Boss (2024)

Bosses are characters in the Super Smash Bros. series that appear when certain conditions are met. These conditions range from simply clearing stages with a certain difficulty and time, to playing certain Event Modes.

There are multiple battles in the Smash Bros. series that could be considered boss battles; however, actual bosses are usually unplayable by normal means, and most are much larger than the playable characters.

All of the bosses are beaten by depleting their stamina (with the exception of Giga Bowser). When a boss is beaten, they will usually disappear into the background or fall down on the ground.

In the first two installments of the series, boss characters were usable in normal play through hacks or the Debug menu. Starting fromBrawl, the character IDs for the bosses have been removed, meaning they are unplayable in matches even with hacks, although certain other hacks allow the moves they perform to be controlled.

Contents

  • 1 Master Hand
  • 2 Crazy Hand
  • 3 Giga Bowser
  • 4 Petey Piranha
  • 5 Rayquaza
  • 6 Porky Minch
  • 7 Galleom
  • 8 Ridley/Meta Ridley
  • 9 Duon
  • 10 Tabuu
  • 11 Nabbit
  • 12 Yellow Devil
  • 13 Metal Face
  • 14 Dark Emperor
  • 15 Master Core
    • 15.1 Master Giant
    • 15.2 Master Beast
    • 15.3 Master Edges
    • 15.4 Master Shadow
    • 15.5 Master Fortress
    • 15.6 Master Core
  • 16 Rathalos
  • 17 Ganon, The Demon King
  • 18 Marx
  • 19 Dracula
  • 20 Galeem
  • 21 Dharkon

Master Hand[]

Boss (1)
Main article: Master Hand

The first “true” boss of the Super Smash Bros. series, Master Hand is the master of ceremonies for the series. He is meant to represent the hand of a child playing with his toys and staging story-less fights between his favorite Nintendo characters (the playable characters in the game are, according to the intro movie, no more than dolls made to look like Nintendo characters). He can also represent a god because of how he brought the fighters to life and made the stages. He first appeared in the introduction to the first Super Smash Bros., bringing the characters shown in the intro to life. He then appeared at the end of the 1P Game as the final boss. Going against usual Smash tradition, Master Hand has a certain amount of health that must be whittled down to 0%, as opposed to a percent that must be racked up, leading to a ring-out KO; this is due to Master Hand’s massive size, his ability to fly, and being unaffected by the knockback of attacks. Upon being defeated, Master Hand lets out a deep roar that resembles laughter, and flies off, writhing and exploding, into the distance.

Master Hand has appeared in every Smash Bros. game, reprising his role as the final boss in Classic Mode. Master Hand is fought on Final Destination, which is very similar to his original stage, Master Hand's Residence. He fights essentially the same way as he did in the original game, but with a few new attacks. Upon being defeated, he leaves the stage in the same way that he did in the original game. He can also be fought in Event Match #50, where you face off against him and Crazy Hand at the same time.

Master Hand also appears in the Game Boy Advance game, Kirby and the Amazing Mirror, in which he appears as a miniboss in multiple areas. Upon being defeated, Kirby can inhale him, like other minibosses, and gains the Smash ability, which is based on Kirby’s moveset in Melee. Master Hand, alongside Crazy Hand, also appears as the boss of the Candy Constellation. This is Crazy Hand’s only appearance in the game. The two, like in Melee, have attacks that they use in conjunction with each other. In this battle, neither can be inhaled; they both explode upon defeat.

He appears in Brawl's Boss Battles Mode as one of the game's ten bosses. In Super Smash Bros. for Nintendo 3DS/Wii U, when his health gets depleted by half on 5.6 or higher intensity, he will transform into Master Core. In Super Smash Bros. Ultimate, he makes his first official playable appearance in Adventure Mode: World of Light.

Crazy Hand[]

Boss (2)

Main article: Crazy Hand

The strange, twisted brother of Master Hand, Crazy Hand is meant to represent the feeling of destroying one’s own creations, as opposed to Master Hand, who is meant to represent the opposite. He was introduced in Super Smash Bros. Melee as a secret boss who fights alongside Master Hand under specific conditions, namely that Classic Mode is cleared on Normal difficulty (or higher) in fewer than 18 minutes. (Crazy Hand will join Master Hand when Master Hand has half of his health left.) Crazy Hand also appears in Event 50: Final Destination Match, where he and Master Hand are fought on Final Destination with 300 health each.

