | Simulation (Slot) | [40][36] |
23 | Rise of Kingdoms | $3,000,000,000 | September 20, 2018 | Lilith Games | Strategy | [36] |
24 | Royal Match | $3,000,000,000 | July 2020 | Dream Games | Puzzle | [41] |
25 | Disney Tsum Tsum | $2,500,000,000 | January 29, 2014 | LINE | Puzzle | [42] |
26 | Pro Baseball Spirits A | $2,400,000,000 | October 21, 2015 | Konami | Sports (baseball) | [n 10] |
27 | Knives Out | $2,300,000,000 | November 23, 2017 | NetEase | Battle royale | [44][n 11] |
28 | Uma Musume Pretty Derby | $2,296,000,000 | February 24, 2021 | Cygames | Simulation / Social | [n 12] |
29 | Homescapes | $2,294,000,000 | September 15, 2017 | Playrix | Puzzle / Decoration | [n 13] |
30 | Lineage 2: Revolution | $2,106,770,000 | December 14, 2016 | Netmarble Games / NCsoft | MMORPG | [n 14] |
31 | Marvel Contest of Champions | $2,100,000,000 | December 10, 2014 | Kabam (Netmarble) | Fighting | [54] |
32 | Summoners War: Sky Arena | $2,000,000,000 | June 12, 2014 | Com2Us | TBS / MMO | [55] |
33 | Bingo Blitz | $2,000,000,000 | August 12, 2012 | Playtika | Online Bingo | [56] |
34 | Brawl Stars | $2,000,000,000 | December 12, 2018 | Supercell (Tencent) | MOBA | [56] |
35 | Hay Day | $2,000,000,000 | June 21, 2012 | Supercell (Tencent) | Simulation | [56] |
36 | Toon Blast | $2,000,000,000 | March 3, 2017 | Peak Games (Zynga) | Puzzle | [57] |
37 | Monopoly Go | $2,000,000,000 | April 2023 | Scopely | | [58] |
38 | Dragon Quest Walk | $1,800,000,000 | September 12, 2019 | Square Enix | Augmented reality | [59][60] |
39 | Lineage 2 M | $1,650,000,000 | November 27, 2019 | NCsoft | MMORPG | [61] |
40 | Call of Duty: Mobile | $1,500,000,000 | October 1, 2019 | Activision / Tencent / Garena | Shooter / Battle royale | [62] |
41 | AFK Arena | $1,450,000,000 | January 7, 2019 | Lilith Games | RPG | [23] |
42 | Fortnite | $1,200,000,000 | April 2, 2018 | Epic Games | Battle royale | [45] |
43 | Onmyoji | $1,129,000,000 | June 20, 2016 | NetEase | RPG | [4] |
44 | Arknights | $1,100,000,000 | May 1, 2019 | Yostar | Tower Defense | [63] |
45 | Star Wars: Galaxy of Heroes | $1,071,000,000 | November 24, 2015 | Electronic Arts | RPG | [n 15] |
46 | Lineage W | $1,054,000,000 | November 4, 2021 | NCsoft | MMORPG | [61] |
$100 million to $1 billion[]
Game title | Revenue | Initial release | Publisher(s) | Genre(s) | Ref |
---|
Boom Beach | $1,000,000,000 | November 11, 2013 | Supercell (Tencent) | Strategy | [65] |
Mobile Strike | $1,000,000,000 | July 11, 2015 | Machine Zone | Strategy | [66] |
Clash of Kings | $1,000,000,000 | June 14, 2014 | Elex Tech | Strategy / MMO | [4][40] |
Empire & Puzzles | $1,000,000,000 | March 2017 | Small Gian (Zynga) | Puzzle | [40] |
Fishdom | $1,000,000,000 | December 10, 2015 | Playrix | Puzzle | [n 16][40] |
Granblue Fantasy | $1,000,000,000 | March 10, 2014 | Cygames | RPG | [40] |
Guns of Glory | $1,000,000,000 | September 8, 2017 | FunPlus | Strategy MMORPG | [40] |
Hearthstone | $1,000,000,000 | April 16, 2014 | Blizzard (Activision Blizzard) | DCCG | [40] |
The Idolmaster Cinderella Girls: Starlight Stage | $1,000,000,000 | September 3, 2015 | Bandai Namco Entertainment | DCCG / Rhythm | [40] |
King of Avalon | $1,000,000,000 | July 14, 2016 | FunPlus | Strategy | [68][40] |
Mafia City | $1,000,000,000 | March 30, 2017 | Yotta Games | Strategy | [40] |
State of Survival | $1,000,000,000 | August 26, 2019 | FunPlus | Strategy | [40] |
