Legion Raid (2024)

See also: Abyss Dungeon, Abyss Raid, Procyon's Protection, Arcturus's Touch.

Legion Raids are endgame PvE content in Lost Ark. In it, you face off against the full might of the Demon Legion Commanders and their forces.

Contents

  • 1 Gameplay
    • 1.1 Inferno difficulty
    • 1.2 Thaemine the First
    • 1.3 Extreme Mode
    • 1.4 Practice Mode
    • 1.5 Sidereals
  • 2 Gold rewards
  • 3 Patch History

Gameplay[ | ]

  • There are one (Kakul-Saydon) or two (Valtan / Vykas / Brelshaza / Akkan / Thaemine) teams of 4 players each.
  • There are no revives possible during the fight.
  • The boss' health bar is visible.
  • Each gate has its own rewards and chest and can be completed independently with a different group, though a player cannot enter a gate until all previous gates are completed.
    • Chests can be claimed, until the next weekly reset, outside of the Legion Raid in the respective UI.
    • After 6 characters have looted gold rewards, the other characters can choose to claim the 'View More Rewards' in the UI of the cleared raids for free. Legion Raid free 'View More Rewards' is restricted to 3 times per character.
  • Each character can clear each legion raid once per week. The normal and hard modes for the same gate on the same Raid share the same weekly lock down per character.
  • Currently, all Legion Raids do not have a maximum item level for gold.
  • Each character can choose to receive or not to receive gold rewards before entering a raid. Even if they decide not to claim the gold rewards, the other rewards (such as honing materials and Legion Raid Gear crafting materials) can still be earned.
  • Legion Raids are considered as "end-game content". Each character can earn gold rewards from 3 end-game content per week. This limit is shared with "end-game content" Abyss Dungeons.
  • Brelshaza Gate 0 can be skipped by the raid leader, teleporting the group directly from Astalgia's Door to Nightmare Shadow.

Inferno difficulty[ | ]

  • "Scale of Balance" is applied, and the raid requires use of the Book of Coordination, so everyone's gear is normalized against the level of your Legion Commander opponent.
  • The gate progression system is not active, all gates have to be completed in one sitting.
  • Inferno mode does not count against the weekly attempt limit for Legion Raids. A player can play on Normal/Hard and Inferno in the same week, and try Inferno as many times as they'd like.
  • Previously removed gates (namely Vykas Gate 1) are still present in Inferno mode.
    • Brelshaza inferno only contains both end gates (previously Gate 5 and 6).
  • Inferno rewards: titles, achievements, Stronghold structures. An in-game vendor is available for players to access a variety of prestigious rewards, earned after various numbers of clears.
    • The deathless clear title is granted for clearing all gates of the raid without anyone in the raid dying.
InfernoItem levelClear titleDeathless title
Valtan1445Demon Beast SlayerDemon's Roar
Vykas1460Covetous SlayerAddicted to Delight
Kakul-Saydon1475Mayhem SlayerMayhem Shadow
Brelshaza1560Phantom SlayerPhantom Monarch

Thaemine the First[ | ]

  • The First is a special difficulty for Thaemine. It started on April 20th, 2024 (10 AM PT / 5 PM UTC).[1]
  • It features 2 gates (Gate 3 and 4 in Hard mode) in their original unnerfed difficulty.
  • To enter The First players must clear Thaemine Hard Gate 4 beforehand and be at item 1630 or above.
  • Each roster can enter the raid once every 2 weeks, with gate progress bound to the character that cleared the first gate. Remaining gates can be progressed only on the difficulty level that was cleared.
  • When a Gate has been cleared, players can reset the progress by using the 'Gate Reset' feature. When a Gate is reset, all progress on Gate 1 is reset and the player can either select a different difficulty and try the raid again, or players can enter the raid with a different character.
  • Rewards are granted after clearing the two gates.
RaidItem levelClear rewards
Thaemine - The First1630

Extreme Mode[ | ]

