A Moment, Whole (2024)

A Moment, Whole
A Moment, Whole (1)
Hidden Realm: A Moment, Whole
StageHidden Realm
SoundtrackPetrichor V
Description
A bleak and desolate realm. The refuge of the A Moment, Whole (2) Twisted Scavengers, safe from A Moment, Whole (3) Mithrix'sA Moment, Whole (4)Mithrix
King of NothingHP: 1000 (+300 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 15 m/s
Armor: 20
vengeance and destruction.


A Moment, Whole is a hidden realm added in the Hidden Realms Update. It can be reached from A Moment, Fractured, by obliterating at the Obelisk while at least one player holds the A Moment, Whole (5) Beads of FealtyA Moment, Whole (6)A Moment, Whole (7)Beads of Fealty
Seems to do nothing... but...
.

Here, the player confronts one of the A Moment, Whole (8) A Moment, Whole (9)Kipkip the Gentle
Twisted ScavengerHP: 3230 (+969 per level)
Damage: 4 (+0.8 per level)
Class: Ranged
Speed: 3 m/s
Armor: 20
A Moment, Whole (10) A Moment, Whole (11)Wipwip the Wild
Twisted ScavengerHP: 4845 (+1454 per level)
Damage: 2.5 (+0.5 per level)
Class: Ranged
Speed: 3 m/s
Armor: 20
A Moment, Whole (12) A Moment, Whole (13)Twiptwip the Devotee
Twisted ScavengerHP: 3230 (+969 per level)
Damage: 4 (+0.8 per level)
Class: Ranged
Speed: 3 m/s
Armor: 20
A Moment, Whole (14) A Moment, Whole (15)Guragura the Lucky
Twisted ScavengerHP: 3230 (+969 per level)
Damage: 4 (+0.8 per level)
Class: Ranged
Speed: 3 m/s
Armor: 20
Twisted Scavenger bosses. The main purpose of fighting it is to obtain lunar coins and complete the current run.

There is no way to exit the stage other than killing the Twisted Scavenger, or being killed.

  • 1 Twisted Scavenger
  • 2 Logbook Entry
  • 3 Notes
  • 4 Lore
  • 5 Version History

Twisted Scavenger[]

A Moment, Whole (16)

One of four Twisted Scavengers will be sitting in front of the player.

  • A Moment, Whole (17) Guragura the LuckyA Moment, Whole (18)Guragura the Lucky
    Twisted ScavengerHP: 3230 (+969 per level)
    Damage: 4 (+0.8 per level)
    Class: Ranged
    Speed: 3 m/s
    Armor: 20
  • A Moment, Whole (19) Kipkip the GentleA Moment, Whole (20)Kipkip the Gentle
    Twisted ScavengerHP: 3230 (+969 per level)
    Damage: 4 (+0.8 per level)
    Class: Ranged
    Speed: 3 m/s
    Armor: 20
  • A Moment, Whole (21) Twiptwip the DevoteeA Moment, Whole (22)Twiptwip the Devotee
    Twisted ScavengerHP: 3230 (+969 per level)
    Damage: 4 (+0.8 per level)
    Class: Ranged
    Speed: 3 m/s
    Armor: 20
  • A Moment, Whole (23) Wipwip the WildA Moment, Whole (24)Wipwip the Wild
    Twisted ScavengerHP: 4845 (+1454 per level)
    Damage: 2.5 (+0.5 per level)
    Class: Ranged
    Speed: 3 m/s
    Armor: 20

Upon killing the Twisted Scavenger, it will drop its sack and the screen will start to go black. Opening the sack will drop A Moment, Whole (25) 10, which must be collected before the screen turns black, or they are lost.

Defeating the Twisted Scavenger with any Survivor on A Moment, Whole (26) Monsoon also completes their Mastery challenge, which unlocks that Survivor's skin.

Logbook Entry[]

A Moment, Whole (27)

The Environment Log is located behind the Twisted Scavenger, at the opposite side from where the player spawns, behind a grave-like stone.

It is recommended to pick up the Log before the fight, due to the blackout that occurs after defeating the Scavenger. Furthermore, it will disappear 5 minutes after entering the level.