Township | $1,000,000,000 | February 24, 2012 | Playrix | Simulation (CMS) | [n 17][40] |
Toy Blast | $1,000,000,000 | January 6, 2015 | Peak Games (Zynga) | Puzzle | [40] |
Mobile Legends: Bang Bang | $1,000,000,000 | July 11, 2016 | Moonton (ByteDance) | MOBA | [69] |
8 Ball Pool | $1,000,000,000 | | Miniclips | Sports | [70] |
Cashman Casino | $1,000,000,000 | November 21, 2016 | Product Madness | Casino | [70] |
CrossFire | $1,000,000,000 | | | Shooting | [70] |
Evony | $1,000,000,000 | | | Strategy | [70] |
Dragon Ball Legends | $1,000,000,000 | May 18, 2018 | Bandai Namco Entertainment | Fighting RPG | [70] |
Fire Emblem Heroes | $1,000,000,000 | February 2, 2017 | Nintendo | Tactical RPG | [71] |
Golf Clash | $1,000,000,000 | | Electronic Arts | Sports | [70] |
Hero Wars | $1,000,000,000 | | Nexters | Team Battle | [70] |
Honkai Impact 3rd | $1,000,000,000 | | Mihoyo | Action | [70] |
Infinite Borders | $1,000,000,000 | | | Strategy | [70] |
Last Shelter | $1,000,000,000 | | | Strategy | [70] |
LifeAfter | $1,000,000,000 | | Tencent | Survival | [70] |
Merge Dragons | $1,000,000,000 | | Zynga | Puzzle | [70] |
Naruto Mobile | $1,000,000,000 | 2016 | Bandai Namco/Tencent | Fighting | [70] |
Raid: Shadow Legends | $1,000,000,000 | July 29, 2018 | Plarium | RPG | [72] |
Slots Casino Games by Huuuge | $1,000,000,000 | September 11, 2015 | Huuuge Casino | Casino | [70] |
Top War | $1,000,000,000 | December 31, 2019 | Topwar Studio | Strategy | [70] |
Zynga Poker | $1,000,000,000 | May 14, 2010 | Zynga | Casino (Card) | [70] |
Age of Origins | $1,000,000,000 | 2020 | Camel Games | Tower Defense | [70] |
DoubleU Casino | $1,000,000,000 | February 21, 2014 | DoubleU Games | Casino | [70] |
eFootball | $1,000,000,000 | May 24, 2017 | Konami | Sports (Soccer) | [70] |
EA Sports FC/ FIFA Soccer Mobile | $1,000,000,000 | October 11, 2016 | EA Sports (Electronic Arts) | Sports (Soccer) | [70] |
League of Legends: Wild Rift | $1,000,000,000 | October 27, 2020 | Riot Games (Tencent) | MOBA | [1] |
LINE Poko Poko | $1,000,000,000 | September 3, 2014 | LINE | Puzzle | [70] |
Marvel Strike Force | $1,000,000,000 | March 28, 2018 | FoxNext / Scopely | RPG | [n 18] |
ODIN: Valhalla Rising | $1,000,000,000 | June 29, 2021 | Kakao Games | MMORPG | [70] |
One Piece: Treasure Cruise | $1,000,000,000 | May 2014 | Bandai Namco Entertainment | RPG | [70] |
Puzzles & Survival | $1,000,000,000 | | 37-Games | Puzzle/Strategy | [70] |
Solitaire - Grand Harvest | $1,000,000,000 | June 21, 2017 | Playtika | Tabletop | [70] |
The Seven Deadly Sins: Grand Cross | $1,000,000,000 | June 4, 2019 | Netmarble | RPG | [74] |
War and Order | $1,000,000,000 | | Camel Games | Strategy | [70] |
World Series of Poker | $1,000,000,000 | November 5, 2013 | Playtika | Casino (Card) | [70] |
QQ Speed Mobile / Speed Drifters | $945,000,000 | June 15, 2017 | Tencent Games / Garena | Racing (Kart / MMOR) | [n 19] |
War Robots | $900.000,000 | April 2014 | Pixonic | Third Person Shooter | [77] |
A Chinese Ghost Story | $860,000,000 | May 19, 2016 | NetEase | MMORPG | [78] |
Honkai: Star Rail | $750,000,000 | April 2023 | Mihoyo | RPG | [79] |
Goddess of Victory: NIKKE | $700,000,000 | November 4, 2022 | Level Infinite | Shoot 'em up / RPG | [80] |
Epic Seven | $650,000,000 | August 2018 | Smilegate | RPG | [81] |
The Battle Cats | $600,000,000 | September 17, 2014 | PONOS Corporation | Real Time Strategy | [82] |
Maple Story M | $600,000,000 | October 13, 2016 | Nexon | MMORPG | [83] |
