Hop-Up (2024)

Hop-Up (1)

Hop-Up attachments are special weapon attachments that greatly impact the weapon's performance. One Hop-Up attachment can be equipped for each available Hop-Up slot the weapon has. Weapons usually only have one Hop-Up slot available, except for the Bocek Compound Bow, which has two. The available hop-ups change every season.

Contents

  • 1 Available Hop-Ups
  • 2 List of formerly available Hop-Ups
  • 3 List of Hop-Ups
    • 3.1 Anvil Receiver
    • 3.2 Boosted Loader
    • 3.3 Deadeye's Tempo
    • 3.4 Disruptor Rounds
    • 3.5 Double Tap Trigger
    • 3.6 Dual Shell
    • 3.7 Hammerpoint Rounds
    • 3.8 Kinetic Feeder
    • 3.9 Precision Choke
    • 3.10 Quickdraw Holster
    • 3.11 Selectfire Receiver
    • 3.12 Shatter Caps
    • 3.13 Skullpiercer Rifling
    • 3.14 Turbocharger
  • 4 Special Hop-Ups
    • 4.1 Graffiti Mod
    • 4.2 Splatter Rounds
  • 5 History
  • 6 Trivia

Available Hop-Ups[ | ]

  • Hop-Up (2) Season 21
  • Hop-Up (3)

    Disruptor Rounds

  • Hop-Up (4)

    Hammerpoint Rounds

  • Hop-Up (5)

    Boosted Loader

  • Hop-Up (6)

    Turbocharger

List of formerly available Hop-Ups[ | ]

  • Main

  • Mobile

SeasonHop-Ups
Hop-Up (7)
Season 19
Hop-Up (12)
Season 18
Hop-Up (18)
Season 17
Hop-Up (23)
Season 16
Hop-Up (28)
Season 15
Hop-Up (33)
Season 14
Hop-Up (40)
Season 13
Hop-Up (47)
Season 12
Hop-Up (55)
Season 11
Hop-Up (61)
Season 10
Hop-Up (66)
Season 9
Hop-Up (72)
Season 8
Hop-Up (77)
Season 7
Hop-Up (83)
Season 6
Hop-Up (89)
Season 5
Hop-Up (95)
Season 4
Hop-Up (101)
Season 3
Hop-Up (108)
Season 2
Hop-Up (115)
Season 1

List of Hop-Ups[ | ]

Hop-Up (134) This section presents the content as it appears in Apex Legends. The functionality in Apex Legends Mobile may differ.

Anvil Receiver[ | ]

Hop-Up (135)Anvil Receiver
StatusUnavailable
WeaponsR-301 Carbine, VK-47 Flatline
DescriptionIncreases semi-auto damage, but the single fire uses 2 ammo per shot and the rate of fire is reduced.
  • Info

  • Availability

Boosted Loader[ | ]

Hop-Up (141)Boosted Loader
StatusAvailable
WeaponsHemlok Burst AR (unavailable), Wingman, Triple Take
DescriptionReloading while near empty will speed up reloading and overload the next magazine.
  • Info

  • Availability

  • Can be triggered when there are 2/2/3/3 or less bullets remaining in the magazine for Wingman and 5/7/8/9 or less bullets remaining for Hemlok.
  • Successful reload overloads the magazine by 2 bullets for Wingman and 6 bullets for Hemlok. This amount is unaffected by the level of the magazine or how many bullets were remaining upon reload.
  • Reload time reduction is 31% for the Hemlok (from 2.4s to 1.75s) and 40% for Wingman (from 2.1s to 1.4s).

Deadeye's Tempo[ | ]

Hop-Up (145)Deadeye's Tempo
StatusIntegrated
WeaponsBocek Compound Bow, Sentinel
DescriptionFiring at the perfect moment increases fire rate.
  • Info

  • Availability

  • Increase ramps up in three stages. Missing the timing resets all bonuses.
  • Bocek shots must be fully drawn to benefit from the effect.
  • Reduces Sentinel's rechamber time from 1.6 to 1.25 seconds and Bocek's draw time from 0.54 to 0.38 seconds.[verify]
    • This results in a ~22.2% increase in rate of fire for Sentinel and ~22.4% for Bocek at final stage.