  • The Extreme version of a Legion Raid has the same mechanics as Inferno difficulty but without the normalized gear.
  • Players can enter through the Legion Raid entry UI by clicking the 'Extreme' button, and the corresponding Party Finder sections have been added to the UI.
  • Each roster can enter the raid once every 2 weeks, with gate progress bound to the character that cleared the first gate. Remaining gates can be progressed only on the difficulty level that was cleared.
  • When a Gate has been cleared, players can reset the progress by using the 'Gate Reset' feature. When a Gate is reset, all progress on Gate 1 is reset and the player can either select a different difficulty and try the raid again, or players can enter the raid with a different character.
  • First-time-clear rewards are given upon clearing all gates, along with rewards on each clear or reclear. Gold can be obtained regardless of the character being designated to earn Gold or not upon clearing. Reward opportunity resets every 2 weeks.
  • Extreme Valtan is available on the following weeks:
    • February 7th, 2024 (after maintenance) - February 21st, 2024 (before maintenance)
    • February 21st, 2024 (after maintenance) - March 6th, 2024 (before maintenance)
    • March 6th, 2024 (after maintenance) - March 20th, 2024 (before maintenance)
RaidItem levelFirst clear rewardsClear/Reclear rewards
Extreme Valtan - Normal1580
  • Legion Raid (4)Valtan Card
  • Legion Raid (5)Legendary Card Pack III
  • 5 Legion Raid (6)Menelik's Tome
  • 1 Legion Raid (7)Wishful Amulet
  • 3,000,000 Legion Raid (8) Silver
  • 6,500 Legion Raid (9) Gold
  • 3,000 Legion Raid (10)Refined Obliteration Stone (Bound)
  • 6,000 Legion Raid (11)Refined Protection Stone (Bound)
  • 45,000 Legion Raid (12)Honor Shard
  • 150 Legion Raid (13)Radiant Honor Leapstone (Bound)
Extreme Valtan - Hard1620
  • Legion Raid (14)Valtan Card
  • Legion Raid (15)Legendary Card Pack III
  • 5 Legion Raid (16)Menelik's Tome
  • 1 Legion Raid (17)Wishful Amulet
  • 3,000,000 Legion Raid (18) Silver
  • 15,000 Legion Raid (19) Gold
  • 5,000 Legion Raid (20)Refined Obliteration Stone (Bound)
  • 10,000 Legion Raid (21)Refined Protection Stone (Bound)
  • 75,000 Legion Raid (22)Honor Shard
  • 250 Legion Raid (23)Radiant Honor Leapstone (Bound)

Practice Mode[ | ]

  • Kakul-Saydon, Brelshaza, and Akkan feature a practice/special mode, an easier version of the raid where players can practice the mechanics of the raid.
  • Practice and Normal/Hard Modes share a weekly lockout per character. A character that clears Practice Mode first will not be able to do Normal/Hard Mode that week. Each Practice Mode can be done once per roster per week.
  • Once a player has completed Normal/Hard Mode in a given week they can no longer clear Pratice Mode that week on any character.
  • Doing Normal/Hard Mode first will grant the rewards that would have been obtained in Pratice Mode, in addition to all of the Normal/Hard Mode rewards.
RaidPractice ModeItem levelRewards
Midnight Circus - Kakul-SaydonReharsal1385Legion Raid (24)Mayhem Mark
Phantom Astalgia - Brelshaza
(gates 1 to 3 only)
Déjà Vu1430Legion Raid (25)Phantom Mark
Corrupt Lord's Pandemonium - AkkanEpidemic1500Legion Raid (26)Mark of Plague

Sidereals[ | ]