Yo-kai Watch: Puni Puni | $600,000,000 | October 2015 | Level-5 | Puzzle | [84] |
Final Fantasy XV: A New Empire | $518,400,000 | June 29, 2017 | Machine Zone / Square Enix | Strategy | [85] |
Minecraft | $500,000,000 | November 18, 2011 | Mojang Studios | Sandbox / Survival | [86] |
Dragon Quest Tact | $500,000,000 | July 16, 2020 | Square Enix | Tactical RPG | [59] |
Diablo Immortal | $500,000,000 | June 2, 2022 | Blizzard/ NetEas | Action RPG | [87] |
Whiteout Survival | $500,000,000 | February 9, 2023 | Century Game | Strategy | [88] |
Survivor.io | $500,000,000 | August 11, 2022 | Habby | Action | [89] |
Yu-Gi-Oh! Duel Links | $500,000,000 | November 17, 2016 | Konami | Digital collectible card game | [90] |
Blade & Soul Revolution | $457,000,000 | December 6, 2018 | Netmarble | MMORPG | [n 20] |
Harry Potter: Hogwarts Mystery | $401,000,000 | April 25, 2018 | Jam City (Netmarble) | RPG | [91] |
Blue Archive | $400,000,000 | February 4, 2021 | Nexon | RPG | [92] |
Harry Potter: Magic Awakened | $358,000,000 | September 9, 2021 | NetEase / Portkey Games | RPG | [91] |
Heaven Burns Red | $350,000,000 | February 10, 2022 | WFS / Visual Arts | RPG | [93] |
Angry Birds 2 | $332,500,000 | July 30, 2015 | Rovio Entertainment | Physics / Puzzle | [94] |
Black Desert Mobile | $300,000,000 | June 15, 2019 | Kakao Games | MMORPG | [95] |
Mario Kart Tour | $282,000,000 | September 25, 2019 | Nintendo | Racing (Kart) | [71] |
Animal Crossing: Pocket Camp | $282,000,000 | October 25, 2017 | Nintendo | Simulation (Social) | [71] |
#COMPASS | $281,000,000 | December 17, 2016 | NHN PlayArt / Dwango | MOBA | [69] |
MLB 9 Innings | $250,000,000 | October 13, 2016 | Com2US | Baseball | [96] |
Star Trek Fleet Command | $222,000,000 | November 29, 2018 | Scopely / CBS Interactive | Strategy (4X) | [16] |
Project Makeover | $218,000,000 | November 27, 2020 | Bubblegum Games | Puzzle / Decoration | [67] |
Harry Potter: Puzzles & Spells | $218,000,000 | September 22, 2020 | Portkey Games / Zynga | Puzzle | [97] |
DomiNations | $200,000,000 | April 1, 2015 | Big Huge Games | Strategy | [98] |
Candy Crush Friends Saga | $200,000,000 | October 10, 2018 | King (Activision Blizzard) | Puzzle | [99] |
Ragnarok X: Next Generation | $200,000,000 | 2020 | ByteDance/Nuverse | MMORPG | [100] |
Onegai Shachou | $200,000,000 | July 2020 | IYAGames | Simulation (Business) | [101] |
Empire & Puzzles | $186,000,000 | March 1, 2017 | Small Giant Games | Puzzle / RPG | [102] |
Memento Mori | $180,000,000 | October 2022 | Bank of Innovation | RPG (Idle) | [103] |
Last War: Survival | $180,000,000 | November 2023 | FirstFun | Strategy / Action | [104] |
KartRider Rush+ | $169,000,000 | May 31, 2020 | Nexon | Racing (Kart) | [76] |
Dragalia Lost | $168,000,000 | September 27, 2018 | Nintendo | Action RPG | [71] |
Perfect World Mobile | $165,000,000 | March 5, 2019 | Perfect World Games / Tencent | MMORPG | [n 21] |
Three Kingdoms Fantasy Land | $161,600,000 | June 20, 2020 | Alibaba Group | Strategy (auto battler) | [35] |
Candy Crush Jelly Saga | $158,000,000 | August 28, 2015 | King (Activision Blizzard) | Puzzle | [n 22] |
Jikkyō Powerful Pro Yakyū | $155,000,000 | December 18, 2014 | Konami | Sports (baseball) | [n 23] |
Mahjong Soul | $150,000,000 | November 2019 | Yostar | Board game (Mahjong) | [109] |
NBA Live Mobile | $140,000,000 | July 6, 2016 | EA Sports (Electronic Arts) | Sports (basketball) | [110] |
