in:Kingdom
The Base is the central Wonder in a Kingdom. They represent their respective Kingdom on the World Map.
Contents
- 1 Battle Phase
- 2 Protection Phase
- 3 Overlord's Permissions
- 4 Kingdom Clash
- 5 Gallery
Battle Phase[]
During this time, Guilds will be able to seize the Base. The Guild Leader who seizes the Base during Battle Phase will either become the Overlord or Conqueror.
- Overlord: If the Guild Leader is from the same Kingdom as the Base, they will gain the title of Overlord and all its permissions and benefits.
- Conqueror: If the Guild Leader is from a different Kingdom from the Base, they gain the title of Conqueror and the Kingdom will lose its benefits.
Occupation Time will be determined by the current duration of Battle Phase. After 120h from the time the Base's Protection Phase, all Wonders will enter Battle Phase.
Duration of Battle Phase | Occupation Time |
---|---|
Under 2h | 90m |
Over 2h | 75m |
Over 3h | 60m |
Over 4h | 45m |
Over 5h | 20m |
Protection Phase[]
During this time, the Base cannot be attacked.
Overlord's Permissions[]
Permission | Description |
---|---|
Vassal Titles | Assign Vassal Titles to players from your Kingdom |
Message | Issue Kingdom-wide messages to all players from your Kingdom |
Enhance | Activate boosts for players from your Kingdom:
|
Reward | Honor and reward your Guildmates:
|
Pardon | Pardon all imprisoned leaders within your Kingdom
|
Kingdom Clash[]
During Kingdom Clash, aka KvK, all Wonders will exit the Protection Phase and all invaders can attack the Wonder. After KvK, the leader of the Guild that controls the Wonder will enter Protection Phase for 5-6 days. If no one controls the Wonder, it will enter Battle Phase.
Gallery[]
Kingdom Overview - The Base surrounded by the 6 Forts.
Kingdom |
---|
Adventure Log • Bookmark (Pin) • Camp • Darknest • Wonder (Base • Fort) |