Notes[]

  • Defeating the Twisted Scavenger(s) counts as obliterating, however, dying to the Twisted Scavenger(s) will not count. This is an important note on Monsoon difficulty when trying to unlock the Mastery challenge.
  • Reaching the edge of the stage will warp the player back to the main area, but this does not happen for enemies. Pushing a Twisted Scavenger to the edge of the map will cause it to instantly die as if they had fallen off the map, and its sack of coins will be warped to the main area to be looted.
  • Going to this area will count towards A Moment, Whole (28) Captain'sA Moment, Whole (29)CaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
    Class: Ranged
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 0
    Umbra: Tired Veteran
    Wanderlust challenge.

Lore[]

It is sealed… you do not have the skill to release this - it is a lock of my design. MY DESIGN. It will not break, and it will not yield. The alignment of the gate cannot now be changed by one such as you. It will persist for as long my treacherous brother lives. I have wasted my time in teaching you to operate it.A lock… MY lock… crafted by the hands of my betrayer!He has exploited and twisted my treasured designs into mockeries. MY guardians, that he continues to weave with willful volatility.MY sentinels, that he encumbers by his self-indulgent adornments and alterations. MY GATES, through which vermin like you ride to our infested home. Vermin, like you… oblivious to her sacrifice, as you all cowered from the radiant corpse that saved you. And now, in the greatest mockery he could devise, he has twice used my own creations to erase me. My heart cannot bear this.My blood boils anew... And I will no longer be able temper it.Your final task is rescinded.You have served me well. You have been my hands where I cannot reach, my feet where I cannot stride. My eyes, where I cannot see. And I have seen enough. Be pleased that I hold loyalty above all else.When you so choose, the beads of your oath will guide you to my vault. Reach out to the monolith while clutching them. Do not let go. You will find yourself at peace, and more importantly, my servant, in a realm overlooked by the design of my coming reprisal.

Version History[]

Anniversary Update
  • Major Content
    • Added New Lore Entry: Hidden Realm: A Moment, Whole
Early Access Hidden Realms Content Update
  • Major Content
    • Added New Hidden Realm: Secret Hidden Realm
    • Added New Environment Log: Secret Stage
Risk of Rain 2 Wiki
Main
ArtifactsChallengesChestsDifficultyDronesEquipmentInteractablesItemsItem StackingLoreMechanicsMonstersNewt AltarsPrismatic TrialShrinesStatus Effects
Survivors
A Moment, Whole (30) AcridA Moment, Whole (31)AcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies.
Class: Melee / Ranged
HP: 160 (+48 per level)
Damage: 15 (+3 per level)
Armor: 20
Umbra: Test Subject
A Moment, Whole (32) ArtificerA Moment, Whole (33)ArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Herald of the House Beyond
A Moment, Whole (34) BanditA Moment, Whole (35)BanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Desperate Outlaw
A Moment, Whole (36) CaptainA Moment, Whole (37)CaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Tired Veteran
A Moment, Whole (38)A Moment, Whole (39)Seekers of the Storm - DLC Content
Chef is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
A Moment, Whole (40) ChefA Moment, Whole (41)A Moment, Whole (42)A Moment, Whole (43)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
ChefA survivor of high class, Chef specializes in only the most exquisite meals and combos. As a culinary master, Chef uses a variety of practiced skills in tandem for additional benefits.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Culinarian Adept
A Moment, Whole (44) CommandoA Moment, Whole (45)CommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Cornered Gunslinger
A Moment, Whole (46) EngineerA Moment, Whole (47)EngineerThe Engineer is a unique class that requires planning and positioning to be successful.
Class: Ranged
HP: 130 (+39 per level)
Damage: 14 (+2.8 per level)
Armor: 0
Umbra: Fortification Expert
A Moment, Whole (48)A Moment, Whole (49)Seekers of the Storm - DLC Content
False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
A Moment, Whole (50) False SonA Moment, Whole (51)A Moment, Whole (52)A Moment, Whole (53)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills.
Class: Melee
HP: 180 (+54 per level)
Damage: 13 (+2 per level)
Armor: 0
Umbra: The False Son
A Moment, Whole (54) HereticA Moment, Whole (55)HereticThe Heretic is a powerful character who can only be accessed through extraordinary means.
Class: Ranged
HP: 440 (+132 per level)
Damage: 18 (+3.6 per level)
Armor: 0
Umbra: Unorthodoxy Risen
A Moment, Whole (56) HuntressA Moment, Whole (57)HuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output.
Class: Ranged
HP: 90 (+27 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Judge, Jury, Executioner
A Moment, Whole (58) LoaderA Moment, Whole (59)LoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
Class: Melee
HP: 160 (+48 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Bionic Powerhouse
A Moment, Whole (60) MercenaryA Moment, Whole (61)MercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
Class: Melee
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Hired Blade
A Moment, Whole (62) MUL-TA Moment, Whole (63)MUL-TMUL-T is an aggressive survivor who has the tools necessary for any job!
Class: Melee / Ranged
HP: 200 (+60 per level)
Damage: 11 (+2.2 per level)
Armor: 12
Umbra: Right Tool for the Wrong Job
A Moment, Whole (64)A Moment, Whole (65)Survivors of the Void - DLC Content
Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
A Moment, Whole (66) RailgunnerA Moment, Whole (67)A Moment, Whole (68)A Moment, Whole (69)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Forgotten Nomad
A Moment, Whole (70) REXA Moment, Whole (71)REXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other.
Class: Ranged
HP: 130 (+39 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Symbiotes
A Moment, Whole (72)A Moment, Whole (73)Seekers of the Storm - DLC Content
Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
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A Moment, Whole (74) SeekerA Moment, Whole (75)A Moment, Whole (76)A Moment, Whole (77)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
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SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team.
Class: Ranged
HP: 115 (+34 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Diviner of House Beyond
A Moment, Whole (78)A Moment, Whole (79)Survivors of the Void - DLC Content
Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
A Moment, Whole (80) Void FiendA Moment, Whole (81)A Moment, Whole (82)A Moment, Whole (83)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Corrupted Amnesiac
Environments
Abandoned AqueductA Moment, Whole (84)Abandoned Aqueduct (Stage 2)
Origin of Tar
You dream of sand beneath your feet.

Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.

Abyssal DepthsA Moment, Whole (85)Abyssal Depths (Stage 4)
Tectonic Relics
You dream of fire.

A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain.

A Moment, Whole (86)A Moment, Whole (87)Survivors of the Void - DLC Content
Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Aphelian SanctuaryA Moment, Whole (88)A Moment, Whole (89)A Moment, Whole (90)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Aphelian Sanctuary (Stage 2)
Cleansing Center
You dream of clarity.
CommencementA Moment, Whole (91)Commencement (Final)
Moon of Petrichor V
You dream of glass and dirt.

Large domain located above the shattered breach of A Moment, Whole (92) Petrichor V's moon. It is made up of the shattered remains of four individual sections, emblematic of A Moment, Whole (93) MithrixA Moment, Whole (94)Mithrix
King of NothingHP: 1000 (+300 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 15 m/s
Armor: 20
and Providence's tools of creation.

Distant RoostA Moment, Whole (95)Distant Roost (Stage 1)
Ground Zero
You dream of waves, crashing on cliffsides.

Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods.

A Moment, Whole (96)A Moment, Whole (97)Seekers of the Storm - DLC Content
Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Disturbed ImpactA Moment, Whole (98)A Moment, Whole (99)A Moment, Whole (100)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Disturbed Impact (Stage 1)
Meter of the Restless
You dream of stabbing shards.
A Moment, Whole (101)A Moment, Whole (102)Seekers of the Storm - DLC Content
Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Golden DiebackA Moment, Whole (103)A Moment, Whole (104)A Moment, Whole (105)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Golden Dieback (Stage 3)
March of the Fallen
You dream of golden leaves.
A Moment, Whole (106)A Moment, Whole (107)Seekers of the Storm - DLC Content
Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Helminth HatcheryA Moment, Whole (108)A Moment, Whole (109)A Moment, Whole (110)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Helminth Hatchery (Stage 5)
Shadow of the Savior
You dream of wurms.
A Moment, Whole (111)A Moment, Whole (112)Seekers of the Storm - DLC Content
Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
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Prime MeridianA Moment, Whole (113)A Moment, Whole (114)A Moment, Whole (115)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Prime Meridian (Stage 4)
Relic of the False Son
-

-

Rallypoint DeltaA Moment, Whole (116)Rallypoint Delta (Stage 3)
'Contact Light' Survivor Camp
You dream of quiet snowfall.

Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V.

A Moment, Whole (117)A Moment, Whole (118)Seekers of the Storm - DLC Content
Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Reformed AltarA Moment, Whole (119)A Moment, Whole (120)A Moment, Whole (121)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Reformed Altar (Stage 2)
Shadow of the Savior
You dream of refuge.
Scorched AcresA Moment, Whole (122)Scorched Acres (Stage 3)
Wisp Installation
You dream of wind, blowing through trees.