White Cat Project | $134,000,000 | July 14, 2014 | Colopl | Action RPG | [n 24] |
Yu-Gi-Oh! Master Duel | $130,000,000 | January 19, 2022 | Konami | Digital collectible card game | [111] |
BanG Dream! Girls Band Party! | $124,050,000 | March 16, 2017 | Bushiroad | Rhythm / Adventure | [n 25] |
CSR Racing 2 | $121,500,000 | June 29, 2016 | NaturalMotion (Zynga) | Racing | [76] |
One Piece: Burning Will | $117,000,000 | September 20, 2018 | Bandai Namco / Alibaba Group | RPG | [35] |
One Piece: The Road of the Strong | $113,840,000 | January 15, 2016 | CMGE | DCCG | [n 26] |
Yahtzee With Buddies | $113,000,000 | November 1, 2017 | Scopely | Board game | [16] |
Grand Hotel Mania | $100,000,000 | | My.Games | Idle | [116] |
Blue Lock Project: World Champion | $100,000,000 | December 2022 | Rudel | Sports (Soccer) | [117] |
Legend of Mushroom:The Hero and the Magic Lamp | $100,000,000 | November 2023 | Joy Net Games | Idle RPG | [118] |
See also[]
Notes[]
References[]
- ↑ 1.0 1.1 "Wild Rift's Wild Ride: League of Legends Hits $1 Billion on Mobile". Data.ai. 28 September 2023. https://www.data.ai/en/insights/mobile-gaming/league-of-legends-wild-rift-passes-1-billion-dollars/.
- ↑ 2.0 2.1 2.2 Spannbauer, Adam (October 23, 2018). "Monster Strike Revenue Passes $7.2 Billion, Making It the Highest Earning App of All Time". Sensor Tower. https://sensortower.com/blog/monster-strike-revenue.
- ↑ "Tencent Megahit 'Honor of Kings' Becomes World's Top Grossing Game". China Film Insider. June 15, 2017. https://chinafilminsider.com/tencent-megahit-honor-kings-becomes-worlds-top-grossing-game/.
- ↑ 4.0 4.1 4.2 4.3 4.4 Special Report: Evolution of Mobile Esports for the Mass Market. Niko Partners. August 2019. p.19. https://nikopartners.com/wp-content/uploads/2019/08/Evolution-of-Mobile-Esports-for-the-Mass-Market.pdf.
- ↑ Chapple, Craig (9 January 2020). "Pokémon GO Has Best Year Ever in 2019". Sensor Tower. https://sensortower.com/blog/pokemon-go-has-best-year-ever-in-2019-catching-nearly-900m-usd-in-player-spending.
- ↑ Chapple, Craig (15 December 2020). "PUBG Mobile Tops List of Billion-Dollar Mobile Games in 2020". Sensor Tower. https://sensortower.com/blog/pubg-mobile-tops-billion-dollar-mobile-games-2020.
- ↑ Chapple, Craig (6 January 2021). "Call of Duty: Mobile Shoots Past $14 Million in First Week in China". Sensor Tower. https://sensortower.com/blog/call-of-duty-mobile-revenue-first-week-china.
- ↑ Chapple, Craig (16 December 2021). "Record-Breaking Eight Mobile Games Surpass $1 Billion in Global Player Spending During 2021". Sensor Tower. https://sensortower.com/blog/billion-dollar-mobile-games-2021.
- ↑ 9.0 9.1 9.2 https://app2top.ru/wp-content/uploads/2023/03/state-of-mobile-gaming-2023.pdf
- ↑ 10.0 10.1 10.2 Batchelor, James (2023-12-20). GamesIndustry.biz presents... The Year In Numbers 2023. GamesIndustry.biz.
- ↑ 11.0 11.1 Nelson, Randy (December 11, 2023). TikTok Becomes the First Non-Game Mobile App to Generate $10 Billion in Consumer Spending. Data.ai.
- ↑ PUBG
- ↑ 13.0 13.1 Nelson, Randy (11 December 2018). "The Top Mobile Games for November 2018: Knives Out Takes Down Fortnite and PUBG Mobile". Sensor Tower. https://sensortower.com/blog/top-mobile-games-november-2018.
- ↑ 14.0 14.1 Nelson, Randy (17 January 2019). "The Top Mobile Games for December 2018: Monster Strike Stays on Top, Brawl Stars Debuts with a Bang". Sensor Tower. https://sensortower.com/blog/top-mobile-games-december-2018.