  • Each Legion Raid has a set of 3 sidereal abilities that are used to help the players during the fight.
  • These can only be used by the raid leader and when the sidereal bar is full. The default shortcut is Ctrl+Z, Ctrl+X, or Ctrl+C for Sidereal 1, 2, or 3 respectively. The bar fills up when meeting certain conditions during boss battles and passively over time.
  • These sidereal abilities need to be aimed.
RaidSiderealEffect
ValtanThirain -
Completed Vanquisher
Thirain awakens the Vanquisher and smashes it with the power of light to create a massively damaging explosion. It has a powerful Weak Point ability with the holy powers of the Vanquisher.
Wei -
Awakened Dochul
Wei summons Dochul who is sealed inside to launch a powerful attack 3 times. Awakened Dochul inflicts massive Stagger damage whenever he attacks.
Balthorr -
Arcturus's Breath
Balthorr strikes the anvil with the Earthen Strength. When he strikes the anvil, all squad members within 14 meters of the anvil are enhanced for a certain duration. The enchanted armor grants Push immunity, reduces the damage taken from the foes, and blocks some of the powerful skills of the Legion Commander.
RaidSiderealEffect
VykasNineveh -
Divine Punishment Perkunas
Nineveh feeds arrows to Perkunas to precisely attack your foe's weak spots and inflict powerful damage. Partially remove buffs used by the Commander on hit.
Wei -
Awakened Dochul
Wei summons Dochul who is sealed inside to launch a powerful attack 3 times. Awakened Dochul inflicts massive Stagger damage whenever he attacks.
Inanna -
Elzowin's Grace
Inanna uses magick to create a 14-meter protective zone. While under the protection effect, become immune to push, certain amounts of damage are absorbed, and Encroachment decreases constantly. The moment the protective zone is disabled, targets within the area recovers HP according to max HP.
RaidSiderealEffect
Kakul-SaydonNineveh -
Divine Punishment Perkunas
Nineveh feeds arrows to Perkunas to precisely attack your foe's weak spots and inflict powerful damage.
Wei -
Awakened Dochul
Wei summons Dochul who is sealed inside to launch a powerful attack 3 times. Awakened Dochul inflicts massive Stagger damage whenever he attacks.
Inanna -
Elzowin's Grace
Inanna uses magick to create a 14-meter protective zone. While under the protection effect, become immune to push, certain amounts of damage are absorbed, and Mayhem decreases constantly. While the protection effect lasts, blocks some powerful skills from the commander, and if the commander is within the protective zone, purifies the "Absorbed Energy". The moment the protective zone is disabled, targets within the area recovers HP according to max HP.
RaidGateSiderealEffect
BrelshazaGate 1Thirain -
Completed Vanquisher
Thirain awakens the Vanquisher and smashes it with the power of light to create a massively damaging explosion. It has a powerful Weak Point ability with the holy powers of the Vanquisher.
Azena -
Spear of Creation
Azena uses magick to summon a spear from the beginning of creation to attack all foes within the same area. Azena alternates fire, water, and earth attributes to deal great damage to the boss, and for other foes, summons random attribute spears to deal damage.
Balthorr -
Arcturus's Breath
Balthorr strikes the anvil with the Earthen Strength. When he strikes the anvil, all squad members within 14 meters of the anvil are enhanced for a certain duration. The enchanted armor grants Push immunity, reduces the damage taken from the foes, and blocks some of the powerful skills of the Legion Commander.
Gate 2-3Nineveh -
Divine Punishment Perkunas
Nineveh feeds arrows to Perkunas to precisely attack your foe's weak spots and inflict powerful damage.
Wei -
Awakened Dochul
Wei summons Dochul who is sealed inside to launch a powerful attack 3 times. Awakened Dochul inflicts massive Stagger damage whenever he attacks.
Inanna -
Elzowin's Grace
Inanna uses magick to create a 14-meter protective zone. While under the protection effect, become immune to push, certain amounts of damage are absorbed, and blocks some powerful skills. The moment the protective zone is disabled, targets within the area recovers HP according to max HP.
Gate 4Azena -
Spear of Creation
Azena uses magick to summon a spear from the beginning of creation to attack foes. Azena summons intense fire, water, and earth spears to attack, and summons a giant primal spear to inflict powerful damage in the end.
Shandi -
Time Distorsion