When compared to Master Hand, Crazy Hand can be considered to be much more erratic (i.e. crazy). His idle pose is a strange, erratic movement, and he has multiple strange attacks that are unique to him. Many of his attacks also have side-effects, such as freezing and flowering. When Master Hand and Crazy Hand are fought together, they have several moves that they use in conjunction with each other, such as a high-powered clapping attack.

Crazy Hand has reappeared in every Smash Bros. game since, with new standards on how to fight him in Classic Mode. In Brawl, the player must reach the final level with a difficulty of Hard or higher in at 9 minutes or fewer. Master Hand and Crazy Hand will appear simultaneously at the beginning of the battle.

Giga Bowser[]

Boss (3)
Main article: Giga Bowser

Giga Bowser (known as Giga Koopa in Japan) is the secret final boss of Adventure Mode in Melee. As his name suggests, he is a large, powered-up version of Bowser. With a manic expression, a darker, more malevolent color scheme, and a hulking size, Giga Bowser is surely a boss to be remembered.

Upon clearing Adventure Mode in fewer than 18 minutes on Normal difficulty (or higher), Bowser’s trophy, previously thrown into a mysterious abyss below Final Destination, rises back up onto the stage, and is struck by a strange lightning, transforming it into Giga Bowser. During the battle with Giga Bowser, a distorted version of the Final Destination theme that cannot be found in the Sound Test plays. Many of Giga Bowser’s attacks are powered up versions of Bowser’s. His Down Smash attack has an icy effect, while his Forward smash has explosive properties and his Forward tilt has shadow-like effects. Unlike Bowser's, Giga Bowser's Fire Breath attack never diminishes.

Along with Mewtwo and Ganondorf, Giga Bowser appears in Event 51: The Showdown. This is one of the hardest Event Matches.

In Super Smash Bros. Brawl and onward, Giga Bowser also makes a semi-playable appearance as Bowser's Final Smash, Giga Bowser. When used, Bowser temporarily transforms into Giga Bowser, who is essentially unchanged from Melee, keeping the elemental abilities of his attacks, as well as his massive size. Also, Giga Bowser does not flinch in Brawl. His Down Special, Giga Bowser Bomb, had a wind effect in Melee; this has been lost in Brawl.

In Super Smash Bros. Ultimate, he is still Bowser's Final Smash. However, it has been completely revamped into Stage Wide type where he delivers a powerful punch, KOing any opponents who have high enough damage. He also appears as a boss in Classic Mode for Mario and Captain Falcon, and one of the bosses in Adventure Mode: World of Light, serving as a member of Galeem's army.

Petey Piranha[]

Boss (4)
Main article: Petey Piranha

Petey Piranha (known as Boss Pakkun in Japan) is the first revealed boss character in Brawl, and the first “true” boss to come from another series of games, as opposed to being unique to Smash. He appears as a boss in The Subspace Emissary, holding cages that contain Princess Zelda and Princess Peach. He uses both these cages, as well as his own abilities, to attack Kirby. The cage that Kirby attacks will break when Petey is defeated and explodes and the princess contained therein will be freed; The other princess is turned into a trophy, and subsequently taken, by Wario. Petey Piranha has been in Mario Kart Double Dash and Super Mario Sunshine.

In Super Smash Bros. Ultimate, he appears as part of Piranha Plant's Final Smash.

Rayquaza[]

Boss (5)
Main article: Rayquaza

Rayquaza (known as Rekkuza in Japan) is the first Pokémon creature to be a boss in adventure mode of Super Smash Bros. Brawl. In the Subspace Emissary, it first appears in the jungle after Diddy Kong goes to investigate a crashed Arwing. It comes out of the water and destroys the Arwing with an energy ball and then kidnaps Diddy. As it goes back in the water, Fox McCloud comes out and attacks the aggressive beast, causing it to lose its grip on Diddy Kong. The Pokémon attacks Fox with energy, but Fox reflects the attack back at the monstrous dragon, sending it tumbling back into the water. After this, Diddy Kong and Fox fight it. Its attacks are loosely based off the Pokémon games, and it has an exceedingly large amount of health.