- ↑ 15.0 15.1 Forde, Matthew (December 16, 2020). "Five mobile games have made more than a billion dollars in 2020 so far". Pocket Gamer. https://www.pocketgamer.biz/asia/news/75317/five-mobile-games-have-made-more-than-a-billion-dollars-in-2020/.
- ↑ 16.00 16.01 16.02 16.03 16.04 16.05 16.06 16.07 16.08 16.09 16.10 16.11 16.12 "Top Games by Monetization Descriptors — How Top Titles Utilize Monetization Features". The State of Mobile Game Monetization 2022 — An Analysis of the Latest Mobile Game Monetization Strategies. Sensor Tower. March 2022. pp.12–9. https://go.sensortower.com/rs/351-RWH-315/images/st-state-of-mobile-game-monetization-2022.pdf#page=12.
- ↑ https://mobilegamer.biz/2022s-top-grossing-mobile-games-honor-of-kings-pubg-mobile-genshin-impact-and-more/
- ↑ 18.0 18.1 18.2 18.3 2023 Mobile Gaming Index. Uswitch (November 24, 2023).
- ↑ "Pokémon Go generated revenues of $950 million in 2016". VentureBeat. January 17, 2017. https://venturebeat.com/2017/01/17/pokemon-go-generated-revenues-of-950-million-in-2016/.
- ↑ 2017 Year in Review: Digital Games and Interactive Media. SuperData Research (January 25, 2018).
- ↑ Market Brief – 2018 Digital Games & Interactive Entertainment Industry Year In Review. SuperData Research. Nielsen Media Research.
- ↑ 2019 Year In Review: Digital Games and Interactive Media. SuperData Research. Nielsen Media Research (2 January 2020).
- ↑ 23.0 23.1 23.2 Games and interactive media earnings rose 12% to $139.9B in 2020. SuperData Research. Nielsen Company (6 January 2021).
- ↑ "Monster Strike and Puzzle & Dragons have grossed more than $7 billion each". Pocket Gamer. October 24, 2018. https://www.pocketgamer.biz/asia/news/69335/monster-strike-puzzle-and-dragons-gross-7bn-usd-each/.
- ↑ 25.0 25.1 ""ファミ通モバイルゲーム白書2020"最新市場動向が発表。国内年間課金売上トップは『FGO』。もっとも遊ばれたのは『ポケモンGO』" (in ja). Famitsu (Kadokawa Game Linkage (Kadokawa Group)). 29 January 2021. https://www.famitsu.com/news/202001/29191590.html.
- ↑ "2019年世界モバイルゲーム市場は7兆1840億円に! 国内年間課金売上トップは「Fate/Grand Order」~『ファミ通モバイルゲーム白書2020』~" (in ja). PR Times (Kadokawa Game Linkage (Kadokawa Group)). 29 January 2020. https://prtimes.jp/main/html/rd/p/000006749.000007006.html.
- ↑ パズル&ドラゴンズ(パズドラ) (ja). AppMedia.
- ↑ Historical currency converter with official exchange rates (24,156.02 JPY to USD). fxtop.com (31 December 2020).
- ↑ Tsuji, Hideyuki (September 2023). "8周年を迎えたFGOが2023年8月に世界累計収益70億ドルを達成、週当たり10時間以上のユーザーも5%以上 [FGO, which celebrated its 8th anniversary, achieved cumulative global revenue of $7 billion in August 2023, and more than 5% of users spend more than 10 hours per week]" (in Japanese). Sensor Tower. https://sensortower.com/ja/blog/fgo-8th-anniversary.
- ↑ 30.0 30.1 Orr, Aaron (October 7, 2022). "Top 10 highest-grossing mobile games of all time". Pocket Gamer. Archived from the original on 2022-10-22. https://web.archive.org/web/20221022231810/www.pocketgamer.biz/feature/77017/top-10-highest-grossing-mobile-games-of-all-time/.
- ↑ Astle, Aaron (7 December 2022). "Genshin Impact makes it to $4 billion revenue as PUBG Mobile reaches $9 billion". Pocket Gamer. https://www.pocketgamer.biz/news/80376/genshin-impact-makes-it-to-4-billion-revenue-as-pubg-mobile-reaches-9-billion/.
- ↑ 32.0 32.1 32.2 Nelson, Randy (January 2024). Genshin Impact Summons $5 Billion in Mobile Consumer Spending Faster Than Any Previous Game. Data.ai. Retrieved on January 30, 2024.
- ↑ Jordan, Jon (November 19, 2019). "Garena's battle royale game Free Fire surpasses $1 billion of lifetime revenue". Pocket Gamer. https://www.pocketgamer.biz/asia/news/72010/garena-battle-royale-free-fire-1-billion-dollars/.