Shandi uses Illusion Magick to distort spacetime for a set duration. Shandi grants buffs to raid members in the battle area and debuffs to foes. Raid members have their skill cooldown reset, increased attack and move speed, greatly increased MP recovery, and greatly decreased cooldown duration. All actions including attacks become greatly slower for foes.
Inanna -
Elzowin's Grace
Inanna uses magick to create a 14-meter protective zone. While under the protection effect, become immune to push, certain amounts of damage are absorbed, and blocks some powerful skills. The moment the protective zone is disabled, targets within the area recovers HP according to max HP.
RaidSiderealEffect
AkkanThirain -
Completed Vanquisher
Thirain awakens the Vanquisher and smashes it with the power of light to create a massively damaging explosion. It has a powerful Weak Point ability with the holy powers of the Vanquisher.
Wei -
Awakened Dochul
Wei summons Dochul who is sealed inside to launch a powerful attack 3 times. Awakened Dochul inflicts massive Stagger damage whenever he attacks.
Inanna -
Elzowin's Grace
Inanna uses magick to purify and protect raid members in the battle area from several debuffs for a set duration and to create a 14-meter protective zone. While under the protection effect, become immune to push, absorb certain amounts of damage, and Plague gauge decreases constantly. The moment the protective zone is disabled, targets within the area recovers HP according to max HP.
RaidGateSiderealEffect
ThaemineGate 1Thirain -
Completed Vanquisher
Thirain awakens the Vanquisher and smashes it with the power of light to create a massively damaging explosion. It has a powerful Weak Point ability with the holy powers of the Vanquisher.
Wei -
Awakened Dochul
Wei summons Dochul who is sealed inside to launch a powerful attack 3 times. Awakened Dochul inflicts massive Stagger damage whenever he attacks.
Balthorr -
Arcturus's Breath
Balthorr strikes the anvil with the Earthen Strength. When he strikes the anvil, all squad members within 14 meters of the anvil are enhanced for a certain duration. The enchanted armor grants Push immunity, reduces the damage taken from foes.
Gate 2Thirain -
Completed Vanquisher
Thirain awakens the Vanquisher and smashes it with the power of light to create a massively damaging explosion. It has a powerful Weak Point ability with the holy powers of the Vanquisher.
Azena -
Spear of Creation
Azena uses magick to summon a spear from the beginning of creation to attack all foes within the same area. Azena alternates fire, water, and earth attributes to deal great damage to the boss, and for other foes, summons random attribute spears to deal damage.
Inanna -
Elzowin's Grace
Inanna uses magick to create a 14-meter protective zone. While under the protection effect, become immune to push, certain amounts of damage are absorbed. Some debuffs are removed, and temporary immunity is granted to those debuffs. The moment the protective zone is disabled, targets within the area recovers HP according to max HP.
Gate 3Nineveh -
Divine Punishment Perkunas
Nineveh feeds arrows to Perkunas to precisely attack your foe's weak spots and inflict powerful damage.
Wei -
Awakened Dochul
Wei summons Dochul who is sealed inside to launch a powerful attack 3 times. Awakened Dochul inflicts massive Stagger damage whenever he attacks.
Inanna -
Elzowin's Grace
Inanna uses magick to create a 14-meter protective zone. While under the protection effect, become immune to push, certain amounts of damage are absorbed. Some debuffs are removed, and temporary immunity is granted to those debuffs. The moment the protective zone is disabled, targets within the area recovers HP according to max HP.
Gate 4 (Hard)Thirain -
Completed Vanquisher
Thirain awakens the Vanquisher and smashes it with the power of light to create a massively damaging explosion. It has a powerful Weak Point ability with the holy powers of the Vanquisher.
Azena -
Spear of Creation
Azena uses magick to summon a spear from the beginning of creation to attack all foes within the same area. Azena alternates fire, water, and earth attributes to deal great damage to the boss, and for other foes, summons random attribute spears to deal damage.
Shandi -
Time Distorsion
Shandi uses Illusion Magick to distort spacetime for a set duration. Shandi grants buffs to raid members in the battle area and debuffs to foes. Raid members have their skill cooldown reset, increased attack and move speed, greatly increased MP recovery, and greatly decreased cooldown duration. All actions including attacks become greatly slower for foes.