Large, circular platforms make up the majority of the stage, and embers float through the air.

A Moment, Whole (123)A Moment, Whole (124)Survivors of the Void - DLC Content
Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Siphoned ForestA Moment, Whole (125)A Moment, Whole (126)A Moment, Whole (127)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Siphoned Forest (Stage 1)
Ground Zero
You dream of fire and ice.

The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels.

Siren's CallA Moment, Whole (128)Siren's Call (Stage 4)
Ship Graveyard
You dream of wind.
Sky MeadowA Moment, Whole (129)Sky Meadow (Stage 5)
Sprite Fields
You dream of serenity.
A Moment, Whole (130)A Moment, Whole (131)Seekers of the Storm - DLC Content
Shattered Adobes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Shattered AdobesA Moment, Whole (132)A Moment, Whole (133)A Moment, Whole (134)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Shattered Adobes (Stage 1)
Ground Zero
You dream of lost poetry.
A Moment, Whole (135)A Moment, Whole (136)Survivors of the Void - DLC Content
Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Sulfur PoolsA Moment, Whole (137)A Moment, Whole (138)A Moment, Whole (139)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Sulfur Pools (Stage 3)
Pungent Spring
You dream of brimstone.

Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together.

Sundered GroveA Moment, Whole (140)Sundered Grove (Stage 4)
Dormant Locus
You dream of violent growth.

Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins.

Titanic PlainsA Moment, Whole (141)Titanic Plains (Stage 1)
Ground Zero
You dream of rolling hills.

Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland.

A Moment, Whole (142)A Moment, Whole (143)Seekers of the Storm - DLC Content
Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Treeborn ColonyA Moment, Whole (144)A Moment, Whole (145)A Moment, Whole (146)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Treeborn Colony (Stage 3)
Path of the Protector
You dream of vines, cutting through the sky.
Verdant FallsA Moment, Whole (147)Verdant Falls (Stage 1)
Ground Zero
You dream of sweet fruits, and bitter promises.

Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water.

Viscous FallsA Moment, Whole (148)Viscous Falls (Stage 1)
Ground Zero
You dream of falls, erupting from the flora.

Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water.

Wetland AspectA Moment, Whole (149)Wetland Aspect (Stage 2)
Rehabilitation Zone
You dream of twisting roots.

Full of ruined stone structures and swampy areas filled with water.

Hidden Realms
A Moment, FracturedA Moment, Whole (150)A Moment, Fractured (Hidden Realm)
Hidden Realm: A Moment, Fractured
Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island.
A Moment, WholeA Moment, Whole (151)A Moment, Whole (Hidden Realm)
Hidden Realm: A Moment, Whole
A bleak and desolate realm. The refuge of the A Moment, Whole (152) Twisted Scavengers, safe from A Moment, Whole (153) Mithrix'sA Moment, Whole (154)Mithrix
King of NothingHP: 1000 (+300 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 15 m/s
Armor: 20
vengeance and destruction.
Bazaar Between TimeA Moment, Whole (155)Bazaar Between Time (Hidden Realm)
Hidden Realm: Bazaar Between Time
This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles.
Bulwark's AmbryA Moment, Whole (156)Bulwark's Ambry (Hidden Realm)
Hidden Realm: Bulwark's Ambry
The area consists of block-shaped platforms, with the Artifact Reliquary in the center.
Gilded CoastA Moment, Whole (157)Gilded Coast (Hidden Realm)
Hidden Realm: Gilded Coast
You dream of wealth.

This area is where the player fights the boss Aurelionite, the Titanic Goldweaver.

A Moment, Whole (158)A Moment, Whole (159)Survivors of the Void - DLC Content
The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
The PlanetariumA Moment, Whole (160)A Moment, Whole (161)A Moment, Whole (162)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
The Planetarium (Final)
Cell V
The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself.
Void FieldsA Moment, Whole (163)Void Fields (Hidden Realm)
Cosmic Prison
Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health.
A Moment, Whole (164)A Moment, Whole (165)Survivors of the Void - DLC Content
Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void LocusA Moment, Whole (166)A Moment, Whole (167)A Moment, Whole (168)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void Locus (Hidden Realm)
Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI
You dream of potential.

The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters.