- ↑ Kristianto, Donny (March 26, 2024). Hit Anime One-Punch Man’s Action RPG Leads Breakout Downloads — NBA Infinite Scores Big with All-Star 2024 Launch. Data.ai. Retrieved on 2024-04-21.
- ↑ 35.0 35.1 35.2 Chapple, Craig (March 31, 2021). "Alibaba's Three Kingdoms Tactics Strikes Up $1 Billion and is 2021's No. 5 Grossing App Store Game So Far". Sensor Tower. https://sensortower.com/blog/three-kingdoms-tactics-revenue-1-billion.
- ↑ 36.0 36.1 36.2 36.3 36.4 Nelson, Randy (02-28-2024). Data Gems: Royal Match’s Run to $3B Is Without Equal, Tax Apps Strike Back and the Health & Fitness Category’s Record January. Data.ai. Retrieved on 04-21-2024.
- ↑ Chapple, Craig (July 15, 2020). Clash Royale Crosses $3 Billion in Lifetime Player Spending. Sensor Tower.
- ↑ "Sensor Tower: Candy Crush Soda Saga bubbles up to $2 billion lifetime revenue". VentureBeat. 26 November 2019. https://venturebeat.com/2019/11/26/sensor-tower-candy-crush-soda-saga-bubbles-up-to-2-billion-lifetime-revenue/.
- ↑ 39.0 39.1 Chapple, Craig (April 14, 2021). "Season Pass Success Stories: Lords Mobile Revenue Doubled to $90 Million in January Following Introduction of Kingdom Labors". Sensor Tower. https://sensortower.com/blog/battle-pass-success-stories-2021.
- ↑ 40.00 40.01 40.02 40.03 40.04 40.05 40.06 40.07 40.08 40.09 40.10 40.11 40.12 https://socialpeta.com/blog/what-kind-of-mobile-games-can-generate-more-than-1-billion-in-revenue
- ↑ Hideyuki Tsugi (August 2023). 2023年第2四半期から日本で人気上昇中のロイヤルマッチ、日本収益2,000万ドルを突破、マッチ3ジャンルMAUもトップに. Sensor Tower. Retrieved on 2 October 2023.
- ↑ Tsuji, Hideyoki (November 2023). "日本のモバイルパズルゲーム市場ではツムツムの強さが続き世界累計収益25億ドルを突破、Playrixのゲームも人気拡大". Sensor Tower. https://sensortower.com/ja/blog/mobile-puzzle-games-in-japan.
- ↑ Tsuji, Hideyoshi (November 2022). "累計収益22億ドルを突破したプロスピA、Konamiの国内モバイルゲーム全体収益の約60%にまで成長". Sensor Tower. https://sensortower.com/ja/blog/pbsa-7th-anniversary.
- ↑ https://sensortower.com/ja/blog/knives-out-5th-anniversary
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- ↑ 56.0 56.1 56.2 Brawl Stars Blasts Past $2 Billion Spent by Players Since Launch. Data.ai (19 September 2023). Retrieved on 1 October 2023.
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- ↑ https://sensortower.com/ja/blog/japan-is-the-largest-market-for-geolocation-games$300 million from 2023 + $1.5 billion from the previous source through 2022
- ↑ 61.0 61.1 https://sensortower.com/ko/blog/the-total-revenue-of-Lineage-3-brothers-reached-more-than-7B-worldwide
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- ↑ Tsuji, Hideyoki (December 2023). "アークナイツが直近3ヵ月で最高となる日別収益215万ドルを記録、全体収益からYostarの多ジャンルでの強さが見える". Sensor Tower. https://sensortower.com/ja/blog/arknights-and-yostar-strengths.
- ↑ Star Wars Mobile Games Rise Past $1 Billion in Lifetime Revenue. Sensor Tower (20 December 2019).
- ↑ "Updated: 22 mobile games that have generated more than $1 billion in lifetime sales". Pocket Gamer. December 19, 2019. https://www.pocketgamer.biz/feature/66339/updated-22-mobile-games-that-have-generated-more-than-1-billion-in-lifetime-sales/list/.
- ↑ Updated: 21 mobile games that have generated more than $1 billion in lifetime sales – Mobile Strike. Pocket Gamer (2019-09-23).
- ↑ 67.0 67.1 Chapple, Craig (August 24, 2021). "Gardenscapes Grows Past $3 Billion in Lifetime Player Spending". Sensor Tower. https://sensortower.com/blog/gardenscapes-three-billion-revenue.