Gold rewards[ | ]

  • Brelshaza gate 4 can be completed once every 2 weeks.
    • Brelshaza Hard gate 4 is unlocked upon clearing Hard gate 3.
  • Thaemine gate 4 can be completed once every 2 weeks.
    • Thaemine Hard gate 4 is unlocked upon clearing Hard gate 3 at least once.
RaidDifficultyMin ilvlGateGold rewardChest cost
ValtanNormal1415Gate 1500 Legion Raid (27)300 Legion Raid (28)
Gate 2700 Legion Raid (29)400 Legion Raid (30)
All gates1200 Legion Raid (31)700 Legion Raid (32)
Hard1445Gate 1700 Legion Raid (33)450 Legion Raid (34)
Gate 21100 Legion Raid (35)600 Legion Raid (36)
All gates1800 Legion Raid (37)1050 Legion Raid (38)
VykasNormal1430Gate 1600 Legion Raid (39)300 Legion Raid (40)
Gate 21000 Legion Raid (41)450 Legion Raid (42)
All gates1600 Legion Raid (43)750 Legion Raid (44)
Hard1460Gate 1900 Legion Raid (45)500 Legion Raid (46)
Gate 21500 Legion Raid (47)650 Legion Raid (48)
All gates2400 Legion Raid (49)1150 Legion Raid (50)
Kakul-SaydonNormal1475Gate 1600 Legion Raid (51)300 Legion Raid (52)
Gate 2900 Legion Raid (53)500 Legion Raid (54)
Gate 31500 Legion Raid (55)700 Legion Raid (56)
All gates3000 Legion Raid (57)1500 Legion Raid (58)
BrelshazaNormal1490Gate 12000 Legion Raid (59)400 Legion Raid (60)
Gate 22500 Legion Raid (61)600 Legion Raid (62)
1500Gate 31500 Legion Raid (63)800 Legion Raid (64)
1520Gate 42500 Legion Raid (65)1500 Legion Raid (66)
All gates8500 Legion Raid (67)3300 Legion Raid (68)
Hard1540Gate 12500 Legion Raid (69)700 Legion Raid (70)
Gate 23000 Legion Raid (71)900 Legion Raid (72)
1550Gate 32000 Legion Raid (73)1100 Legion Raid (74)
1560Gate 43000 Legion Raid (75)1800 Legion Raid (76)
All gates10500 Legion Raid (77)4500 Legion Raid (78)
AkkanNormal1580Gate 11500 Legion Raid (79)900 Legion Raid (80)
Gate 22000 Legion Raid (81)1100 Legion Raid (82)
Gate 34000 Legion Raid (83)1500 Legion Raid (84)
All gates7500 Legion Raid (85)3500 Legion Raid (86)
Hard1600Gate 11750 Legion Raid (87)1200 Legion Raid (88)
Gate 22500 Legion Raid (89)1400 Legion Raid (90)
Gate 35750 Legion Raid (91)1900 Legion Raid (92)
All gates10000 Legion Raid (93)4500 Legion Raid (94)
ThaemineNormal1610Gate 13500 Legion Raid (95)1500 Legion Raid (96)
Gate 24000 Legion Raid (97)1800 Legion Raid (98)
Gate 35500 Legion Raid (99)2500 Legion Raid (100)
All gates13000 Legion Raid (101)5800 Legion Raid (102)
Hard1630Gate 15000 Legion Raid (103)2000 Legion Raid (104)
Gate 26000 Legion Raid (105)2400 Legion Raid (106)
Gate 39000 Legion Raid (107)2800 Legion Raid (108)
Gate 421000 Legion Raid (109)3600 Legion Raid (110)
All gates41000 Legion Raid (111)10800 Legion Raid (112)

Patch History[ | ]