Rayquaza reappears as a stage hazard on the Kalos Pokémon League stage.

Porky Minch[]

Boss (6)
Main article: Porky Minch

As one of the bosses of the Subspace Emissary and a high-ranked member of the Subspace Army, a general if you will, Porky Minch sends Primids to divert Lucas and sends in his giant statue, The Pig King Statue, which soon hunts Lucas down. This statue is indestructible, so Lucas has no choice but to run; the giant statue destroys giant containers, barrels, enemies and even metallic buildings. Lucas finally comes to a giant marsh which seems to save him—the statue sinks, but it soon respawns.

Lucas then stumbles, and just as the giant statue is about to crush him, someone uses a PK Thunder which causes the statue to tip over, and Ness appears. The statue once again recovers and flies into the air, this time to crush Ness. However, he uses a PK Flash and the statue explodes, revealing Porky Minch himself inside (in his bed-mecha from Mother 3). A battle then ensues. He attacks by running around and by using a variety of lasers, but he is eventually taken down. Porky is brought back by Tabuu to distract the heroes in The Great Maze.

Galleom[]

Boss (7)
Main article: Galleom

Galleom is a large transforming robot found in the desert by Marth, Ike, and Meta Knight. Galleom's initial form is a large armored tank equipped with ramming spikes and missiles. But when confronted by the three swordsman, it transformed into an immense purple robot. In this form, he attacks with his large fists, missiles, and tries to crush the protagonists with his sheer bulk. The mechanoid is finally defeated, but not destroyed. He leaps off a cliff and falls through the ground into a tunnel system. There, he confronts Lucas and the Pokémon Trainer, although much weaker this time. After he is defeated a second time, he grabs the two companions and blasts into the sky, revealing a Subspace Bomb concealed in his head. Lucas uses PK Thunder to separate Galleom's arm from his body, releasing the two boys. Galleom is finally destroyed by the detonation of the Subspace Bomb. He is later brought back by Tabuu to confront the heroes yet again in The Great Maze.

In Super Smash Bros. Ultimate, Galleom reappears as a boss in Classic Mode for Dark Pit, Snake, R.O.B., Wolf, King K. Rool, and Min Min, and as one of the bosses in Adventure Mode: World of Light, serving as a member of Galeem's army.

Ridley/Meta Ridley[]

Boss (8)
Main article: Ridley
Main article: Meta Ridley

Ridley is the boss of the Subspace Emissary in Brawl who fights Samus and Pikachu after scratching Samus's power suit against the wall. Pikachu frees Samus with a Thunder. The pair then fights Ridley, eventually defeating him.

Ridley reappears in his cybernetic form known as Meta Ridley and chases R.O.B., Olimar, Pikachu, Samus, Captain Falcon, Donkey Kong, and Diddy Kong in the Falcon Flyer. They battle him atop of the Flyer, defeating him and sending his body crashing back into the factory's vents, just as the whole island is destroyed.

Both Ridley forms are reincarnated by Tabuu as enemies in The Great Maze.

Duon[]

Boss (9)

Main article: Duon

Duon is an immense, double-sided robot fought on the Battleship Halberd. Duon is created when Snake, Lucario, and Meta Knight destroy the Mr. Game and Watch clones that are maintaining the bridge. As aforementioned, Duon has two different sides: one is a bright blue and specializes at melee attacks and the other is pink and possesses long-range attacks. The blue side has two drill-like appendages and a large blade on its head. It can also fire explosive mines from its shoulders. The pink side can fire several energy blasts from its arm cannons in quick succession. It also fires three blue energy blasts from its head cannon and launches missiles from its shoulders. The beast can also leap into the air to try to crush the heroes and can spin around to cause damage. Upon its defeat, Duon melts into a puddle of shadow bugs and reveals the trophy of Mr. Game and Watch. Duon will attempt to stop the heroes again in The Great Maze.