Disruptor Rounds[ | ]

Hop-Up (151)Disruptor Rounds
StatusAvailable
WeaponsAlternator SMG, RE-45 Auto (unavailable), L-STAR EMG (unavailable), Peacekeeper
DescriptionIncreases damage to shielded targets.
  • Info

  • Availability

  • The damage multiplier differs with each weapon: the Alternator has a multiplier of 1.2x, the RE-45 Auto had a multiplier of 1.7x (reduced to 1.3x when integrated), the L-STAR EMG had a multiplier of 1.6x, and the Peacekeeper has a multiplier of 1.25x.

Double Tap Trigger[ | ]

Hop-Up (159)Double Tap Trigger
StatusUnavailable
WeaponsEVA-8 Auto, G7 Scout
DescriptionGrants an alternative burst fire mode, firing two rounds per trigger pull.
  • Info

  • Availability

  • Second round is fired after 0.4 seconds.

Dual Shell[ | ]

Hop-Up (166)Dual Shell
StatusUnavailable
WeaponsMastiff Shotgun (unavailable), 30-30 Repeater (unavailable)
DescriptionAllows compatible weapons to reload 2 rounds at a time.
  • Info

  • Availability

Hammerpoint Rounds[ | ]

Hop-Up (172)Hammerpoint Rounds
StatusAvailable
WeaponsMozambique Shotgun, P2020, RE-45 Auto
DescriptionIncreases unshielded damage.
  • The increase is +50% for the P2020, and +35% for the Mozambique.
  • If damage transitions from shield to flesh, it breaks the shield, and any further damage to health is affected by the Hammerpoint multiplier.
Hop-Up (173)

Kinetic Feeder[ | ]

Hop-Up (179)Kinetic Feeder
StatusUnavailable
WeaponsPeacekeeper, Triple Take
DescriptionAutomatically loads rounds and reduces choke time while sliding.
  • Info

  • Availability

  • Reloads 1 round for every second spent sliding for Peacekeeper and 3 rounds per second for Triple Take.

Precision Choke[ | ]

Hop-Up (182)Precision Choke
StatusIntegrated
WeaponsPeacekeeper, Triple Take
DescriptionGreatly reduces the gun's spread by aiming down sights, up to three levels.
  • Info

  • Availability

  • Peacekeeper keeps its charge for a moment while the Triple Take loses it instantly.

Quickdraw Holster[ | ]

Hop-Up (187)Quickdraw Holster
StatusUnavailable
WeaponsRE-45 Auto, Wingman
DescriptionReduces the weapon's swap time, ADS time, and hip-fire spread.
  • Info

  • Availability

  • Although considered unavailable, it has been partially integrated into both the RE-45 Auto and the Wingman.

Selectfire Receiver[ | ]

Hop-Up (189)Selectfire Receiver
StatusUnavailable
WeaponsHAVOC Rifle (unavailable), Prowler Burst PDW (unavailable)
DescriptionGrants an alternative fire mode for compatible weapons.
  • Info

  • Availability

  • Allowed the Prowler to fire full-auto and the HAVOC to fire a single hit-scan laser.

Shatter Caps[ | ]

Hop-Up (192)Shatter Caps
StatusIntegrated
WeaponsBocek Compound Bow, 30-30 Repeater (unavailable)
DescriptionRounds split into a blast pattern when hip firing.
  • Info

  • Availability

  • Splits into 7 pellets for both weapons.
  • 30-30 Repeater dealt 7 damage per pellet and Bocek deals 5/8/12 damage per pellet.
  • Increases legshot modifier to 1× for 30-30 and fully drawn Bocek, but also reduces its headshot modifiers to 1.25×.