Darkness Unleashed
  • Thaemine added.
    • Normal: 1610 item level, 3 gates.
    • Hard: 1630 item level, 4 gates.
    • "The First": 1630 item level, 2 gates, one time reward, starts on April 20th, 2024.
  • Kakul-Saydon
    • Gate 1 Gold Reward reduced from 1000 to 600.
    • Gate 1 View Extra Reward Price reduced from 800 to 300.
    • Gate 2 Gold Reward reduced from 1000 to 900.
    • Gate 2 View Extra Reward Price reduced from 1000 to 500.
    • Gate 3 Gold Rewardreduced from 2500 to 1500.
    • Gate 3 View Extra Reward Price reduced from 1300 to 700.
2 Extreme
  • Extreme Valtan added.
    • Normal: 1580.
    • Hard: 1620.
Fire Up the New Year
  • Brelshaza inferno (1560) mode added.
  • Brelshaza Normal
    • Gate 2 gold reward increased from 2000 to 2500.
    • Gate 3 gold reward reduced from 2000 to 1500.
  • Brelshaza Hard
    • Gate 2 gold reward increased from 2500 to 3000.
    • Gate 3 gold reward reduced from 2500 to 2000.
Soul Harvest
  • Brelshaza Normal
    • Gate 2 gold reward reduced from 2500 to 2000.
    • Gate 3 gold reward increased from 1500 to 2000.
  • Brelshaza Hard
    • Gate 2 gold reward reduced from 3000 to 2500.
    • Gate 3 gold reward increased from 2000 to 2500.
Jump to the Endgame
  • Vykas
    • Gate 1 has been removed from Normal and Hard mode.
    • In Gate 2 (formerly G3) some patterns have been removed based on Vykas's reduced HP.
    • Vykas Normal Gold
      • Gate 1 / 2: 600 / 1000 gold, chest cost: 300 / 450 gold.
      • Previously: Gate 1 / 2 / 3: 400 / 500 / 700 gold, chest cost: 200 / 250 / 400 gold.
    • Vykas Hard Gold
      • Gate 1 / 2: 900 / 1500 gold, chest cost: 500 / 650 gold.
      • Previously: Gate 1 / 2 / 3: 600 / 700 / 1100 gold, chest cost: 300 / 300 / 600 gold.
  • Brelshaza
    • Gates 2 and 5 have been removed from Normal and Hard mode.
    • Practice mode is now only gate 1 to 3, instead of gate 1 to 4.
    • Several nerfs to gate 1, 2 and 4.
    • Brelshaza Normal
      • Gate 1 / 2 / 3 / 4: 2000 / 2500 / 1500 / 2500 gold, chest cost: 400 / 600 / 800 / 1500 gold.
      • Previously: Gate 1 / 2 / 3 / 4 / 5 / 6: 2000 / 2500 / 700 / 800 / 1000 / 1500 gold, chest cost: 400 / 600 / 700 / 800 / 900 / 1100 gold.
      • Entry item level changed:
        • Gate 1 / 2 / 3 / 4: 1490 / 1490 / 1500 / 1520.
        • Previously: Gate 1 / 2 / 3 / 4 / 5 / 6: 1490 / 1490 / 1500 / 1500 / 1520 / 1520.
    • Brelshaza Hard
      • Gate 1 / 2 / 3 / 4: 2500 / 3000 / 2000 / 3000 gold, chest cost: 700 / 900 / 1100 / 1800 gold.
      • Previously: Gate 1 / 2 / 3 / 4 / 5 / 6: 2500 / 3000 / 900 / 1100 / 1200 / 1800 gold, chest cost: 700 / 800 / 900 / 1100 / 1100 / 1400 gold.
      • Entry item level changed:
        • Gate 1 / 2 / 3 / 4: 1540 / 1540 / 1550 / 1560.
        • Previously: Gate 1 / 2 / 3 / 4 / 5 / 6: 1540 / 1540 / 1550 / 1550 / 1560 / 1560.
  • Akkan Normal
    • Gate 3 gold reward increased from 3000 to 4000.
Wield the Storm
  • Akkan added, has 3 gates.
    • Normal: 1580.
    • Hard: 1600.
    • Corrupt Lord's Pandemonium Epidemic: 1500.
  • Valtan (Hard)
    • Gate 1
      • Gold reward unchanged at 700.
      • Chest cost reduced from 600 to 450.
    • Gate 2
      • Gold reward reduced from 2300 to 1100.
      • Chest cost reduced from 900 to 600.
  • Vykas (Hard)
    • Gate 1
      • Gold reward reduced from 1000 to 600.
      • Chest cost reduced from 700 to 300.
    • Gate 2
      • Gold reward reduced from 1000 to 700.