Tabuu[]

Boss (10)
Main article: Tabuu

Tabuu is the final boss of the Subspace Emissary in Super Smash Bros. Brawl. He has many devastating attacks, but most of them have a large amount of start-up lag. While playing in the Subspace Emissary, six characters are chosen to fight Tabuu.

Nabbit[]

Main article: Nabbit

Nabbit is the first stage boss that appears in Mushroom Kingdom U

Yellow Devil[]

Boss (11)

Main article: Yellow Devil

Yellow Devil is the second stage boss that appears in Wily's Castle

Metal Face[]

Boss (12)

Main article: Metal Face

Metal Face is the third stage boss that appears in Gaur Plain

Dark Emperor[]

Main article: Dark Emperor

Dark Emperor is the fourth stage boss that appears in Find Mii

Master Core[]

Boss (13)

Main article: Master Core

Master Core is the secret final boss after defeating Master Hand and Crazy Hand in Classic Mode from Super Smash Bros. for Nintendo 3DS/Wii U. Depending on the difficulty in Classic Mode, it has 2-4 forms (2-5 forms in the Wii U version).

Master Giant[]

Master Giant is the first form of Master Core that can only be fought at level 7.5 or higher.

Master Beast[]

Master Beast is the second form of Master Core that can only be fought at level 7.5 or higher (the first form if the level is in between 6.0 and 7.4).

Master Edges[]

Master Edges is the third form of Master Core that can only be fought at level 7.5 or higher (the first form if the level is in between 5.1 and 7.4 or the second form if the level is in between 6.0 and 7.4).

Master Shadow[]

Master Shadow is the fourth and final form of Master Core that appears after defeating Master Edges on level 5.1 or higher. They are a completely black version of the fighter the player is using, and gets smaller as it takes more damage.

Master Fortress[]

Master Fortress is the secret final form of Master Core exclusively on the Wii U version.

Master Core[]

After all previous forms have been defeated, the black swarm will completely cover the screen for a while, before disappearing and revealing the Core itself.

Rathalos[]

Boss (14)

Main article: Rathalos

Rathalos is a boss in Classic Mode for Yoshi, Bowser, Marth, Duck Hunt, and Piranha Plant, and one of the bosses in Adventure Mode: World of Light, serving as a high-ranked member of Galeem's army. He also appears as an assist trophy.

Ganon, The Demon King[]

Boss (15)

Main article: Ganon, The Demon King

Ganon, The Demon King is a boss in Classic Mode for Link, Zelda, Young Link, and Toon Link, and one of the bosses in Adventure Mode: World of Light, serving as a member of Dharkon's army.

Marx[]

Boss (16)

Main article: Marx

Marx is a boss in Classic Mode for Kirby, Rosalina & Luma, and Inkling, and one of the bosses in Adventure Mode: World of Light, serving as another member of Dharkon's army.

Dracula[]

Boss (17)

Main article: Dracula

Dracula is a boss in Classic Mode for Luigi, Pac-Man, Simon, and Richter, and one of the bosses in Adventure Mode: World of Light, serving as a high-ranked member of Dharkon's army.

Galeem[]

Boss (18)

Main article: Galeem

Galeem is one of the main antagonist of Adventure Mode: World of Light. He is the Lord of Light, where his goal is to create a new world by engulfing the old one's inhabitants with light and creating spirit possessed false fighters. He also leads an army of Master Hands.

Dharkon[]

Boss (19)

Main article: Dharkon

Dharkon is another one of the main antagonists of Adventure Mode: World of Light. He is the Lord of Darkness, where his goal is to destroy the world by engulfing it, and the inhabitants, into darkness. He also leads an army of Crazy Hands.

Boss (20) Bosses Boss (21)
Introduced in
Boss (22)
Master Hand · Metal Mario · Giant Donkey Kong
Introduced in
Boss (23)
Crazy Hand · Giga Bowser · Metal Bros.
Introduced in
Boss (24)
Petey Piranha · Rayquaza · Porky Statue / Porky Minch · Galleom · Ridley · Duon · Meta Ridley · Tabuu
Introduced in
Boss (25)
Master Core
Introduced in
Boss (26)
Rathalos · Ganon · Dracula · Marx · Galeem · Dharkon
Boss (2024)

FAQs

What would your boss say about you answer? ›

The easiest way to answer “How would your boss describe you?” is to paraphrase a recent positive performance review. By referencing specifically where you're getting your information, it'll be easier to describe yourself as “trustworthy, dedicated, and creative” without cringing.