Expansions
A Moment, Whole (169)A Moment, Whole (170)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Survivors of the VoidA Moment, Whole (171)A Moment, Whole (172)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Seekers of the Storm
Alternate Game Modes
EclipsePrismatic TrialsA Moment, Whole (173)A Moment, Whole (174)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Simulacrum
Mechanics
ArmorDamageDirectorsEnemy AIFamily EventsGoldHealthItem StackingLunar CoinsMovement SpeedProc CoefficientA Moment, Whole (175)A Moment, Whole (176)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void Fog
Other
Developer ConsoleDevelopment TeamLanguagesModdingSoundtrackUnreleased ItemsVersion History
A Moment, Whole (2024)

FAQs

Can you leave a moment whole? ›

There is no way to exit the stage other than killing the Twisted Scavenger, or being killed.

How to access a moment whole? ›

A Moment, Whole is a hidden realm introduced in the Hidden Realms update. It can be reached from the A Moment, Fractured, by obliterating at the Obelisk while at least 1 member of the team has a Beads of Fealty. One of 4 Twisted Scavengers will be sitting in front of the player.

Can you leave A Moment, Fractured? ›

The player can interact with the Obelisk, being prompted if they want to obliterate themself from existence, then being asked again if they are sure. Doing so the second time will end the run for all players, while also giving each 5 Lunar Coins.

What is the Obelisk risk of rain 2? ›

The Obelisk is a structure found in the Hidden Realm: A Moment, Fractured, which can only be reached via the Celestial Portal, which spawns every three levels after the first loop next to the Teleporter.

How do you say just a moment? ›

Just a sec! Three informal English phrases for asking people to wait a moment
  1. (just) a minute.
  2. (just) a second.
  3. (just) a sec* / one sec.

What is a scavenger in Risk of Rain 2? ›

The Scavenger is a unique boss in the sense that it is very rare to encounter. It doesn't have any set stages that it will spawn in, but it has a chance of spawning in any location after you loop back around.

How long does one moment last? ›

Although the length of a moment in modern seconds was therefore not fixed, on average, a medieval moment corresponded to 90 seconds. A solar day can be divided into 24 hours of either equal or unequal lengths, the former being called natural or equinoctial, and the latter artificial.

How do void fields work? ›

Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health.

How do you get to the void field in risk of rain 2? ›

In the Bazaar, start dropping down into the chasm after you spawn (you can check out the offerings first). You'll see a yellow light, so head into that tunnel and take the purple portal to venture to the void fields.

How to obliterate yourself ror? ›

The first way to obliterate yourself is to loop once via the Primordial Teleporter and enter the Celestial Portal in the third stage. For players who don't know how to loop, all you need to do is interact with the spires surrounding the Primordial Teleporter found in the Sky Meadows or Helminth Hatchery.

What is the celestial portal? ›

A Celestial Portal is a portal that leads to the A Moment, Fractured. To have one spawn, the player must have looped at least once and reach the 3rd stage (Stage 8, 13, etc.). On this stage a Celestial orb will spawn. This Celestial orb can be seen circling the teleporter if this is the case.

How do you get the secret character in Risk of Rain 2? ›

Kur-skan, the Heretic is a secret playable character in Risk of Rain 2. The Heretic cannot be selected from the character selection screen at the start of a run. Instead, she must be transformed into by holding all 4 Heresy items at once.

What is the best legendary to stack in Risk of Rain 2? ›

Legendary
ItemInitial EffectStacking Effect
Unstable Tesla CoilHits 3 enemiesHits +2 enemies
Hardlight Afterburner+2 Charges of utility skill+2 Charges of utility skill
Wake of VulturesGain power for 8 secondsGain power for +5 seconds
N'kuhana's Opinion100% of healing stored+100% of healing stored
11 more rows

How to get true respite? ›

To complete this challenge, the player must activate the Obelisk in a hidden level only reachable via the Celestial Portal. To open the Celestial Portal, a message has to appear in the chat box, saying "A celestial orb has appeared...".

What does the celestial portal do in Risk of Rain 2? ›

A Celestial Portal is a portal that leads to the A Moment, Fractured. To have one spawn, the player must have looped at least once and reach the 3rd stage (Stage 8, 13, etc.). On this stage a Celestial orb will spawn. This Celestial orb can be seen circling the teleporter if this is the case.

How to get to the hidden realm in ROR2? ›

Step #1: Activate a Newt Altar — Use a Lunar Coin to reach the Bazaar Between Worlds. Step #2: From the Bazaar Between Worlds, drop down and enter the Null Portal, which leads to the new Void Hidden Realm.

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