      • Chest cost reduced from 900 to 300.
    • Gate 3
      • Gold reward reduced from 2500 to 1100.
      • Chest cost reduced from 1200 to 600.
Elgacia Epilogue
  • Kakul-Saydon inferno (1475) mode added.
  • Brelshaza Normal now gives Legion Raid (113)Phantom Intention instead of Legion Raid (114)Phantom Horn.
Slay Your Way to Elgacia
  • Weekly entry limit removed.
  • Can choose to receive or not to receive gold rewards before entering a raid. Even if you decide not to claim the gold rewards, the other rewards (such as honing materials and Legion Raid Gear crafting materials) can still be earned.
  • Each character can earn gold rewards for 3 times per week (up to 6 characters).
  • View More Rewards:
    • After 6 characters have looted gold rewards, the other characters can choose to claim the 'View More Rewards' in the UI of the cleared raids for free.
    • Legion Raid free 'View More Rewards' is restricted to 3 times per character.
  • Various changes to simplifies the fight of Valtan Normal/Hard, Vykas Normal/Hard, and Kakul-Saydon Reharsal/Normal.
The Art of War 2
  • Brelshaza hard mode added.
    • G1-2: 1540
    • G3-4: 1550
    • G5-6: 1560
  • Brelshaza Gate 0 skip added.
The Art of War
  • Valtan (Normal)
    • Gate 1
      • Gold reward reduced from 800 to 500.
      • Chest cost reduced from 500 to 300.
    • Gate 2
      • Gold reward reduced from 2500 to 700.
      • Chest cost reduced from 800 to 400.
  • Vykas (Normal)
    • Gate 1
      • Gold reward reduced from 500 to 400.
      • Chest cost reduced from 400 to 200.
    • Gate 2
      • Gold reward reduced from 600 to 500.
      • Chest cost reduced from 600 to 250.
    • Gate 3
      • Gold reward reduced from 2200 to 700.
      • Chest cost reduced from 800 to 400.
  • Valtan (Hard)
    • Gate 1
      • Gold reward reduced from 1000 to 700.
      • Chest cost reduced from 900 to 600.
    • Gate 2
      • Gold reward reduced from 3500 to 2300.
      • Chest cost reduced from 1200 to 900.
  • Can now 'View Extra Reward' in the entrance UI for Legion Raids.
    • 'View Reward' can only be used in major cities, field, stronghold, opens seas, and regular islands.
    • Can be used until the weekly content reset.
Wreck the Halls
  • Brelshaza normal mode added.
    • G1-2: 1490
    • G3-4: 1500
    • G5-6: 1520
    • Phantom Astalgia - Déjà Vu: 1430
  • Procyon's Protection now also applies to Kakul-Saydon (Normal and Reharsal).
Feast with Friends
  • New: "Procyon's Protection". Legion Raid buff that increases damage dealt to monsters by 10% and reduces damage received by 20%.
  • Players who have cleared the corresponding Legion Raid 10 times or less (per Roster) will get Procyon's Protection. Once a player has cleared all gates 11 times or more, information regarding Procyon's Protection will disappear from the Legion Raid entry UI, and the buff will be removed. Procyon's Protection buff is available up to Vykas Hard mode. Players benefiting from the Mokoko Challenge buff will not have Procyon's Protection.
Mystics and Mayhem
  • Vykas inferno (1460) mode added.
Rage with the Machinist
  • Kakul-Saydon normal (1475) mode added.
    • Midnight Circus - Reharsal: 1385
Spells in Spades
  • Valtan inferno (1445) mode added.
Wrath of the Covetous Legion
  • Vykas normal (1430) and hard (1460) mode added.
Destined for Destruction
  • Valtan normal (1415) and hard (1445) mode added.