Skullpiercer Rifling[ | ]

Hop-Up (196)Skullpiercer Rifling
StatusUnavailable
Weapons30-30 Repeater (unavailable), Longbow DMR (unavailable), Wingman (unavailable)
DescriptionIncreases the weapon's headshot multiplier.
Skullpiercer Elite: Ignores headshot damage reduction perk of Helmets.
  • Info

  • Availability

  • Increases headshot multiplier by 0.35 (e.g. 1.75 to 2.1).

Turbocharger[ | ]

Hop-Up (201)Turbocharger
StatusAvailable
WeaponsDevotion LMG, HAVOC Rifle
DescriptionReduces autofire spin-up time for compatible weapons.
  • Info

  • Availability

  • The functionality is different for the two weapons:
    • Devotion's initial rate of fire is increased from 300 to 408 RPM, allowing it to reach maximum RPM faster.
    • HAVOC's initial spin-up delay is removed completely.

Special Hop-Ups[ | ]

Hop-Up (205)This section refers to content exclusive to Apex Legends.

Graffiti Mod[ | ]

Hop-Up (206)Graffiti Mod
StatusUnavailable
WeaponsM600 Spitfire
DescriptionIncreases magazine size by 15% and decreases reload time by 25%. Also allows paint-loaded rounds.
  • Info

  • Availability

  • The paint colors can be yellow, green, or purple.

Splatter Rounds[ | ]

Hop-Up (208)Splatter Rounds
StatusIntegrated
WeaponsRampart's Custom Modded Paintball Weapons
DescriptionSplatter foes with random rainbow rounds. Faster Reloads.
  • Info

  • Availability

  • Decreases reload time by 25%.
  • Stacks with Rampart's personal passive for LMGs.

History[ | ]

Hop-up Availability Rotation
Season01020304050607080910111213141516171819
Hop-Up (211) Precision Choke
Hop-Up (212) Selectfire Receiver
Hop-Up (213) Skullpiercer Rifling
Hop-Up (214) Turbocharger
Hop-Up (215) Disruptor Rounds
Hop-Up (216) Hammerpoint Rounds
Hop-Up (217) Anvil Receiver
Hop-Up (218) Double Tap Trigger
Hop-Up (219) Quickdraw Holster
Hop-Up (220) Deadeye's Tempo
Hop-Up (221) Shatter Caps
Hop-Up (222) Boosted Loader
Hop-Up (223) Dual Shell
Hop-Up (224) Kinetic Feeder
Patch notes 
Hop-Up (225) February 14, 2023 Patch
Hop-Up (229) November 01, 2022 Patch
August 09, 2022 Patch
May 10, 2022 Patch
Hop-Up (243) March 29, 2022 Patch
February 08, 2022 Patch
December 07, 2021 Patch
November 02, 2021 Patch
September 14, 2021 Patch
August 03, 2021 Patch
May 11, 2021 Patch
May 04, 2021 Patch
February 02, 2021 Patch
November 04, 2020 Patch
August 20, 2020 Patch
August 18, 2020 Patch
August 11, 2020
May 12, 2020 Patch
April 07, 2020 Patch
  • (Undocumented) Added a HUD element that describes the function of a Hop-Up when equipping one. Can be toggled on/off through Options → Hop-Up Pop-Up.
February 04, 2020 Patch
October 01, 2019 Patch
August 13, 2019 Patch
July 05, 2019 Patch
July 02, 2019 Patch
March 06, 2019 Patch

Trivia[ | ]

v · d · eItems in Hop-Up (303) Apex Legends
see also: LootWeapons
Gear
Regen
Ammo

Hop-Up (318) EnergyHop-Up (319) HeavyHop-Up (320) LightHop-Up (321) ShotgunHop-Up (322) SniperHop-Up (323) Arrow

Attachments
Barrels
Mags
Optics
Hop-Ups
Stocks
Special
Removed

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