How do you respond to a difficult boss? ›

  1. Determine your boss' motivations. ...
  2. Take responsibility when necessary. ...
  3. Choose your words carefully. ...
  4. Empathize. ...
  5. Avoid discussing your boss with coworkers. ...
  6. Anticipate expectations. ...
  7. Practice your leadership skills. ...
  8. Try to understand your boss' communication style.
Jul 30, 2024

How do you tell your boss you're not challenged enough? ›

Explain why you're ready

You can discuss your career goals, your performance record, your passion or your commitment to professional development. Mention some of the benefits of adding more variety and excitement to your workflow, such as reducing burnout and developing more long-term skills for your team.

How would you describe a perfect boss? ›

Good bosses earn respect from their employees by doing the right things such as holding employees accountable for their job, appreciating and praising subordinates, caring for staff, listening attentively, being available, having empathy, delegation, and trust.

What are three things your manager would say about you? ›

Example 3. "During my most recent performance review, my manager said my top strengths are reliability, dedication and commitment to teamwork. This is evident in my quality of work and consistency when meeting deadlines.

How would your boss describe you in three words? ›

I am always coming up with new ideas and solutions for the team."Example 3: "Kind, honest and communicative. I can think back to one time when I noticed a fellow employee was being deceitful about their working hours. I discretely mentioned it to my employer, and he was so thankful that I brought this to his attention.

How to professionally tell your boss you feel disrespected? ›

Finding nonjudgmental language is particularly helpful here. Rather than saying “You really upset me…” try “I felt upset by…” It is also useful to have a goal for what you want to get out of the conversation.

How to tell your boss you feel unappreciated? ›

How to tell your boss you feel undervalued
  1. Assess the overall culture. ...
  2. Make a list of your contributions. ...
  3. Ask to meet with your manager. ...
  4. Express your concerns. ...
  5. Provide solutions. ...
  6. Seek your manager's perspective. ...
  7. Advocate for yourself during reviews.
Jul 1, 2024

What to do when your boss tells you you're not good enough? ›

Ask your manager if you could schedule some regular meetings with him or her so you can discuss your progress and the current state of performance. Having regular communications with your manager is beneficial regardless of performance, but especially when performance is a concern.

What are three words to describe a great manager? ›

3 Words That Describe An Awesome Manager, Backed By Data
  • Engaged. This one particular word came up again and again and again in Gallup's findings. ...
  • Communicator. So maybe as a manager you can answer an affirmative “yes” to the aforementioned two questions. ...
  • Goal-Oriented.
May 18, 2016

What is your ideal boss' answer? ›

Overall, my ideal boss is someone who can shift the way they manage their team based on how things are working."Example 5: "My ideal boss is knowledgeable, patient and reliable. I want to work for someone who knows the company's products and services really well.

What word describes a good boss? ›

There are many synonyms for a strong and influential leader, including "powerful," "authoritative," "charismatic," "persuasive," "dynamic," "inspirational," "visionary," "innovative," "decisive," and "respected." These words can help to convey the impact and influence of a leader on their team and organization.

How would your boss or coworkers describe you answer? ›

“My coworkers would describe me as an organized, thoughtful person who works well under pressure. So much of what I enjoy about doing administrative work is creating a well-organized environment and anticipating the needs of my coworkers to make office life run as smoothly as possible.

What would your reference say about you? ›

Standard reference checks commonly start with confirming employment dates and title, but then delve into things like performance, interpersonal relationships, if the employee is eligible to be rehired, reasons for separation and overall strengths and weaknesses.

How do you respond to your boss professionally? ›

Begin by expressing understanding of the message and thanks for the notification. Include an intention to get started on the assignment. If you have any questions about the assignment, include them in a separate paragraph or as bullet points below the main body of your email.

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