- ↑ Takahashi, Dean (22 April 2019). "2 Funplus mobile games have generated more than $1.3 billion in revenue". VentureBeat. https://venturebeat.com/2019/04/22/2-funplus-mobile-games-have-generated-more-than-1-3-billion-in-revenue/.
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- ↑ 71.0 71.1 71.2 71.3 Chapple, Craig (June 2022). Fire Emblem Heroes Hits $1 Billion in Global Player Spending. Sensor Tower.
- ↑ https://sensortower.com/blog/raid-shadow-legends-crosses-one-billion-revenue
- ↑ Introducing Boundless Entertainment, a Scopely Studio! (en-US). Scopely.
- ↑ You, Yena (March 2024). "The Seven Deadly Sins: GRAND CROSS" surpasses $1 billion in cumulative worldwide sales... Netmarble is the only Korean publisher in the top 10 in the global mobile game publisher revenue rankings (Korean). Sensor Tower. Retrieved on 21 April 2024.
- ↑ Chen, Ethan (2019-09-01). Mobile esports games grossed over $15 billion in 2018 (en-US). Daily Esports.
- ↑ 76.0 76.1 76.2 Chapple, Craig (21 April 2021). "Mario Kart Tour Surpasses 200 Million Downloads and $200 Million in Lifetime Revenue". Sensor Tower. https://sensortower.com/blog/mario-kart-tour-200-million-downloads.
- ↑ Chapple, Craig (April 16, 2024). War Robots blasts past $900 million as shooter celebrates 10 years since launch. PocketGamer.biz. Retrieved on 2024-04-16.
- ↑ Mobile dominated digital video game sales in 2017, making more revenue than PC and console combined. Verdict (2018-01-31).
- ↑ Kristianto, Donny (November 17, 2023). data.ai’s mobile gaming pulse for October 2023 highlights the latest releases, rising stars and breakout games around the world.. Data.ai.
- ↑ You, Yena (January 2024). 《승리의 여신: 니케》 전 세계 누적 매출 7억 달성… 새해맞이 이벤트로 출시 이후 5번째로 높은 일매출 기록 (Korean). SensorTower. Retrieved on January 30, 2024.
- ↑ You, Yena (August 2023). 《에픽세븐》 글로벌 매출 6억 5천만 달러 돌파… 중국 출시 후 중국에서만 1100만 달러 이상의 매출 올리며 중국은 매출 비중 1위 국가로 부상 (Korean). Sensor Tower. Retrieved on 1 October 2023.
- ↑ 10周年を迎えたにゃんこ大戦争は2019年以降日本のモバイルRTSで独走、世界収益6億ドルに迫る. Sensor Tower (1 December 2022).
- ↑ You, Yena (September 2023). 《메이플스토리M》, 2016년 출시 후 누적 매출 6억 달러 달성… 중국 시장 진출 35일 만에 5500만 달러 돌파하며 다른 한국산 모바일 게임 앞서 (Korean). Sensor Tower. Retrieved on 1 October 2023.
- ↑ Tsuji, Hideyuki (August 2023). 妖怪ウォッチ10周年でぷにぷにが前年同期比で収益3倍、ダウンロード数8倍の伸びを記録. Retrieved on 1 October 2023.
- ↑ Final Fantasy XV: A New Empire Made $375 Million in 2018. Sensor Tower (11 January 2019).
- ↑ Minecraft just had its best year on mobile with over $110 million in revenue in 2018. OnMSFT.com (2019-02-18).
- ↑ https://www.data.ai/en/insights/market-data/diablo-immortal-500-million/
- ↑ https://technode.com/2024/03/14/whiteout-survival-achieves-500-million-revenue-within-one-year-of-release/
- ↑ https://sensortower.com/ko/blog/Survivor-io-has-exceeded-500-million-in-global-in-app-purchase-revenue
- ↑ https://appmagic.rocks/google-play/yu-gi-oh-duel-links/jp.konami.duellinks
- ↑ 91.0 91.1 Global top-grossing mobile Harry Potter games 2022 (en). Statista.
- ↑ Tsuji, Hideyuki (November 2023). ブルーアーカイブが2023年に大幅成長、前年同期比2倍以上の収益とダウンロード数を世界市場で記録. Sensor Tower. Retrieved on 2023-12-21.
- ↑ Tsuji, Hideyuki (September 2023). 1.5周年を迎えたヘブンバーンズレッド、記念施策が好調でDAUが大きく伸び、ランキングも上昇.
- ↑ "How Angry Birds broke the limits for mobile games". GamesIndustry.biz (Gamer Network). 11 December 2019. https://www.gamesindustry.biz/articles/2019-12-11-how-angry-birds-broke-the-limits-for-mobile-games.