Community content is available under CC BY-NC-SA unless otherwise noted.

Legion Raid (2024)

FAQs

Can I solo Legion raids now? ›

At 60 you're fairly able to solo Legion raids and below (keep in mind most of the old content raids are tuned to Lv. 30 now so you're unlikely to solo them until at leas 40). BFA raids in general aren't soloable even at 70 because of mechanical reasons..

Can you solo a raid in WoW? ›

Legacy raids are those from past expansions, and they can often be soloed thanks to the raised level caps. Between achievements, titles, mounts, and some truly jaw-dropping spectacles, there are plenty of reasons to revisit these classics.

How many Legion raids can you do a week? ›

daily/weekly limit? Abyss Dungeons and Legion Raids can ONLY be done ONCE per week per character. Also only 6 characters can earn GOLD rewards from the dungeons.

How long do Legion raids take? ›

A typical World of Warcraft raid can take 3-4 hours once the group is able to complete it, and can take much more time over many sessions to get to that point. Basically, that it can take up as much of one's time as permitted.

Can I solo Legion dungeons at 50? ›

General Recommended Solo Level/Item level for all dungeons: level 50+ with item level 70.

Can you still do Legion Mythic+? ›

In an interview with MrGM a couple of weeks ago, Game Director Ion Hazzikostas revealed that Legion Mythic+ Timewalking won't be returning starting in 10.0. Will Legion Timewalking still exist with [returning dungeons to the Mythic+ rotation]? No, it won't once we get to 10.0.

How much gold is from Valtan normal? ›

Gold rewards
RaidDifficultyGold reward
ValtanNormal1200
Hard700
1100
1800
38 more rows

How many Legion raids can you do lost ark? ›

Each character can face up to three different Legion Commanders each week - meaning your characters can fight both Valtan and Vykas in the same week. However, Normal and Hard difficulties for the same Legion Raid share a weekly lockout, so you can only attempt one difficulty (per commander) per week.

How many free raids can you do a day? ›

You can collect up to one free Raid Pass per day by spinning a Photo Disc at a Gym; Remote Raid Passes and Premium Battle Passes must be purchased from the shop or acquired by completing research tasks. Please note you cannot have more than 1 Raid Pass or 3 Remote Raid Passes in your inventory at a time.

What is the final raid of Legion? ›

Antorus, the Burning Throne

The final raid of Legion, Argus' world soul itself awaited at the end, and while it ended up being a little short for the ending of an expansion, it at least had an impressive final cinematic. Argus survived 8 days and took 320 wipes to unmake.

What is the last raid tier in Legion? ›

Antorus, The Burning Throne is Legion's fifth raid (Tier 21). Glory of the Argus Raider has ten required achievements, and rewards a mount, Antoran Gloomhound. Seat of the Pantheon (Killing the last two bosses) is required for Paragon of Argus ( title achievement).

What is the first raid in Legion? ›

The Emerald Nightmare is Legion's first raid, opening on September 20th. There are seven boss encounters, which we have strategy guides covering all difficulties: Nythendra, Elerethe Renferal, Ursoc, Il'gynoth, Dragons of Nightmare, Cenarius, Xavius. The Emerald Nightmare is a partially non-linear raid.

Are Legion dungeons soloable? ›

Legion is already soloable on mythic by every class.

Are BFA raids soloable yet? ›

7 - All BFA Raids Now Soloable. With Patch 10.2. 7, Blizzard did some tweaking to Battle for Azeroth raids, making most encounters easier to solo on Mythic.

Is glory of Legion hero soloable? ›

Glory of the Legion Hero and how to do it solo! Blizzard relatively recently changed the achievement to be soloable, but it will still take more than a reset as certain bosses are not always available.

Can you solo raid Valhalla? ›

My biggest problem with the game is that you can't solo raids. For mega and tier 5 raids, you often need a large group to win which completely discourages team building.

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