- ↑ Calvin, Alex (April 12, 2019). "Mobile accounts for nearly a third of Black Desert franchise's $1 billion sales". Pocket Gamer. https://www.pocketgamer.biz/asia/news/70463/mobile-accounts-for-a-third-of-black-desert-franchises-1-billion-sales/.
- ↑ You, Yena (August 2023). 《MLB 9이닝스》 시리즈, 누적 매출 2억 5천만 달러 달성… 북미 모바일 스포츠 게임 매출 7위, 모바일 야구 게임 매출 1위 (Korean). Sensor Tower.
- ↑ Global top-grossing mobile Harry Potter games 2022 (en). Statista.
- ↑ Jordan, Jon (March 5, 2020). Five years on, Big Huge Games' DomiNations generates $200 million. Pocket Gamer.
- ↑ 99.0 99.1 Chapple, Craig (September 29, 2020). Candy Crush Friends Saga Hits $200 Million as Franchise Breaks $1 Billion in 2020. Sensor Tower.
- ↑ You, Yena (March 2023). 지난 1월 국내 출시된 《라그나로크X: Next Generation》, 전 세계 누적 매출 2억 달러 이상 달성… 아시아 지역 바이트댄스 포트폴리오에서 가장 수익성이 높은 게임 (Korean). Sensor Tower.
- ↑ Tsuji, Hideyuki (February 2024). 『おねがい社長!』が世界累計収益2億ドルを突破、日本のモバイルシミュレーションゲームで3年連続で収益トップ. Sensor Tower. Retrieved on 2024-04-21.
- ↑ Tsuji, Hideyuki (February 2023). "8周年を迎えたドッカンバトル、高水準の収益をキープし続けてBNEの収益を牽引". Sensor Tower. https://sensortower.com/ja/blog/dokkan-battle-8th-anniversary.
- ↑ リリース1周年を迎えたメメントモリ、18~34歳の若いユーザーの支持が70%以上で日本のモバイルゲーム収益成長量2位を記録 (sensortower.com)
- ↑ Ma, Rui (April 2024). (Report Sharing) "Insights into the U.S. Mobile Gaming Market". Sensor Tower. Retrieved on 21 April 2024.
- ↑ Nelson, Randy (27 March 2019). Tencent's Perfect World Breaks $100 Million on China's App Store in 22 Days, Dethroning Honor of Kings. Sensor Tower.
- ↑ Chan, Julia (20 May 2019). "Top Grossing Apps Worldwide for April 2019". Sensor Tower. https://sensortower.com/blog/top-grossing-apps-worldwide-april-2019.
- ↑ "Candy Crush Players Spent $4.2 Million Per Day Last Year, Pushing the Franchise's 2018 Total Past $1.5 Billion". Sensor Tower. 8 January 2019. https://sensortower.com/blog/candy-crush-revenue-2018.
- ↑ 108.0 108.1 "課金売上トップは『モンスト』、勢いを増す『FGO』――『ファミ通モバイルゲーム白書2018』12月12日発売" (in ja). Famitsu. 2017-12-08. https://www.famitsu.com/news/201712/08147606.html.
- ↑ https://sensortower.com/ja/blog/mahjong-soul-code-geass-collaboration
- ↑ Yeh, Oliver (28 January 2019). "EA Sports Scores More Than $1 Billion from Free-to-Play Titles, Led by Madden". Sensor Tower. https://sensortower.com/blog/ea-sports-mobile-revenue-1-billion.
- ↑ https://sensortower.com/ja/blog/yugioh-master-duel-1st-anniversary
- ↑ "二次元アイドルモバイルゲーム売上分析". Mobile Index (IGAWorks). May 2018. http://www.mobileindex.com/report/Mobile%20Index_2D_Idol_Reprt_jp.pdf.
- ↑ バンドリ! ガールズバンドパーティ! (ja). AppMedia.
- ↑ Historical currency converter with official exchange rates (4,335.45 JPY to USD). fxtop.com (31 December 2020).
- ↑ CMGE Technology Group Limited. HKEX News 196–7, 207. Hong Kong Exchanges and Clearing (HKEX) (October 19, 2019).
- ↑ https://www.pocketgamer.biz/news/82567/mygames-grand-hotel-mania-reaches-four-year-anniversary-and-hits-new-100m-height-in-revenue/
- ↑ https://sensortower.com/ja/blog/bluelockpwc-hit-100-million-dollars-in-total-revenue
- ↑ https://sensortower.com/ja/blog/legend-of-mushroom-off-to-a-good-start-in-japan
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